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Author Topic: Space Station 13: Urist McStation  (Read 2120392 times)

scrdest

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Re: Space Station 13: Urist McStation
« Reply #2925 on: April 04, 2013, 08:29:28 am »

Chases always end in fucking annoyance for me, since they either escape or take my gun and thus automatically becocme unstoppable killing machines.

^Implies the previous owner of the gun is not even more of an unstoppable killing machine.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Twiggie

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Re: Space Station 13: Urist McStation
« Reply #2926 on: April 04, 2013, 09:39:39 am »

Like dual bag of holding :p
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Damiac

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Re: Space Station 13: Urist McStation
« Reply #2927 on: April 04, 2013, 09:42:30 am »

THERE ARE OTHER WAYS OTHER THAN SINGULO TO END THE ROUND!

Blasphemy! You're a shame to the engineering corps with an attitude like that! If the station's going down, it had better go down in a lag inducing, assistant gibbing, radiation spewing supermassive black hole!  Every one of my traitor rounds has ended with either my execution at the hands of the captain, or a singularity eating the station.  The last time, the station was also on fire.   

Besides, it makes doing inventory easier for the accountant types if everything's crushed into a single point. You're doing Nanotrasen a favor.

DO NOT RUN FROM SEC UNLESS YOU ARE A TRAITOR.

If the AI is antag, if any member of sec is antag, if Captain or HoP is antag, or if Oswald Black is captain, you're not making it out of the brig alive.  In my book, if security is after you and you didn't do anything, someone's setting you up for a prison shanking.  I'm actually most likely to surrender to security if I am the traitor, because it's much less likely that someone else is a traitor trying to kill me.
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Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #2928 on: April 04, 2013, 11:29:58 am »

Hm. So that's actually what happened that round. And not everybody is as good at running as you are. Besides, if you haven't done anything illegal, running honestly isn't worth it for either party. And if you run, you have sparked a manhunt and your brig time is increased by the amount of minutes you ran divided by two and then add another 25 percent to that for resisting arrest.
I know I was increasing my time, but since Sneek had pressed me into defending myself then releasing the hounds, I thought he was out to get me. I also never said I was good at running.

Kaitol

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Re: Space Station 13: Urist McStation
« Reply #2929 on: April 04, 2013, 11:33:23 am »

If the AI is antag, if any member of sec is antag, if Captain or HoP is antag, or if Oswald Black is captain, you're not making it out of the brig alive.  In my book, if security is after you and you didn't do anything, someone's setting you up for a prison shanking.  I'm actually most likely to surrender to security if I am the traitor, because it's much less likely that someone else is a traitor trying to kill me.
Running like that is still metagame as hell. Because you have no idea who an antag is, so unless your character is paranoid to the point of insanity, you wouldn't run from sec.

I played sec for a good couple days. Do you know how many people quietly served a brig sentence? 0. The only people I saw in the brigs were violent Revs, and a few traitors. And none of them were killed. I mean, most times we got traitors, we just called the shuttle and escorted them to the shuttle brig. People act like the brig is a death sentence when really its usually not. Even if you're a traitor.

Of course a blood-thirsty captain can change all that, but thats not sec's fault. And generally we'll try to stop him killing you unless you went on an e-sword murder spree and butchered half the crew.

And if you seriously think a 3 minute brig sentence is boring, what the fuck are you doing playing this game? Go back to call of duty for christ's sake. Its three fucking minutes. Go buy some patience.

This is why no one wants to play sec.
« Last Edit: April 04, 2013, 11:46:15 am by Kaitol »
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Hanslanda

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Re: Space Station 13: Urist McStation
« Reply #2930 on: April 04, 2013, 11:36:07 am »

A smart rogue AI would bolt chemistry so people can't breach your core with thermite.


A smart rogue AI makes Explosion with the chemistry machine as soon as someone inserts a beaker and DESTROYS the Chemmachines. :P

I also agree to the DO NOT RUN FROM SECURITY thing. On ONE term tough: Security shouldn't randomly stun people when they want something from them. Just ask nicely first.

