Hmm, it seems like people are OK with just hooking the singularity up to the power network to deal with power sinks. That seems a little meta to me, but it also seems like the only way to reliably deal with the stupid things. I'd escalate it in IC for a bit, to at least allow the traitor a chance to use his sink, otherwise that technique just makes power sinks totally useless.
Although I suppose it's a good way for the traitor to make deadly shocked doors, so he doesn't completely lose out on the deal. I'd probably cut the connection after a while, and if power stayed up, I'd leave the singularity disconnected.
What are you maniacs trying to do with that superheated plasma? Also, what's the point of that filter going into the yellow canister? Isn't it pure plasma anyway?
If you got that into the atmos loop, I really feel like that's gotta be a server crasher. Explosions coming out of the vents? How's that going to work?
And if you're just going to put it into containers to make regular tank transfer bombs, you're just going to hit the same cap as you can hit with regular old mostly hot c02 bombs. 89%oxy, 11%plasma in one tank, 50 kpa plasma, the rest hot C02 in the other tank already gives a capped explosion anyway. I suppose with all that super hot plasma you could make a lot of bombs really fast.