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Author Topic: Space Station 13: Urist McStation  (Read 2116593 times)

Aedel

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Re: Space Station 13: Urist McStation
« Reply #18825 on: September 15, 2014, 01:24:52 am »

Neither. They spawn with the CE and only CE can access. On both servers.
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jetex1911

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Re: Space Station 13: Urist McStation
« Reply #18826 on: September 15, 2014, 05:41:18 am »

Spoiler (click to show/hide)


This is our future. This is calamity.
This looks... Beautiful.
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Put into this light, Dr. Robotnik and Armok could easily have been roommates.


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Slayerhero90

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Re: Space Station 13: Urist McStation
« Reply #18827 on: September 15, 2014, 07:00:25 am »

-snip-
You know that thats gonna be used by metagaming taters. You have words for a reason.
It's a way for antags to coordinate a single plan OOCly to make the round more interesting. Assuming the traitors/other lone antags manage to find each other and start talking, the IC conversation would either be weird as hell or they would use LOOC which is both easy to hear on accident and strangely underused for such a purpose. I'd think you of all people would support it.

I believe this will finally save us from the terribly boring traitorstended rounds we get where the traitors do absolutely nothing and almost never try to band together for an elaborate plan to make the round fun.
It also seems like a fantastic way for fresh antagonists to be tutored by the more experienced ones playing the game.
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Octobomb

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Re: Space Station 13: Urist McStation
« Reply #18828 on: September 15, 2014, 08:05:18 am »

So I finalized the list:
Job change form
Aditional access form
Prescription
Autopsy report
Borging form / AI form
Telescience log
Toxins log
Xenobiology log
Request form
Mining inventory log
Confession
Interrogation transcript
Witness statement
Execution form
IA report / Detective's report/ investigation (Maybe. Kinda feel like these are the det/IA's responsibility and they come with the job)
EVA application (Ie. CE, I need to go on a spacewalk)
16 in total, although 4 are technically logs, not forms.

-snip-
It also seems like a fantastic way for fresh antagonists to be tutored by the more experienced ones playing the game.
I agree totally.
« Last Edit: September 15, 2014, 08:40:14 am by Octobomb »
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #18829 on: September 15, 2014, 08:44:49 am »

Oh, Octobomb, where do you want me to put those pens you added?

Octobomb

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Re: Space Station 13: Urist McStation
« Reply #18830 on: September 15, 2014, 10:14:15 am »

I honestly don't mind. I'll leave the mapping to the mappers. But I have an idea, leave the pens in place of regular ones where it fits, eg. in the main medbay, in sec, etc. and leave job specific ones where there's an office, eg. chemistry, virology, CMO's office. I dunno.
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miauw62

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Re: Space Station 13: Urist McStation
« Reply #18831 on: September 15, 2014, 10:19:42 am »

why do antags need a seperate ooc to coordinate their actions
can't they meet up ic
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

LordSlowpoke

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Re: Space Station 13: Urist McStation
« Reply #18832 on: September 15, 2014, 10:23:32 am »

why do antags need a seperate ooc to coordinate their actions
can't they meet up ic

do you even play traitor or is being a maintainer a full time job of yours

literally only way to do it is to spout keywords everywhere and hope the other traitors actually got the fucking code response (which in my experience they don't get 1/4 of the time) and that you got the full code too
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miauw62

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Re: Space Station 13: Urist McStation
« Reply #18833 on: September 15, 2014, 10:52:46 am »

why do antags need a seperate ooc to coordinate their actions
can't they meet up ic

do you even play traitor or is being a maintainer a full time job of yours

literally only way to do it is to spout keywords everywhere and hope the other traitors actually got the fucking code response (which in my experience they don't get 1/4 of the time) and that you got the full code too
Traitors on /tg/ get both full codes all of the time :^]

also metagaming is a really shitty solution to this. just tell the traitors who the other traitors are at roundstart then.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

scrdest

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Re: Space Station 13: Urist McStation
« Reply #18834 on: September 15, 2014, 11:05:32 am »

why do antags need a seperate ooc to coordinate their actions
can't they meet up ic

do you even play traitor or is being a maintainer a full time job of yours

literally only way to do it is to spout keywords everywhere and hope the other traitors actually got the fucking code response (which in my experience they don't get 1/4 of the time) and that you got the full code too
Traitors on /tg/ get both full codes all of the time :^]

also metagaming is a really shitty solution to this. just tell the traitors who the other traitors are at roundstart then.

It's not exclusive to traitors, and meeting up in person is a) difficult, b) prone to being meta'd to death by some powergaming pubbie shitler, c) really awkward RP-wise.

And as far as meta goes, it is visible to admins, so AOC metagaming can be punished. If you REALLY want to make sure this doesn't happen, make it auto-disable X minutes into the round.
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miauw62

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Re: Space Station 13: Urist McStation
« Reply #18835 on: September 15, 2014, 11:09:35 am »

So you're basically solving metagaming with more metagaming :V

And I don't see how it would be awkward RP-wise, really.

But eh, it's your decision. Just seems like a really weird thing to do.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

scrdest

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Re: Space Station 13: Urist McStation
« Reply #18836 on: September 15, 2014, 12:08:13 pm »

Fuck me and fuck my saying 'it looks fairly self-contained' at my porting project yesterday.

ERRAR FIXANG TIEM.

E: BTW, Glloyd, I'm going to need to ask you a bunch of things, but you're not on Steam right now.
« Last Edit: September 15, 2014, 12:28:32 pm by scrdest »
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #18837 on: September 15, 2014, 12:50:03 pm »

I've got lectures until 9:30 PM EST. Send the questions to me in a PM and I'll answer them between lectures.

Octobomb

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Pens
« Reply #18838 on: September 15, 2014, 02:08:18 pm »


PENS! LOTS OF PENS! PENS FOR EVERYBODY!
Spoiler: BIGGER (click to show/hide)
Spoiler: Key (click to show/hide)
Some turned out great, some awful. All of the heads are awful. Warden sucks. Atmos sucks (no pun intended). The rest are ok.
These are going to go in PDAs once I figure out where to put them in the code.
...
...
I clearly have something wrong with me.
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I saw 5 people with fedoras in my town yesterday.
They're the special biohazard containment agent, out to deal with m'laria.
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Aedel

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Re: Space Station 13: Urist McStation
« Reply #18839 on: September 15, 2014, 02:19:32 pm »

So you're basically solving metagaming with more metagaming :V

And I don't see how it would be awkward RP-wise, really.

But eh, it's your decision. Just seems like a really weird thing to do.

Awkwar dbecause it is for OOC plans. Not IC. For deciding if the nuke ops wanna be NT hitmen or nuke ops or Vox hunters or whatever. Or if the rev is a protest or a riot. etc

It can't be discussed IC.
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GENERATION 18: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Blucifer: Whenever I talk to you it's like talking to flufflepuff and a temmie mixed together with cuddles.
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