Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 71 72 [73] 74 75 76

Author Topic: UnReal World - Now on Steam! (3.51 Stable, 29th Jun. 2018)  (Read 175710 times)

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1080 on: November 10, 2016, 11:18:42 am »

Are you able to do any metalworking in this version yet?

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1081 on: November 10, 2016, 11:39:22 am »

Not that I recall. I've used mods in the past that added that in, but it'd be nice to have it be an integrated feature and not a tacked on kludge.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Robsoie

  • Bay Watcher
  • Urist McAngry
    • View Profile
Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1082 on: November 10, 2016, 12:40:45 pm »

Gave a try with a new character, let it up to the game to create it as it is just a test run, and took the UnrealWorld course (so it is simple freeplay) , i discovered 2 villages and talked to everyone in both twice (moving between villages).

None gave me a single quest, i wonder if i'm just unlucky or i found 2 villages filled with people secretly hating my character.

Anyways, for the good news, i ran into a bear after my 2nd " talk to everyone " session, the beast was rather close so i launched my kaumolais spear to it and to my surprise it landed !

The bear was now angry and rushed me, considering i was using a new character and didn't even checked what the game did to the stats distribution, i started to wonder if it was a good idea to bear hunt that soon.

So i took my knife and started to edge-slash to the body.
To my surprise again, my character did great and after a few rounds and counterattacks the bear got a bleeding wound in the abdomen and started to run away.

Instead of running after it and cripple my stats with the fatigue malus increasing too much, i just walked following the tracks.
I noticed my spear was nowhere to be seen but after some time i finally found the bear again, and he still had my spear.
Spoiler (click to show/hide)
The good thing was that the beast started to get tired, that allowed me to not lose the track as the beast wasn't moving that much anymore after a while.
Then i cornered the bear.

I threw my handaxe (that i just noticed i had in my inventory :D) , and missed by a large margin, but it angered the now breathless and very tired bear that charged me again.
Spoiler (click to show/hide)
Battle !
Spoiler (click to show/hide)
Victory ! it was a very good idea to not run but walk, as even if the long walk tired me slightly , i was only at -10% of stat, if i had run it would have certainly been much much worse.
But it took a long time to give the mercy kill to the unconscious and dying bear, i don't know if my character was particularly weak or incompetent, but wow it was rather disturbing to see how much hits it took

Well, as the bear was weighting 296lbs, way too much for my character to move with it, i decided to skin it and butcher to get lots of food cuts.
Spoiler (click to show/hide)
Still a lot of weight there, i wonder if my character will be able to carry everything back to the village.
Hopefully people will like me a bit more now and give me a quest or two.

EDIT : after a couple of days building a shelter and more importantly a cellar (for all the roasted bear cuts) , i went back to a nearby village and after talking to an elder he told me that one of his kin was needing some help.
After locating the guy i asked and he wanted to cut 140 branches in 5 days, i gladly accepted to help as there was a tree right next the house and after a few minutes of cutting branches i went back and got as a reward
Spoiler (click to show/hide)

Basically i could trade the objects of everyone in the village (and the objects available in the houses) for free , up to the worth of 5 squirrel hide.
And after doing just that, i was the owner of a lot of smoked and dried food, they're fortunate that the game does not simulate hunger in the NPC, or after that free trade as a reward, there's not a single food available in their village anymore
:D

But at least, that's going to last very long in my cellar.
« Last Edit: November 10, 2016, 05:27:22 pm by Robsoie »
Logged

scriver

  • Bay Watcher
  • City streets ain't got much pity
    • View Profile
Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1083 on: November 12, 2016, 05:38:14 pm »

Does anyone know if there is anything one can do with broken arrows?
Logged
Love, scriver~

amjh

  • Bay Watcher
    • View Profile
Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1084 on: November 13, 2016, 06:58:28 pm »

How do I kill an animal without ruining the hide? I've tried using blunt attacks but that doesn't seem to help.
Logged
The truly amazing thing for me here is that a 6 page thread can be created of exceedingly high quality, simply because a group of manic depressive, schizophrenic midgets were able to milk a cow.
Argblarg 5 am not all tiles are done what the

Akura

  • Bay Watcher
    • View Profile
Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1085 on: November 13, 2016, 07:28:00 pm »

Might be your skill at skinning it(Hideworking) might be too low. If you can kill it with fewer hits as well, that might help.
Logged
Quote
They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

amjh

  • Bay Watcher
    • View Profile
Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1086 on: November 13, 2016, 07:41:51 pm »

