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Author Topic: Space Station 13: Urist McStation  (Read 2122625 times)

jetex1911

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Re: Space Station 13: Urist McStation
« Reply #18180 on: August 12, 2014, 05:55:16 pm »

Server's back on!  :D
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Put into this light, Dr. Robotnik and Armok could easily have been roommates.


Known as That_Kobold on BYOND

Vactor

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Re: Space Station 13: Urist McStation
« Reply #18181 on: August 12, 2014, 06:01:12 pm »

Server is back up.

Just as a heads up I can't restart the server while I'm at work, (or asleep) I have to do it locally.
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Wreck of Theseus: My 2D Roguelite Mech Platformer
http://www.bay12forums.com/smf/index.php?topic=141525.0

My AT-ST spore creature http://www.youtube.com/watch?v=0btwvL9CNlA

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #18182 on: August 12, 2014, 06:07:29 pm »

What is it with devs deciding that things I like doing aren't suitable? SoH is unavailable thanks to Haxus being a lazy sod, and now the stuff I liked doing on robocraft isn't possible because the devs have a very creative definition of fun.

This won't happen here. Unless things you like doing include murderboning and crashing the server that is...

Hanslanda

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Re: Space Station 13: Urist McStation
« Reply #18183 on: August 12, 2014, 06:25:14 pm »

Dammit, I think I missed that round.

Also, I still like Hans for the cult round where we captured three cultists (and one non-cultist we found out at the end of the round) and proceeded to use torture to try and get them to talk. It was interrupted by the mech cavalry arriving. RIPLEY tore down a wall, then an Odysseus stole one of the cultists and the others escaped. I sent Lillian after them, and she returned with them. The mechs tried to invade again, but we held them off (read: Trashed the RIPLEY) then proceeded to kill the cultists since they refused to talk and we couldn't risk them escaping again.

I can't remember anything else of that round, though.

EDIT: Thinking about it, I think this game is my number one source of notable events in games. The RP just results in some insane things going on.

Ah yes, this round. :) I was Zackary that round actually. I found my post about it. :P


Spoiler (click to show/hide)
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #18184 on: August 12, 2014, 06:27:37 pm »

Lily Caukwell...

I thought you were there greatorder!

Execute/Dumbo.exe

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Re: Space Station 13: Urist McStation
« Reply #18185 on: August 12, 2014, 07:12:59 pm »

I keep wanting to go onto these servers but the term 'Enforced RP' is kind of a knee jerk thing for me, I've always disliked enforced RP, not that I go murderboning or shiz, I'm fine with being a janitor and happily cleaning around and using the sponge, but I don't think if be comfortable in enforced role play.

But those slimes ohhhhhhhh.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Fniff

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Re: Space Station 13: Urist McStation
« Reply #18186 on: August 12, 2014, 07:29:36 pm »

We are have loose restrictions. Just don't make OOC comments and you should be fine.

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #18187 on: August 12, 2014, 07:41:10 pm »

What he means by that is no IC in OOC. And as long as you're not going around actively ruining people's rounds, you should be okay.

Mapleguy555

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Re: Space Station 13: Urist McStation
« Reply #18188 on: August 12, 2014, 08:12:45 pm »

Central Command Update



ALERT


Oh god it's heading right for the @$^(*&%_) side of the station! Batten down, this is not a drill, find cov-

BZZZZZZZ

Transmission lost.


Connection failed.
Reconnecting in 10 seconds...
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Nega

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Re: Space Station 13: Urist McStation
« Reply #18189 on: August 12, 2014, 08:13:07 pm »

Spoiler (click to show/hide)

Gah, ninja'd.  :-\
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Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #18190 on: August 12, 2014, 08:13:24 pm »

Well fuck. Looks like that unknown object crashed into the station and instantly destroyed it. Show's over, everybody!

Cheedows

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Re: Space Station 13: Urist McStation
« Reply #18191 on: August 12, 2014, 08:26:42 pm »

...server is down again. Fuck my life, after a day of bullshit and wanting to spess it is down AGAIN.  :-[
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #18192 on: August 12, 2014, 08:27:11 pm »

I swear, I did nothing to crash the server. That is just amazing timing. And it's up again Cheedows.

TGameCo

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Re: Space Station 13: Urist McStation
« Reply #18193 on: August 12, 2014, 08:27:39 pm »

Heh. Was it you that I emagged before and you saved my life several times after I subverted the AI?

I remember a mediborg going in and acidspraying everyone, injecting me, and repeating that a few times until they had all run off, were critical or dead. The AI was reset, but then I re-subverted it.

Even with my bad memory, my brain tells me this is accurate. I miss the good old days, when EVERYONE would emag borgs.
When I get the opportunity to, I do. Having what is, in essence, a fellow traitor that will NEVER (intentionally/non-cheatingly) kill you is great.

The only thing is, the opportunity is rare. It often only happens when I'm roboticist and replacing a borg's battery. And borgs don't tend to be as common as they used to be.

If you have an idea on how to make borgs more fun, I can implement it. I would love to be more busy as a roboticist.
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'Hang on, I need to set off this EMP... FUCK! MY PACEMAKER!'

Quote from: miauw62
i think humphrey would be a good last name for somebody called Penis.

Cheedows

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Re: Space Station 13: Urist McStation
« Reply #18194 on: August 12, 2014, 08:28:09 pm »

I swear, I did nothing to crash the server. That is just amazing timing. And it's up again Cheedows.

Welp, my terrible reading comprehension strikes again. Sorry about that.
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