Getting into this again. Decided to start as Owl Tribe because I like the first northern portrait. Realized their endurance and strength sucked, and decided to reroll and see if I could get a max endurance character. Wound up getting probably my best starting char yet.
This is the result:
Took me about 50 rerolls to get a max endurance char (max speed and agility was popping up constantly due to Owl Tribe, but endurance not so much). His strength kinda sucks, but rest of the stats are superb. Not sure if maxed int/will is going to help much (never really tried getting high mind stats, no idea what they do other than a few skill bonuses). Then I look at the ritual page. Starting rituals: General Sacrifice and Oath of Iron. So that's nice.
Upped my bow, stealth, axe, hideworking, and carpentry skills. Using the self sufficiency pack mod (which uses those last two skills) and plan to be a hermit that makes everything himself. Plan is to start in the north, make a homestead, make a set of gear, then go after njerpezit characters. Will have to see how effective stealth and bow are. Can I sneak up on their villages, shoot a few to death, and run off without getting shot to death back? First time playing this since enemies had the ability to use bows, so lots of new features to explore for me. Might even just roam around killing bandits (or get brutally murdered, no idea how strong those are haha).
Decided to be extra crazy and start as a runaway slave. Ran into a very small kota. Let's see if I can survive to actually use this character. Haha.