Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 573 574 [575] 576 577 ... 1654

Author Topic: Space Station 13: Urist McStation  (Read 2154039 times)

Imperial Guardsman

  • Bay Watcher
  • [FANATICISM INTENSIFIES]
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8610 on: August 07, 2013, 10:23:08 am »

y u no join server
Logged

LordSlowpoke

  • Bay Watcher
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8611 on: August 07, 2013, 10:24:28 am »

I request a Morrowind round.
THIS. BUT MAKE SURE TO ANNOUNCE IT IN THE THREAD AT LEAST FOUR - EIGHT HOURS IN ADVANCE.
THISTSTHISTHISTHISTHSITHSITHSITHSITHSITHSITHSITHSITHTIS

I don't know how much of that was "shit" and how much was "this", but just imagine it's all "this", alright?
Also, we need a Berkley: Shut up and jam gaiden round.

we need a round where everyone is high as fuck but there's no food on the station but there's food on the derelict and you have to 1. get to the derelict 2. go on an easter egg hunt 3. eat your food before someone hits you with a fire axe all when stoned to the point of taking toxin damage (which the food fixes. for a short period. then the timer starts again.)

for convenience, there just so happen to be space suits for the entire crew and eva is emagged open.
Logged

Grek

  • Bay Watcher
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8612 on: August 07, 2013, 10:25:21 am »

I don't know how much of that was "shit" and how much was "this", but just imagine it's all "this", alright?
Not a single shit was written this day:
THIS TS THIS THIS THIS TH SITH SITH SITH SITH SITH SITH SITH SITH TIS
Logged

Glloyd

  • Bay Watcher
  • Against the Tide
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8613 on: August 07, 2013, 10:40:43 am »

I request a Morrowind round.
THIS. BUT MAKE SURE TO ANNOUNCE IT IN THE THREAD AT LEAST FOUR - EIGHT HOURS IN ADVANCE.
THISTSTHISTHISTHISTHSITHSITHSITHSITHSITHSITHSITHSITHTIS

I don't know how much of that was "shit" and how much was "this", but just imagine it's all "this", alright?
Also, we need a Berkley: Shut up and jam gaiden round.

Heh, if I figure my schedule out enough, and actually plan stuff, I'll announce events in the thread. As for Morrowind, it's been a couple years since I've played it, but I think I could figure something out...

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8614 on: August 07, 2013, 11:36:27 am »

I don't know how much of that was "shit" and how much was "this", but just imagine it's all "this", alright?
Not a single shit was written this day:
THIS TS THIS THIS THIS TH SITH SITH SITH SITH SITH SITH SITH SITH TIS
A lot of "sith", tough.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8615 on: August 07, 2013, 11:41:20 am »

Actually, what would be really cool (if possible) would be a The Ship sort of round, where every player has someone they're assigned to kill and someone assigned to kill them, with neutral security to arrest anyone who is painfully obvious about it, and a ticking-time-bomb that'll kill them if they don't do it quickly enough. Respawning would be optional, of course, depending on how much of a pain it would be for the admins. But it seems like the sort of thing that would work really well in SS13, and it's only a short step away from normal traitor rounds.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8616 on: August 07, 2013, 11:49:57 am »

Hell, if it works out enough, perhaps someone could code it into an actual gamemode?

Imperial Guardsman

  • Bay Watcher
  • [FANATICISM INTENSIFIES]
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8617 on: August 07, 2013, 11:50:15 am »

we have that
its called Double Agents
Logged

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8618 on: August 07, 2013, 11:50:44 am »

I don't think they're fully coded in, tough. And not everybody participates.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Iceblaster

  • Bay Watcher
  • Now with 50% less in-jokes!
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8619 on: August 07, 2013, 11:52:14 am »

Alright guys. Now with my left over pasta from Olive Garden. I. WILL. WRITE.

About that fallout round(From yesterday). Expect it later today.
« Last Edit: August 07, 2013, 12:40:01 pm by Iceblaster »
Logged

Cheedows

  • Bay Watcher
  • Still a dwarf, right?
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8620 on: August 07, 2013, 12:34:50 pm »

I had to leave halfway yesterday, we're having it again? HELL YES
Logged

Iceblaster

  • Bay Watcher
  • Now with 50% less in-jokes!
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8621 on: August 07, 2013, 12:39:50 pm »

Wait you are speaking about the fallout round yes?

I forgot to make it clear I'm talking about the one from last night. Apologies for killing your hopes and dreams

Cheedows

  • Bay Watcher
  • Still a dwarf, right?
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8622 on: August 07, 2013, 01:07:15 pm »

There goes my hopes and dreams. That was a fun half round though
Logged

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8623 on: August 07, 2013, 01:25:38 pm »

You know, I just realized that I missed a golden opportunity, considering that I was the only player who wasn't a Vault Dweller. Egads, I could have had a lot of fun playing that up.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

kilakan

  • Bay Watcher
    • View Profile
Re: Space Station 13: Urist McStation
« Reply #8624 on: August 07, 2013, 01:33:38 pm »

Actually, what would be really cool (if possible) would be a The Ship sort of round, where every player has someone they're assigned to kill and someone assigned to kill them, with neutral security to arrest anyone who is painfully obvious about it, and a ticking-time-bomb that'll kill them if they don't do it quickly enough. Respawning would be optional, of course, depending on how much of a pain it would be for the admins. But it seems like the sort of thing that would work really well in SS13, and it's only a short step away from normal traitor rounds.
That would be absolutely awesome.  Perhaps some restrictions such as no bombs (it kills me to say that :( ), plasma floods or singularity looses.  I don't suppose I could ever get game master status for a day or two to do it XD.    Perhapes also no AI, or if there is an AI then it is the game master.
Logged
Nom nom nom
Pages: 1 ... 573 574 [575] 576 577 ... 1654