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Author Topic: Space Station 13: Urist McStation  (Read 2116009 times)

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #9165 on: August 18, 2013, 05:16:22 pm »

I think it was said today or tomorrow, but it depends on there schedules.
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Burnt Pies

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Re: Space Station 13: Urist McStation
« Reply #9166 on: August 18, 2013, 05:51:13 pm »

After a long, arduous game of trying to kill Lucky Jack as an AI, he somehow manages to do it himself. No idea how.

Unlucky.
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TripJack

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Re: Space Station 13: Urist McStation
« Reply #9167 on: August 18, 2013, 06:12:59 pm »

After a long, arduous game of trying to kill Lucky Jack as an AI, he somehow manages to do it himself. No idea how.
honor demanded that i kill myself after failing my objectives
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Darvi

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Re: Space Station 13: Urist McStation
« Reply #9168 on: August 18, 2013, 06:22:29 pm »

I guess he tripped and broke his neck or something.
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Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #9169 on: August 18, 2013, 06:25:36 pm »

I guess he tripped and broke his neck or something.
Boo! *throws tomato* :P

In other news, "Linda" was merged.

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #9170 on: August 18, 2013, 07:32:51 pm »

Ah yes, playtesting. We're going ahead with it soonish... Android's just having dinner with his family, then it should be good to go.

Ozarck

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Re: Space Station 13: Urist McStation
« Reply #9171 on: August 18, 2013, 07:52:01 pm »

Killed by a traitor on the shuttle? Why?

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #9172 on: August 18, 2013, 09:17:25 pm »

Ready to playtest? Thanks for playtesting. We'll probably be doing it again soon, and shit will be less borked.

Thanks again to Android for hosting!
« Last Edit: August 18, 2013, 10:34:44 pm by Glloyd »
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Itnetlolor

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Re: Space Station 13: Urist McStation
« Reply #9173 on: August 18, 2013, 09:31:39 pm »

Unfortunate news:
My system hard drive started clicking, and looking up what it means, basically, it's almost dead. I already ordered a replacement one, but that means I won't be online for a fair while. Give me up til Thursday, and I'll be back to being a nuisance again. I'm surprised it lasted as long as it did (about 6 Years).

In the meantime, I'll be on the sidelines on my phone reading what's going on while I'm away.

Cheedows

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Re: Space Station 13: Urist McStation
« Reply #9174 on: August 18, 2013, 10:01:51 pm »

Insane RL shit is happening, definitely can't make it
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Ozarck

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Re: Space Station 13: Urist McStation
« Reply #9175 on: August 18, 2013, 10:36:24 pm »

Aside from a weird hallway in dorms, my first impressions of Glloyd's new map are pretty positive. I didn't really get to fully explore, but the, there are a few places on teh station I am rather unfamiliar with anyway. Good job!  Ilook forward to playing the map sometime.

Ozarck

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Re: Space Station 13: Urist McStation
« Reply #9176 on: August 18, 2013, 10:37:56 pm »

Killed by a traitor on the shuttle? Why?
Ask the tater. Then again, I was threatening violence against the guy the next time we met.
Oh, it was blackheartkabal. The guy takes any excuse to kill. He's a bit of a ... never mind. Let's just say I have a low opinion of him.

Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #9177 on: August 18, 2013, 10:59:07 pm »

Sweet map. After Glloyd logged off, it stayed up for a bit longer. I noticed a few more issues:

  • The atmospherics room above the cargo bay has a piping issue. Under the door is a straight, disconnected pipe. I'm honestly not sure what Glloyd is going for with this area of piping, but replacing the pipe right outside the door with a manifold will fix it.
  • The head of security has an intercom floating in his chair.
  • The engineers got lazy when designing security. Under the north maintenance door (left of the shooting range) there's no floor. It goes to space. No wires, either, but the disposal pipe is there still.

BigD145

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Re: Space Station 13: Urist McStation
« Reply #9178 on: August 18, 2013, 11:03:01 pm »

By the shooting range? That's probably so security can toss their ammo during training and goof off instead.

"Yeah, I practiced."
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #9179 on: August 18, 2013, 11:10:56 pm »

Sweet map. After Glloyd logged off, it stayed up for a bit longer. I noticed a few more issues:

  • The atmospherics room above the cargo bay has a piping issue. Under the door is a straight, disconnected pipe. I'm honestly not sure what Glloyd is going for with this area of piping, but replacing the pipe right outside the door with a manifold will fix it.
  • The head of security has an intercom floating in his chair.
  • The engineers got lazy when designing security. Under the north maintenance door (left of the shooting range) there's no floor. It goes to space. No wires, either, but the disposal pipe is there still.

Thanks, I fixed all of those. Any others?
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