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Author Topic: Space Station 13: Urist McStation  (Read 2153069 times)

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17640 on: July 05, 2014, 08:18:50 pm »

* Iceblaster would like for a station oriented for science and not it being some out of the way thing.

We are on a research station...
Hey, I have a plan for one that has three stations linked together, one will be science and scientific medical.

Will that count?
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Blastbeard

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Re: Space Station 13: Urist McStation
« Reply #17641 on: July 05, 2014, 11:01:45 pm »

It's hard to play this game when you keep permanently disconnecting for no reason.
I knew I wasn't the only one.

Switched over to my laptop, and I haven't had the problem yet. Runs slow, but I'll take that over debilitating ten minute disconnects only to come back and find out a ling ate me.
I think it had something to do with stacks of items. Right clicking on large stacks is what usually disconnected me. Certain servers love to cram as much crap as possible in lockers, and that kills me.
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I don't know how it all works, I just throw molten science at the wall and see what ignites.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17642 on: July 05, 2014, 11:02:21 pm »

Try alt clicking.
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Gulddom

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Re: Space Station 13: Urist McStation
« Reply #17643 on: July 06, 2014, 10:00:18 pm »

I'm thinking of getting back into SS13. Has the server changed much since a few months ago?
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17644 on: July 06, 2014, 10:03:07 pm »

Yes. We have alot of baycode now.
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Darvi

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Re: Space Station 13: Urist McStation
« Reply #17645 on: July 06, 2014, 11:13:06 pm »

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Tsuchigumo550

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Re: Space Station 13: Urist McStation
« Reply #17646 on: July 07, 2014, 08:34:48 am »

So I learned that you can't take a wired rod and attach someone's head to it to make an effigy or some similar item.

What's the point of decapitation if you can't go all the way through with it? I'm pretty sure you won't be able to make food out of it, either...

You know, since arms and legs are also seperable from bodies, that might make effigies possible. Hard to code, I'm sure, because you could have a lot of images, but I want to take a metal rod, stake it to the ground, and put some limbs on it.

For ambiance.

And because Derya's just waiting to go psychopathic from all the pressure she's under. Not to mention the three or four times she's been tortured or otherwise broken in spirit.
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
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miauw62

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Re: Space Station 13: Urist McStation
« Reply #17647 on: July 07, 2014, 09:01:58 am »

No problem. Speaking of Gia, when did he come back? And when did Aran start coding for /vg/?
Aran codes for /vg/?
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #17648 on: July 07, 2014, 11:28:15 am »

No problem. Speaking of Gia, when did he come back? And when did Aran start coding for /vg/?
Aran codes for /vg/?

He has PR's up there all the time.

Slayerhero90

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Re: Space Station 13: Urist McStation
« Reply #17649 on: July 07, 2014, 05:14:13 pm »

What's the point of decapitation if you can't go all the way through with it? I'm pretty sure you won't be able to make food out of it, either...
INCORRECT

BRAIN CAKE
TASTY, TASTY BRAIN CAKE
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17650 on: July 07, 2014, 05:15:40 pm »

Yes, braincake, the cake that will get you arrested for disrespecting the dead, a crime with baylaw.
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Slayerhero90

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Re: Space Station 13: Urist McStation
« Reply #17651 on: July 07, 2014, 05:26:36 pm »

There are quite a few secplayers that aren't aware it's a crime.
Furthermore, it's one of those crimes that only the most uptight secofficers seem to care about.
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17652 on: July 07, 2014, 05:37:36 pm »

We really need to figure out what set of laws to use as a base...
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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #17653 on: July 07, 2014, 06:36:29 pm »

Yeah, our rules of laws and fluff are all over the place. Would be nice if we just had it posted somewhere, instead of 1 person knowing chastising why others don't.
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17654 on: July 07, 2014, 06:54:13 pm »

If you are talking about me, I dont know jack beyond that we are to roleplay, and what the rules say. (mostly that we gotta roleplay)
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