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Author Topic: Space Station 13: Urist McStation  (Read 2154021 times)

Flying Dice

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Re: Space Station 13: Urist McStation
« Reply #10455 on: September 30, 2013, 06:28:33 pm »

contrary to popular opinion, the strongest bombs come from supercooled oxygen and plasma and superheated co2. this allows you to put literal fuckmoles of gas in the tanks while co2 heats (and expands!) the mix to ignition temperature
That... is something I must test now...  That's actually really smart...
Don't crash the server.
It'll still be capped. If it hits cap, there's no real way to determine relative effectiveness without a private server to crash or not crash.

Incidentally, how, if at all, do you folks manage to set up the Research server room freezer as a ghetto cooling station? I've tried, but the pipes are under pressure and obviously opening the inner airlock just floods the room with freezing air. Would leaving a canister in space cool the contents?
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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #10456 on: September 30, 2013, 06:32:55 pm »

This might sound nooby but how do I set up a private server for testing?
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Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #10457 on: September 30, 2013, 06:47:23 pm »

Incidentally, how, if at all, do you folks manage to set up the Research server room freezer as a ghetto cooling station? I've tried, but the pipes are under pressure and obviously opening the inner airlock just floods the room with freezing air. Would leaving a canister in space cool the contents?
I force open the freezer door, turn off the siphoning vent, then tow in the space heaters. The freezing air is removed, heated up, then flows out of the room. After the pipes empty, I rip up the pipes and put a canister port in front of the freezer.

Leaving a canister in space won't cool it, nor will sending air through pipes in space.

Itnetlolor

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Re: Space Station 13: Urist McStation
« Reply #10458 on: September 30, 2013, 06:48:58 pm »

This might sound nooby but how do I set up a private server for testing?
There should be a downloadable map here. Follow the instructions using the BYOND daemon, but you'll have to compile the map first. It should include at least /tg/Station and Metastation in there.

As for cooling down plasma. I would suggest hijacking Medbay, and jury-rigging another pipe to the setup, and chill down a mixture right then and there (the setup isn't all that different from the mixing station in Toxins; it just has a cooling pump). Just don't tell the victims patients their cryotubes have plasma running through them.
« Last Edit: September 30, 2013, 06:55:59 pm by Itnetlolor »
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Girlinhat

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Re: Space Station 13: Urist McStation
« Reply #10459 on: September 30, 2013, 06:55:23 pm »

Medbay actually has its cryo with 2 inputs - two O2 canisters spawn there by default.  It wouldn't be unthinkable to pull a plasma canister up and hook it in instead of one of the O2.  You'd get them mixed and chilled.

If you've got a wrench, you can disconnect it from the cryo while mixing, and then re-hook the O2 and reconnect the pipe, so cryo never gets flooded with 50% plasma.

Itnetlolor

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Re: Space Station 13: Urist McStation
« Reply #10460 on: September 30, 2013, 07:00:38 pm »

You can detatch the cooling/heating blocks? Plus, 2+ inputs can make getting an ideal ratio easier. My preference is 1:2 Plasma/O2. Raw and processing into superheated CO2. Yields a rather satisfying explosive, not to mention, the cansiters are also deadlier weapons than usual.

Now, another experiment I was meaning to try out. What would happen if you mix the super-heated CO2 canister with a super-cooled O2 like when making the initial mixture? I gotta try that out. I don't know if they'll explode immediately or not, or yield in a fiery O2 canister torpedo.


EDIT: ↓
Yeah. I was disappointed that you couldn't spray thermite all over the place. Next best thing is filling a spray bottle with Carbon, and giving the janitor a harder time than usual. Alternatively, carbon-smoke bombs will ruin any place's shininess; just as bad, or worse than a blood smoke bomb.
« Last Edit: September 30, 2013, 07:07:55 pm by Itnetlolor »
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Flying Dice

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Re: Space Station 13: Urist McStation
« Reply #10461 on: September 30, 2013, 07:04:22 pm »

I'm disappointed that you can't apply thermite with a spray bottle. Why shouldn't a 10u spray be as effective as a 10u splash, I ask ya?  :P
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kisame12794

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Re: Space Station 13: Urist McStation
« Reply #10462 on: September 30, 2013, 07:11:59 pm »

Because thermite is a powder and therefore unable to be sprayed through a spray bottle.
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Facekillz058

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Re: Space Station 13: Urist McStation
« Reply #10463 on: September 30, 2013, 07:13:08 pm »

Dude, we're in space.
Don't bring your logic in here.
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Darvi

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Re: Space Station 13: Urist McStation
« Reply #10464 on: September 30, 2013, 07:13:43 pm »

Not true, a sufficiently fine powder can absolutely be sprayed.
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Itnetlolor

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Re: Space Station 13: Urist McStation
« Reply #10465 on: September 30, 2013, 07:34:03 pm »

Has anyone ever taken a serious look at how bombs in Toxins are made, and realized that maybe even the best of efforts are just a tad... disappointing? In hindsight, I think of them as rather dinky now.

