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Author Topic: Space Station 13: Urist McStation  (Read 2165496 times)

SOLDIER First

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Re: Space Station 13: Urist McStation
« Reply #18255 on: August 14, 2014, 11:59:01 am »

EMAG THEM 4 SCIENCE
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TGameCo

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Re: Space Station 13: Urist McStation
« Reply #18256 on: August 14, 2014, 12:07:40 pm »

Note the banner is broken. For some reason, we actually have 4 people playing
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'Hang on, I need to set off this EMP... FUCK! MY PACEMAKER!'

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scrdest

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Re: Space Station 13: Urist McStation
« Reply #18257 on: August 14, 2014, 01:01:41 pm »

Question: What do the cargo vehicles and the trailers do when emagged?

Fairly sure they actually knock people down if they get in the way, instead of bumping against them (like a mob with anything over Help intent), then run them over.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

KingofstarrySkies

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Re: Space Station 13: Urist McStation
« Reply #18258 on: August 14, 2014, 03:16:18 pm »

That sounds...Really overpowered.
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Aedel

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Re: Space Station 13: Urist McStation
« Reply #18259 on: August 14, 2014, 04:15:23 pm »

That sounds...Really overpowered.

BS12 had a captain nail a good five people before security lasered his sorry ass. :))
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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #18260 on: August 14, 2014, 05:21:51 pm »

Considering you can now make battle trains, they can be a traitor's wet dream. They are like the old janicarts but they can run people over while you shoot them in the face and laugh as your shield blocks projectiles.
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Mapleguy555

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Re: Space Station 13: Urist McStation
« Reply #18261 on: August 14, 2014, 06:44:09 pm »

ATM the trains will soak up shots because they act like solid walls.
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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #18262 on: August 14, 2014, 07:28:50 pm »

ATM the trains will soak up shots because they act like solid walls.

Dear god, cargo revolutions will get a hell lot nastier now with battle trains roaming the halls. Another advantage is you can load up a bunch of fighters onto it who will be organized and can handle multiple threats, with decreased risk for friendly fire if they aren't idiots.
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HissinhWalnuts

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Re: Space Station 13: Urist McStation
« Reply #18263 on: August 14, 2014, 07:51:57 pm »

They aren't just good for combat, mobile hospitals (They can carry pretty much anything that isn't a wall or table) anyone? Also the fact that they can maneuver in space gives the impression that you could use them for space construction by carrying all your materials.
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Aedel

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Re: Space Station 13: Urist McStation
« Reply #18264 on: August 14, 2014, 08:01:08 pm »

Nah the trains go down in three taser shots. They're utterly worthless for combat against any halfway competent sec team. Oh, the one you were on got shot? Stunned, explosion damage, and KO'd. Good luck.
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HissinhWalnuts

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Re: Space Station 13: Urist McStation
« Reply #18265 on: August 14, 2014, 08:12:38 pm »

Suddenly sec trains are added.
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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #18266 on: August 14, 2014, 08:52:48 pm »

Nah the trains go down in three taser shots. They're utterly worthless for combat against any halfway competent sec team. Oh, the one you were on got shot? Stunned, explosion damage, and KO'd. Good luck.

Then add in the shield gen listed by Jacob. Battle train ho!
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Liction

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Re: Space Station 13: Urist McStation
« Reply #18267 on: August 14, 2014, 09:40:53 pm »

I found the cargotrain very useful for engineering work. Being able to pull a crate of engineering supplies, welding tank, and even pipe dispensors with you is extremely useful.
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Vakothu

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Re: Space Station 13: Urist McStation
« Reply #18268 on: August 14, 2014, 11:06:56 pm »

Did the server die?  Seems like it.
Ignore this, it didn't.
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #18269 on: August 15, 2014, 08:24:55 am »

Don't give me a gun. I'm inclined to randomly shoot it (not at people, just randomly shoot it) now.

Huh. What?

E: A rather neat feature had been added to the dev branch of BS12. Most notably, it implies NanoTrasen hires subcontractors.
« Last Edit: August 15, 2014, 01:43:01 pm by scrdest »
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.
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