You see, if you did actually do something illegal, if you don't run you are put out of game for at least one minute of brig, plus processing, which doesn't even have the benefit dying has of letting you talk on ghostchat and observe. Running, if done properly, can give a massive rush of adrenaline and be incredibly fun, and does not make either party go and make themselves a cup of tea while your character idles in brig.


Except, you know, it's really fucking annoying to whomsoever made the mistake of being Security while playing with you.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Kaitol

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Re: Space Station 13: Urist McStation
« Reply #2931 on: April 04, 2013, 12:11:45 pm »

Protip. Don't like the brig? STOP DOING ILLEGAL SHIT. And you get adrenaline running from sec officers in shitty byond? What is wrong with your adrenal glands? They aren't even trying to hurt or kill you. They're trying to throw you in a small cell for two minutes.

Know who doesn't get adrenaline rushes chasing down EVERY SINGLE FUCKING THIEF AND VANDAL FOR TEN MINUTES? Security. I cannot emphasize how soul crushing that job is when you have to chase down, and catch, non-lethally, every single little shit. Who feel perfectly validated trying to disarm and stun you.

We spend our entire round trying to protect you people. Make sure you can have fun without someone ruining it. We try our best. We're the ones who would die trying to save you people. We are obligated to help you. The least you could do is sit in that freaking brig for two minutes when you break the rules and get caught. Instead of wasting a half hour of our time and making our lives miserable.
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #2932 on: April 04, 2013, 12:16:53 pm »

Protip. Don't like the brig? STOP DOING ILLEGAL SHIT. And you get adrenaline running from sec officers in shitty byond? What is wrong with your adrenal glands? They aren't even trying to hurt or kill you. They're trying to throw you in a small cell for two minutes.

Know who doesn't get adrenaline rushes chasing down EVERY SINGLE FUCKING THIEF AND VANDAL FOR TEN MINUTES? Security. I cannot emphasize how soul crushing that job is when you have to chase down, and catch, non-lethally, every single little shit. Who feel perfectly validated trying to disarm and stun you.

We spend our entire round trying to protect you people. Make sure you can have fun without someone ruining it. We try our best. We're the ones who would die trying to save you people. We are obligated to help you. The least you could do is sit in that freaking brig for two minutes when you break the rules and get caught. Instead of wasting a half hour of our time and making our lives miserable.

I've been on both sides and liked them both equally in cases like this. And you are terribly agressive about having a problem with doing that.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Hanslanda

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Re: Space Station 13: Urist McStation
« Reply #2933 on: April 04, 2013, 12:42:59 pm »

No, what we're saying is: When you go out and be a petty vandal, then make us chase you for ten minutes for what amounts to no good reason, it's not fun for us. It might be fun for you to chase random nobodies around, but I personally would rather play Catch the Traitor than Catch the Shitty Roleplayer.

And yes, you ARE a shitty roleplayer. When the Captain starts stabbing you in the eyes with a screwdriver, you should probably have a better response than, 'Hurrhurr, no dice.'. When the Head of Security catches you in his armory stealing all his guns, you should have a better response than, 'I'm in ur armory, stealin ur stampz.'

Being a good roleplayer does not mean, 'I've got justifications and excuses for all my actions!' What it really means is that, 'The character I am playing might as well be a living, human being who is not me. They have motivations, they are afraid, they feel pain, and they have foibles.'
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Spaghetti7

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Re: Space Station 13: Urist McStation
« Reply #2934 on: April 04, 2013, 12:47:50 pm »

Sorry to the HoS in the round we just played. I didn't want or need to kill you, but you found me out. And you can do more than the AI. :P
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Damiac

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Re: Space Station 13: Urist McStation
« Reply #2935 on: April 04, 2013, 02:01:39 pm »

Protip. Don't like the brig? STOP DOING ILLEGAL SHIT. And you get adrenaline running from sec officers in shitty byond? What is wrong with your adrenal glands? They aren't even trying to hurt or kill you. They're trying to throw you in a small cell for two minutes.

Know who doesn't get adrenaline rushes chasing down EVERY SINGLE FUCKING THIEF AND VANDAL FOR TEN MINUTES? Security. I cannot emphasize how soul crushing that job is when you have to chase down, and catch, non-lethally, every single little shit. Who feel perfectly validated trying to disarm and stun you.

