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Author Topic: Space Station 13: Urist McStation  (Read 2145385 times)

Kydrasz

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Re: Space Station 13: Urist McStation
« Reply #13020 on: January 12, 2014, 11:01:28 pm »

The one round I REALLY don't want to be captain.

'Oh, hey! We're going to force you into captaincy!'

Fuck you too, game.

Make the first Assistant you see the Captain. Or Clown. Or Mime.

Or have a vote to see who becomes the next redshirt captain, the crew can get pretty hilarious when they want something.
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Fall seven times, stand up eight.
Spoiler: Inspirational words (click to show/hide)

BigD145

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Re: Space Station 13: Urist McStation
« Reply #13021 on: January 12, 2014, 11:10:50 pm »

The one round I REALLY don't want to be captain.

'Oh, hey! We're going to force you into captaincy!'

Fuck you too, game.

Make the first Assistant you see the Captain. Or Clown. Or Mime.

Or have a vote to see who becomes the next redshirt captain, the crew can get pretty hilarious when they want something.

Russian roulette. Winner gets to be Captain.
"Here, I'll go first." *click* "I'm free!" *strips down and runs away*
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Nightscar982

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Re: Space Station 13: Urist McStation
« Reply #13022 on: January 13, 2014, 12:10:51 am »

I've never had an ad, what is this I don't even..
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In all things you were. In nothing you become.

Dorsidwarf

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Re: Space Station 13: Urist McStation
« Reply #13023 on: January 13, 2014, 02:22:05 pm »

Anyone free to be going on at the moment?
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Quote from: Rodney Ootkins
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Imperial Guardsman

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Re: Space Station 13: Urist McStation
« Reply #13024 on: January 13, 2014, 02:39:14 pm »

If S-Com is X-Com and the Syndicate are the Aliens, who is E.X.A.L.T?
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LordSlowpoke

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Re: Space Station 13: Urist McStation
« Reply #13025 on: January 13, 2014, 02:42:31 pm »

ninjas/wizards/etc.
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Imperial Guardsman

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Re: Space Station 13: Urist McStation
« Reply #13026 on: January 13, 2014, 02:49:12 pm »

But EXALT is supposed to be anti Xcom with a paramilitary look and cool weapons.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #13027 on: January 13, 2014, 02:50:13 pm »

But EXALT is supposed to be anti Xcom with a paramilitary look and cool weapons.

Ninjas have cool weapons...

Hanslanda

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Re: Space Station 13: Urist McStation
« Reply #13028 on: January 13, 2014, 02:50:36 pm »

But EXALT is supposed to be anti Xcom with a paramilitary look and cool weapons.

Ninjas have cool weapons...


And they look sort of paramilitary.
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Imperial Guardsman

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Re: Space Station 13: Urist McStation
« Reply #13029 on: January 13, 2014, 02:55:11 pm »

But EXALT is supposed to be anti Xcom with a paramilitary look and cool weapons.

Ninjas have cool weapons...


And they look sort of paramilitary.
>Ninja
>Paramilitary
what
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Dorsidwarf

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Re: Space Station 13: Urist McStation
« Reply #13030 on: January 13, 2014, 03:27:52 pm »

Aliens right now if you feel like it.
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Quote from: Rodney Ootkins
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Imperial Guardsman

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Re: Space Station 13: Urist McStation
« Reply #13031 on: January 13, 2014, 03:48:22 pm »

How about we keep S-COM as is, make Syndicate the aliens, and make our own fluff as a community event to make a new paramilitary organization against both to be EXALT.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #13032 on: January 13, 2014, 03:56:04 pm »

How about we keep S-COM as is, make Syndicate the aliens, and make our own fluff as a community event to make a new paramilitary organization against both to be EXALT.

S-COM is as it is, and in our fluff, it's an unofficial group made up of the best of the best from Nanotrasen, the Syndicate and the Terran Confederacy. The aliens are a mix of xenos, faithless, creatures and necromorphs. We don't have anything for EXALT yet, but that's a good idea to create something new for that aspect.

Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #13033 on: January 13, 2014, 05:43:51 pm »

EXALT operatives do their thing in goddamn businesswear. :P

We could probably make an implant that shoots them up with healing chems when activated, to provide the superhuman resistance they have in-game, and give the medics healing chem smoke grenades in place of their regen pheromones ability. Unfortunately, I don't think we can get that creepy, ill look they have from the extreme gene modding they've undergone.
Spoiler (click to show/hide)

We could also do the Cult of Sirius if we need people that can blend in better than the guys walking around with giant guns, suits, and body armor. EXALT was supposedly designed to be a predecessor of the Cult of Sirius.

LordSlowpoke

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Re: Space Station 13: Urist McStation
« Reply #13034 on: January 13, 2014, 05:47:13 pm »

in my opinion, a lot of problems with detail could be solved if people moved to a 64x64 standard

although i'm sure nien or some other spriter can provide me an explanation of why that's improbable or infeasible
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