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Author Topic: Space Station 13: Urist McStation  (Read 2115328 times)

rabidgam3r

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Re: Space Station 13: Urist McStation
« Reply #9525 on: August 27, 2013, 09:29:43 pm »

Hans makes me nuke op with barely anything but a jumpsuit, hardsuit, and night vision goggles. I set off the the nuke, aand I think that borked the server for a second. I don't think he expected me to do it.


Hail to the king.
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Even if he hadn't brought the server down in a ball of flaming, slow-mo gibbing corgis

Hanslanda

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Re: Space Station 13: Urist McStation
« Reply #9526 on: August 27, 2013, 10:06:35 pm »

Hans makes me nuke op with barely anything but a jumpsuit, hardsuit, and night vision goggles. I set off the the nuke, aand I think that borked the server for a second. I don't think he expected me to do it.


Hail to the king.


You forgot the part where I possessed the nuke disk and led you on a Yakety Sax mission to retrieve it.

... Then I possessed the nuke and ran into the vines with it.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #9527 on: August 28, 2013, 12:54:42 am »

You guys did Sam Fisher ops without me?

:(

miauw62

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Re: Space Station 13: Urist McStation
« Reply #9528 on: August 28, 2013, 02:10:43 am »

Spoiler (click to show/hide)
Arrive on the station to find a huge stack of synthiflesh from CMO Lily Caukwell, along with a bunch of wheat and plump helmets from the clown. I grew more plump helmets and cooked enough burgers, plump helmet bread + biscuits, and sausages to fill all six trays in the dinnerware vender with some to spare. I set up a buffet in the escape wing, which was promptly raided by carp.
Good to know my effort wasn't in vain. How many people slipped over my magic paper bins?
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

M3hillus

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Re: Space Station 13: Urist McStation
« Reply #9529 on: August 28, 2013, 06:25:02 am »

I think the update borked the mech rechargers.
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'He can't even drive a car!'
'Perfect!'

wer6

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Re: Space Station 13: Urist McStation
« Reply #9530 on: August 28, 2013, 06:38:27 am »

what is in the update exactly?
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Just before leaving, Psysquid quickly summons a Burrito in his mouth.

miauw62

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Re: Space Station 13: Urist McStation
« Reply #9531 on: August 28, 2013, 10:56:33 am »

Also, you choke over time in idle mechs, lockers and disposal bins now. It's a bug, but just something you should know.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #9532 on: August 28, 2013, 11:02:30 am »

Hmmm... my next murder device shall be a locker.

'I SHALL WELD YOU INTO A LOCKER, AND YOU WILL CHOKE TO DEATH'

'... Oh god air!'

'Muhahahah'

Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #9533 on: August 28, 2013, 11:03:51 am »

Hmmm... my next murder device shall be a locker.

'I SHALL WELD YOU INTO A LOCKER, AND YOU WILL CHOKE TO DEATH'

'... Oh god air!'

'Muhahahah'
This already happened, actually. If you sat in a locker too long (~40 minutes, from what I saw) you would start suffocating, regardless of the air available in the room.

Mimidormi

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Re: Space Station 13: Urist McStation
« Reply #9534 on: August 28, 2013, 11:18:57 am »

Also, you choke over time in idle mechs, lockers and disposal bins now.
Add DNA scanners to that. Test subjects/humanized monkeys start coughing and suffocating after about 20 seconds in or so.
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Ozarck

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Re: Space Station 13: Urist McStation
« Reply #9535 on: August 28, 2013, 12:09:59 pm »

y happened, actually. If you sat in a locker too long (~40 minutes, from what I saw) you would start suffocating, regardless of the air available in the room.
This happened to me once. I hid in an out of the way locker from someone who was killing and cooking everyone on the station. I didn't realize this was a problem until I had already passed out and could no longer toggle the door open. From now on, my janitorial hidey-holes are going to have air holes.

Hanslanda

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Re: Space Station 13: Urist McStation
« Reply #9536 on: August 28, 2013, 12:15:51 pm »

Also, you choke over time in idle mechs, lockers and disposal bins now.
Add DNA scanners to that. Test subjects/humanized monkeys start coughing and suffocating after about 20 seconds in or so.


Best murder weapon ever. "Well, let's scan you real fast. *Bolts scanner* See ya, sucker."
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #9537 on: August 28, 2013, 12:52:38 pm »

Hidden doors still work for air, right?
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M3hillus

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Re: Space Station 13: Urist McStation
« Reply #9538 on: August 28, 2013, 01:00:23 pm »

idle mechs-Internal Airtanks. Wut.
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'Perfect!'

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #9539 on: August 28, 2013, 01:02:15 pm »

What?
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