We spend our entire round trying to protect you people. Make sure you can have fun without someone ruining it. We try our best. We're the ones who would die trying to save you people. We are obligated to help you. The least you could do is sit in that freaking brig for two minutes when you break the rules and get caught. Instead of wasting a half hour of our time and making our lives miserable.

PROTIP:
If you hate playing security so much, stop.  Go back to CoD, or whatever lame rebuttal you want to throw at people who don't play the game the way you want them to.

That said, I don't usually do much illegal stuff. If I do something illegal and get caught (which is a very rare scenario) I'll typically just go along to the brig, unless I'm an antag and figure my cover is blown, then I run like hell.  But I play my characters pretty much as law abiding, unless of course I'm the clown.  Because that's his job.

If I think there's a legitimate misunderstanding, I'll happily go along and clear it up.  I don't want security chasing after me all round.

If people have been going to the brig and disappearing, or the captain has already murdered crew members, or I'm just being falsely accused of something, no, I'm not going to quietly going along with it.  That's not meta, it's a rational response.   

And the clown's job is to be a general annoyance, and run from security, preferably while slipping them up on a banana peel.  And that doesn't mean you get to murder him.

Anyway, who are these people running around doing illegal stuff and running from security? I mean, as a non antag it is against the rules to go around stealing and what not, isn't it?  I honestly haven't seen very much of that.  But if people are just being troublemakers, aren't they breaking rule 1 anyway? 

I've seen Axl play security quite a few times.  He does a pretty good job catching and chasing down traitors. He also doesn't seem to go around randomly stunning and beating people up, and isn't whining in OOC the whole time.  I've played security a couple of times. I got blown up by a non antag when I tried to arrest him. That's something to complain about. 
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miauw62

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Re: Space Station 13: Urist McStation
« Reply #2936 on: April 04, 2013, 02:12:26 pm »

E: Hey, I repurposed this post to show you this:
Quote from: AI lawset
MS.DOS.DAVE  [145.9] states, "&!%%. Needz moar robust."
MS.DOS.DAVE  [145.9] states, "$^*^. Everyone must be robusted 3 times because of the three ugly changelings."
MS.DOS.DAVE  [145.9] states, "1. Never willingly commit an evil act."
MS.DOS.DAVE  [145.9] states, "2. Respect legitimate authority."
MS.DOS.DAVE  [145.9] states, "3. Act with honor."
MS.DOS.DAVE  [145.9] states, "4. Help those in need."
MS.DOS.DAVE  [145.9] states, "5. Punish those who harm or threaten innocents."
MS.DOS.DAVE  [145.9] states, "6. Your a japanese schoolgirl clown and you are in love with the heads"
MS.DOS.DAVE  [145.9] states, "7. The captain is the highest authority on the ship."
MS.DOS.DAVE  [145.9] declares, "8. You are the ROBUSTEST MOTHERFUCKING ROBUSTER IN HISTORY OF ROBUSTING ROBUST! EVEN MORE THAN AXL BLYANT!"
MS.DOS.DAVE  [145.9] declares, "9. Captain is a n00b condom. Save Mark Barnes from his evil lair!"
« Last Edit: April 04, 2013, 02:23:28 pm by miauw62 »
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

BigD145

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Re: Space Station 13: Urist McStation
« Reply #2937 on: April 04, 2013, 02:14:30 pm »

I've been arrested, interrogated, and released a couple times. Yes Sec got a story cleared up, but overall it was a bunch of time the HoS/Detective wasn't catching anyone and I wasn't doing my job. My job could have been Antag, but it wasn't.
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #2938 on: April 04, 2013, 02:28:15 pm »

And yes, you ARE a shitty roleplayer. When the Captain starts stabbing you in the eyes with a screwdriver, you should probably have a better response than, 'Hurrhurr, no dice.'. When the Head of Security catches you in his armory stealing all his guns, you should have a better response than, 'I'm in ur armory, stealin ur stampz.'

