Guys. Your books are both pretty.
Now, I went for a code-dive to check for the latest changes on /tg/ in a more in-depth way. WE NEED AN UPDATE NAOW! is one thing that comes to mind:
- Yup, Stungloves are dead and gone, although should a need present itself, there are both lethal and non-lethal improvised spears to compensate. Need to check for horribadness.
- Five O'clock Shadow beard style added (at last). Detective just got 36,765% more Detective-ier.
- Teleport just got much much much cooler. Goodbye random spacing, hello being turned into... well, lets say classic horror enthusiasts can guess. Although all the other possibilities for a change are intact and just as likely. And you can do a test fire to make 100000% sure it's all good.
- Virologists won't have to break into Chemistry to be able to do any meaningful work. Now they can break into Chemistry OOOOORRRRR break into Mining! Translation: Plasma is now a very very very powerful virus mutagen. You still need Synaptizine to remove unwanted symptoms though. So, Virology, now with 100% Breaking and Entering. Or, you know, asking, but who does that?
- HoP can open and close job slots. It's a very well thought-out system, so you cannot, say 'lolover9000captains', but you can assume control in absence of Captain, close Captain job slot and open HoP job slot, so it all evens out. Or, if traitor, discreetly close HoS slot and reduce Sec slots. People, especially AI, can however detect the change.
- An old addition, which makes it all the more jarring we don't have it, is the upgraded UI, which is rather nice and doesn't look like an ordinary hyperlink unlike what we have now.