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Author Topic: UnReal World - Now on Steam! (3.51 Stable, 29th Jun. 2018)  (Read 175776 times)

DJ

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #840 on: August 10, 2014, 07:02:06 pm »

Problem with this is that the vision is zoomed in so the animal might see me before I see it. This can be solved by pressing Ctrl+- to zoom out, but then it lags the game to hell and makes the tracks small and hard to see. Can't play it like that.
You need to check the freshness of the tracks, and when they're at the freshest (forgot how that's displayed) switch to sneaking.
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Micro102

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #841 on: August 10, 2014, 08:28:55 pm »

I keep my penalty % very low when hunting. And it seems that thick forests are the problem. Animals seem to psychically detect you through the trees in thick forests, while in the middle of the plains sneaking you can get very close. Why? Do the animals just have rings around them and you being in these rings gives them a % chance to detect you? Thicker forests making you have to zigzag to find and follow the tracks, making it incredibly rare to actually get sight on an animal?
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Greenbane

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #842 on: August 10, 2014, 10:53:05 pm »

Small tip: at least back when I last played, a few versions ago, the Oath of Iron ritual could be performed on wooden javelins to boost their effectiveness a substantial degree.
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Cthulhu

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #843 on: August 11, 2014, 01:27:46 am »

Seems like whenever I play I kill a bear and end up with hundreds of pounds of meat and no idea what to do next.  I don't have a proper axe so most lumberwork is out of my reach unless I somehow find an axe.  So I've got a little shelter and a fire and a huge pile of food and it's like "welp, nothing else to do."
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Geneoce

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #844 on: August 11, 2014, 01:40:38 am »

As a note i've had good luck hunting in the snow with skis. I think animals have a penalty to run in the snow.

Or just go to the purple zone and hunt The Other White Meat.
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Robsoie

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #845 on: August 11, 2014, 07:11:59 am »

Animals have better hearing , sight and smell than the hunter, so it's rare to be able to get very close to them even if they have their back turned and you have high stealth skill.
Another problem with the heavy forest is that the zig-zag you're forced to make to move around trees make you move more in comparison to straight lines, increasing the chance of detection at each new steps.

The good new is that animals get tired from running too (take a long while tough, so prepare to follow their track for a long time), so they will rest from time to time, while they run do not run yourself or you'll just increase your fatigue, generating malus for when you'll need to shoot arrows throw javelin, just walk following the tracks so in case you spot the animal again you can shoot without terrible accuracy penalties.

A wounded and tired animal will then not be able to outrun you, you can then close in for the kills in melee if you're out of ammo

Hunting with a dog can be helpful, the dog being much faster than you may be able to get the animal, allowing you to close in
Though i lost a dog this way, probably because it wasn't too attached to me yet, he never came back after disappearing after the prey
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gomez

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #846 on: August 11, 2014, 07:55:07 am »

I've been playing this since when each zoomed in map was it's own area and you had to zoom out to the big map to move to the next square. I even have a life time subscriptsion which is now not worth the email it was sent in.

It seems like my idea of a perfect game to me, but when you have killed a deer and have more meat than you know what to do with I kinda get bored.
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Haspen

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #847 on: August 11, 2014, 07:59:44 am »

Seems like whenever I play I kill a bear and end up with hundreds of pounds of meat and no idea what to do next.  I don't have a proper axe so most lumberwork is out of my reach unless I somehow find an axe.  So I've got a little shelter and a fire and a huge pile of food and it's like "welp, nothing else to do."

Ton of meat is always sellable for tools.

Also, try to tan the bear's skin; it pays quite a lot as well.
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Mephansteras

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #848 on: August 11, 2014, 11:25:32 am »

Seems like whenever I play I kill a bear and end up with hundreds of pounds of meat and no idea what to do next.  I don't have a proper axe so most lumberwork is out of my reach unless I somehow find an axe.  So I've got a little shelter and a fire and a huge pile of food and it's like "welp, nothing else to do."

Trading is the easiest way to do that. Meat and fur work well, as do wooden trade goods like bowls.

There are also some mods that let you bootstrap the ability to make most items yourself. You start off with very primitive stuff, but you can slowly work your way up to better and better gear.
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BluarianKnight

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #849 on: August 11, 2014, 04:02:14 pm »

This is personally a very interesting game, and I haven't played it in a while. I might try it again soon..
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Greenbane

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #850 on: August 11, 2014, 09:13:18 pm »

Might give the game another spin, but my favourite mod, Wm's Graphical Enhancement Mod isn't fully compatible with version 3.18-Stable. At the very least, there's been some image file name changes, from Finnish to English, and it's difficult to know what's what to rename and equalize the replacement files. I think it's mostly background pictures and the like. Does anyone have any particular insight?
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Yolan

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #851 on: August 21, 2014, 03:12:48 pm »

I'm scratching my head as to how I had never even heard of this game until it was recommended to me by a few days ago. Just about to finish my first ever log hut while looking about apprehensively at the worsening weather. Amazing to find out its been in development even longer than DF.
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Micro102

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #852 on: August 21, 2014, 09:15:58 pm »

I'm scratching my head as to how I had never even heard of this game until it was recommended to me by a few days ago. Just about to finish my first ever log hut while looking about apprehensively at the worsening weather. Amazing to find out its been in development even longer than DF.

Sadly with surprisingly less development. Aside from hunting being incredibly more difficult, I don't notice a change. Build house/smokehouse, build cellar, horde massive amounts of food, win.

It would be sweet if there was some bigger goal then merely surviving. Like being able to build a village and go to war. Have a kid and play as the child when you die.....Ok i'm going to stop until I get carried away and wish for a game that can't exist.
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DeKaFu

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #853 on: August 21, 2014, 10:11:07 pm »

It would be sweet if there was some bigger goal then merely surviving. Like being able to build a village and go to war. Have a kid and play as the child when you die.....Ok i'm going to stop until I get carried away and wish for a game that can't exist.

Well, there is the development page (link) that outlines the planned features that should be in eventually.

Quote from: dev page
Character's Life

    Ability to woo NPCs and get married
    Ability to have children
    Ability continue playing as one of your own offsprings after you've perished
    Being able to inherit some property (house, tools etc.) and family skills of your late character when playing as one of your own offsprings

So there's that. There's also been a lot of work done lately on a quest system, which will probably be showing up in the release after next.

There's also a full graphics overhaul on the horizon, for whatever that's worth.
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Yolan

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Re: UnReal World - Free to play! Donate! (3.18-Stable, 28th Feb. 2014)
« Reply #854 on: August 22, 2014, 01:31:52 am »

If I get this current character to happily survive through winter I might start a second or third character experimenting with more challenging starts. I imagine the northern edge of the world is pretty tough.
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