It usually gives the message "you could have done better. but you can't make good out of bad". Maybe I need better weapons to get the killing strike, what I have are all pretty primitive?
Logged
The truly amazing thing for me here is that a 6 page thread can be created of exceedingly high quality, simply because a group of manic depressive, schizophrenic midgets were able to milk a cow.
Argblarg 5 am not all tiles are done what the

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1087 on: November 14, 2016, 12:00:23 am »

It usually gives the message "you could have done better. but you can't make good out of bad". Maybe I need better weapons to get the killing strike, what I have are all pretty primitive?
The knife you're using matters a lot, too. :P That message usually pops up when your TOOLS are not suited for the job, rather than your skills (although it also makes sense for skills to be that way too)

"Blunt" weaponry (ie Non slashing/cutting) works in helping out the hide too. Although this is anecdotal from memory since I've only played...a few several versions ago.
Logged

Damiac

  • Bay Watcher
    • View Profile
Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1088 on: November 14, 2016, 04:07:03 pm »

amjh, it sounds like the corpse was too beat up.

After you kill stuff, do you notice seeing stuff like "Torn bear corpse" or "mangled elk corpse" or anything like that?  It's possible you're ruining the pelt while the animal is still wearing it.  I believe that's what that particular message is telling you.  Are you getting your corpses from hunting or trapping? I know spike pits tend to damage animals hides while they damage the animal underneath.

"you could have done better. but you can't make good out of bad" means the item you started with was lower quality than your final result could have been.  If your skills were too low to make better quality than what you got, you wouldn't get that message.  I believe in the case of skinning the only item that could be low quality is the corpse itself.

I believe you get a different message if the skinning tool you're using isn't good enough.  For reference, you want a broad knife, fine quality if you can get it.  That's the best skinning tool.
Logged

Robsoie

  • Bay Watcher
  • Urist McAngry
    • View Profile
Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1089 on: November 15, 2016, 09:31:22 am »

Bugfix release 3.40 beta 2 (rituals were broken in beta1 , leading to problem in one of the course) :
http://www.unrealworld.fi/urw_downloads.html
changelog :
http://www.unrealworld.fi/340b2-changelog.txt
Logged

Ehndras

  • Bay Watcher
  • Voidwalker
    • View Profile
Re: UnReal World - Now on Steam! (3.40 Beta 2, 14th Nov. 2016)
« Reply #1090 on: February 16, 2017, 08:36:05 am »

Bought an old version years ago, very happy to see this has become free! Do still support the creator, however, as this game is utterly incredible!
Logged
Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

Robsoie

  • Bay Watcher
  • Urist McAngry
    • View Profile
Re: UnReal World - Now on Steam! (3.40 Beta 2, 14th Nov. 2016)
« Reply #1091 on: July 03, 2017, 08:09:13 am »

Didn't noticed but not only there have been a 3.40 beta 3 but in march there was the stable 3.40 release :
http://www.unrealworld.fi/urw_downloads.html

you can refer to the changelog to see what was new/fixed/changed in those last 2 releases  :
http://www.unrealworld.fi/340-changelog.txt

Logged

Ametsala

  • Bay Watcher
  • "needs chocolate to get through the working day"
    • View Profile
Re: UnReal World - Now on Steam! (3.40 Beta 2, 14th Nov. 2016)
« Reply #1092 on: December 05, 2017, 03:23:47 pm »

3.50 beta will be released for Steam and lifetime purchasers tomorrow, December 6, the centenary of Finland's independence. The game is also 25 % off in Steam until the 8th.

I haven't been following the development very actively since summer, but the biggest change will probably be a completely revamped spell system.

Links:
Announcement by developer
Steam page
Some upcoming changes
Some more upcoming changes

Guess I'll be getting back to UrW tomorrow, as the wiki will need updating :D (even more than now, that is...)

btw, the game got new forums in the summer.
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: UnReal World - Now on Steam! (3.40 Beta 2, 14th Nov. 2016)
« Reply #1093 on: December 05, 2017, 04:42:19 pm »

Neat looking changes!
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Robsoie

  • Bay Watcher
  • Urist McAngry
    • View Profile
Re: UnReal World - Now on Steam! (3.40 Beta 2, 14th Nov. 2016)
« Reply #1094 on: January 02, 2018, 08:25:35 pm »

UnrealWorld 3.50 (beta2) is now available for everyone :
http://www.unrealworld.fi/urw_downloads.html

changelog (beta1 , seems there''s no beta2 specific changelog yet) :
http://www.unrealworld.fi/350b1-changelog.txt

Logged
Pages: 1 ... 71 72 [73] 74 75 76