Thanks everyone and also what are your favorite jobs to do?
I like Virology, although it may get boring if you play it too much, Science has a lot of things to do pretty much always, Chemist is relatively easy yet powerful.
Oh, and the latest BS12 update has something we could really use: they (re-? I think)added the mechanics of taking people hostage: there is a button on the right side of the screen, above the Drop/Throw buttons and under Internals, with a revolver with Auto written over it.
Upon clicking it, you switch to a mode where you lock on your target. There are settings for that, so that you might allow your hostage to walk, run or use objects. If you don't, and they do any of that, you automatically shoot them. Of course, normal shooting rules then apply, but you don't have to worry about aiming, and if you get stunned, you may reflex-fire the hostage anyway.
This feature pretty much lets traitors/operatives actually take people hostage, which is nice and suspenseful, and Security can no longer solve every problem with a barrage of stun electrodes.
Introducing? They had that shit for ages! And it's actually piss easy. Wait for the miners to bring an artifact, fossil or crystal, then put them into the analyser, on a rack or somewhere where it doesn't annoy people, respectively.
Yyyyeah, but this was BEFORE. I know, I played Xenoarch before. Well first of all, there is now an entire Research Station similar to Mining, except way bigger and Science-er and in some ways self-sustainable (e.g. they have a chem dispenser). And it's no longer 'stuff into analyser, hope the readouts are right', now it's MASSIVE, with at least 5 machines for the analysing itself, requiring a new chemical REQUIRING, in turn, A NEW ELEMENT (Tungsten) just to make a sample proper.