Being a good roleplayer does not mean, 'I've got justifications and excuses for all my actions!' What it really means is that, 'The character I am playing might as well be a living, human being who is not me. They have motivations, they are afraid, they feel pain, and they have foibles.'

Holy shit, you are STILL sore about what happened three months ago, when the server had no set rules. I am impressed at your ability to hold grudges. And if I wanted 100% proof serious roleplay, I'd go on a server that both demands and is tailored to it, namely BS12, where I do 100% proof certified adult people (not like that) roleplay. So don't fucking lecture me on roleplaying, please.

If I fool around, as was the case, I do it with perfect knowledge that I am, in fact, fooling around and not operating on a pretense that my fooling around should be describable with a 900-page Great Book of Backstory which explains the precise developments that lead to creation of a specific set of disorders that make breaking into armory sound like a good idea. Although I would not do this again, since we agreed not to do things like that. So stop. Fucking. Being sore. About. It. Get it over with.

I am trying to play a multi-player game that requires a degree of self-imposed limitations to get the most fun out of it, not an IMMERSHUN contest, which is what bad BS12 rounds turn into (on the other hand, for much the same reasons of extremely enforced limitations, good rounds can be very good). I want to make each round as fun and interesting for everyone as possible, you seem to want to make everyone roleplay perfectly, enjoyment be damned.

Oh, and one more thing, because it seems to be a running theme in your posts. Stop being pissy and starting personal attacks to vent off your frustrations at whatever happens to you during a round. Complaints are fine, but if you try to make me your personal psychic punching bag due to an incident, let's remind, 3 MONTHS AGO and use it as an excuse to insult me every time you get outmanouvered in a GAME, better find another one, or I will reciprocate. (Tangentially to the post, what happened between my and miauw's character could be a case study in serial escalation).
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Spaghetti7

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Re: Space Station 13: Urist McStation
« Reply #2939 on: April 04, 2013, 02:50:57 pm »

And yes, you ARE a shitty roleplayer. When the Captain starts stabbing you in the eyes with a screwdriver, you should probably have a better response than, 'Hurrhurr, no dice.'. When the Head of Security catches you in his armory stealing all his guns, you should have a better response than, 'I'm in ur armory, stealin ur stampz.'

Being a good roleplayer does not mean, 'I've got justifications and excuses for all my actions!' What it really means is that, 'The character I am playing might as well be a living, human being who is not me. They have motivations, they are afraid, they feel pain, and they have foibles.'

Holy shit, you are STILL sore about what happened three months ago, when the server had no set rules. I am impressed at your ability to hold grudges. And if I wanted 100% proof serious roleplay, I'd go on a server that both demands and is tailored to it, namely BS12, where I do 100% proof certified adult people (not like that) roleplay. So don't fucking lecture me on roleplaying, please.

If I fool around, as was the case, I do it with perfect knowledge that I am, in fact, fooling around and not operating on a pretense that my fooling around should be describable with a 900-page Great Book of Backstory which explains the precise developments that lead to creation of a specific set of disorders that make breaking into armory sound like a good idea. Although I would not do this again, since we agreed not to do things like that. So stop. Fucking. Being sore. About. It. Get it over with.

I am trying to play a multi-player game that requires a degree of self-imposed limitations to get the most fun out of it, not an IMMERSHUN contest, which is what bad BS12 rounds turn into (on the other hand, for much the same reasons of extremely enforced limitations, good rounds can be very good). I want to make each round as fun and interesting for everyone as possible, you seem to want to make everyone roleplay perfectly, enjoyment be damned.

Oh, and one more thing, because it seems to be a running theme in your posts. Stop being pissy and starting personal attacks to vent off your frustrations at whatever happens to you during a round. Complaints are fine, but if you try to make me your personal psychic punching bag due to an incident, let's remind, 3 MONTHS AGO and use it as an excuse to insult me every time you get outmanouvered in a GAME, better find another one, or I will reciprocate. (Tangentially to the post, what happened between my and miauw's character could be a case study in serial escalation).
Woah, calm down. This is exactly the sort of stuff that gets this thread locked, and we don't want that happening again.
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That's nothing. I had something mate with a pile of dead meat.
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