Lemme give you a minute before I respond to elaborate.

ELABORATION: (EDIT:)
Here's my proposal:
We're not thinking big enough with our bombs.

We have everything we need:
-A means of obtaining Superheated CO2 (and a crapton of it at temperatures matching a sun)
-A means of obtaining Supercooled O2 (And plenty of free space within when chilled)
-A source of plasma (super-heated or cooled as you see fit, provided a means of either (check Atmosia (Metastation has a proper setup, compared to /tg/)))

And last, but definitely not least:
-A means to mix them all. (free space from super-cooling permits the super-heated CO2 to mix, as well as pre-mixing the O2 and plasma)

Yes, I am talking about using the very canisters themselves to make a mega-bomb. One so powerful, it'll even blow up Centcomm from /tg/ / meta-. I mean, basically, it's the same as the regular bombs Toxins makes anyway. I just decided to scale it up using the very canisters themselves. And those things can detonate under the right conditions; and considering the mixing stations work pretty much like the valves for the standard assembly, there you go. You might need some poor sap to use a wrench to hook everything up in the proper order (super-cooled O2, room-temp Plasma, and then super-heated CO2) and/or a means of simultaneously mixing them all (3 assistants instead doing all parts on the count of 3), and especially remotely (give them a time).

End result:
3 equally distributed mega-bombs of all 3 ingredients mixed into canisters, not those sad excuses for containers called O2 tanks and Plasma tanks. They're too small, and you only have 2 slots. This is 3 slots, canister size, and all 3 go off at the same time due to how the mixing is worked out.

We need to test this.

UPDATE:
Trying it out right now.

UPDATE UPDATE:
Disappointingly, it didn't work as planned. But the end result did melt the Toxins lab when I accidentally forgot to close the valve before detatching a plasma tank.
« Last Edit: September 30, 2013, 10:21:00 pm by Itnetlolor »
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Flying Dice

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Re: Space Station 13: Urist McStation
« Reply #10466 on: September 30, 2013, 07:38:33 pm »

Because thermite is a powder and therefore unable to be sprayed through a spray bottle.
That's true in real life, but that's not how the game handles it. If it were, then you should be able to apply thermite with a salt shaker.

Besides, you can put thermite in a spray bottle and it sprays just fine, but it won't ignite if you try to light it.
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Girlinhat

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Re: Space Station 13: Urist McStation
« Reply #10467 on: September 30, 2013, 07:48:25 pm »

contrary to popular opinion, the strongest bombs come from supercooled oxygen and plasma and superheated co2. this allows you to put literal fuckmoles of gas in the tanks while co2 heats (and expands!) the mix to ignition temperature
Attempted.  Doesn't work.  I had 50/50 O2 and Plasma at 73K and CO2/O2 at some 2500K, with the cold in one container and the hot in the other.  The bomb didn't go off.  However, opening both canisters did start a fire.

Flying Dice

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Re: Space Station 13: Urist McStation
« Reply #10468 on: September 30, 2013, 07:54:31 pm »

contrary to popular opinion, the strongest bombs come from supercooled oxygen and plasma and superheated co2. this allows you to put literal fuckmoles of gas in the tanks while co2 heats (and expands!) the mix to ignition temperature
Attempted.  Doesn't work.  I had 50/50 O2 and Plasma at 73K and CO2/O2 at some 2500K, with the cold in one container and the hot in the other.  The bomb didn't go off.  However, opening both canisters did start a fire.
I'm about 90% certain that that's because there's more to it than just "heat + plasma + O2"; the plasma specifically needs to be hot for the explosive interaction; plasma burns naturally, but it needs an oxidizer to catch, and the system needs to be under high pressure for an explosion (hence why a plasma+mix tank and a plasma+mix tank opened to the station atmosphere don't explode/don't explode so much as leak respectively). That's why you have some plasma in the tank before you fill it with burn mix. I seem to recall, though, that superheating isn't strictly necessary; I believe I saw similar results from ~15k degree mix as from 97k degree mix. Might have misremembered, though. And I still have no idea what the ideal level of room-temp plasma in the plasma tank is, I just default to 150kPa because it works.
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Hanslanda

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Re: Space Station 13: Urist McStation
« Reply #10469 on: September 30, 2013, 10:43:34 pm »

Alright, I tried to do bomb science, but it became difficult when I borked the universe a couple times.

I filled a plasma tank with 101.25 kPa of supercooled plasma, then filled it to 2850 some kPa with superheated CO2. I filled the O2 tank with supercooled O2. I did this with six different bombs. I got three different results, because I only got to test three due to unforeseen and unreleated explosion issues.

First bomb: 2, 11, 10
Second bomb: Nothing
Third bomb: 2, 14, 12

Also, Itnetlolor made a bomb that did 7, 14, 29
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