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Author Topic: UnReal World - Now on Steam! (3.51 Stable, 29th Jun. 2018)  (Read 175812 times)

Facekillz058

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #675 on: November 21, 2013, 05:45:27 pm »

Alright, I finally got a character off to good start. I only spawned with some clothes, food, and a Crude Hunting Knife, but things got better. I managed to kill a bear in hand-to-paw combat, and currently have that hide curing, to either make into a luscious article of clothing, or for trading. I killed a Njerpe- whatever warrior, took his normal Hunting Knife, along with his delicious flesh, and just made myself 4 javelins to throw at things to get their attention. All and all, I would say I have a good start. Can't wait to see how I die horribly.
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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #676 on: November 21, 2013, 06:47:54 pm »

Do more villagers/njerps spawn as existing ones die?
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Ibid Straydrink

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #677 on: November 22, 2013, 01:49:34 am »

Alright, I finally got a character off to good start. I only spawned with some clothes, food, and a Crude Hunting Knife, but things got better. I managed to kill a bear in hand-to-paw combat, and currently have that hide curing, to either make into a luscious article of clothing, or for trading. I killed a Njerpe- whatever warrior, took his normal Hunting Knife, along with his delicious flesh, and just made myself 4 javelins to throw at things to get their attention. All and all, I would say I have a good start. Can't wait to see how I die horribly.

You'll probably wake up one morning and drag yourself for 12 miles through the forest before encountering and being savaged to death by a pack of wolves. Afterward, you will realize that you had been prone the entire time.
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

Tnx

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #678 on: November 22, 2013, 06:26:41 am »

Alright, I finally got a character off to good start ... Can't wait to see how I die horribly.

You'll probably wake up one morning and drag yourself for 12 miles through the forest before encountering and being savaged to death by a pack of wolves. Afterward, you will realize that you had been prone the entire time.

Such is unreal world.
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Facekillz058

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #679 on: November 22, 2013, 06:44:03 am »

Alright it happened. Went something like:
"Oh look, a Njerpez warrior. All the other ones have been easy to take down, and I have a spear now!"
*Fails to dodge every single hit*
*Dies*
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Mephansteras

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #680 on: November 22, 2013, 12:22:08 pm »

My character is doing ok. A string of small game traps got me enough furs to finally trade for a hand axe. With that, I've started actually making plans for the future.

I've located a decent site for a house, made a cellar there, and begun preparations. Preparations which have been derailed a few times by a local pack of wolves that wanders by occasionally.

I did manage to trap one in a pit, so I've got a stack of wolf meat and a harsh wolf pelt now. So that's good. Did get hurt driving off a few of its friends, though. Not too badly, fortunately.

I think I should focus on getting a small smoking cabin up and expand my trap line with more pits. Maybe catch the elk I've seen tracks for and get all that meat smoked up.

Sadly, building even a small cabin with just a hand axe is going to be a looooong endeavor. If I'm lucky I'll get some decent fox pelts now that I can make fox traps. It'd be nice to be able to get more tools.
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FritzPL

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #681 on: November 23, 2013, 02:29:50 am »

God, my situation is the likes of a plump helmet drowning in df - I've 300+ cuts of smoked meat, and I dont think I can even eat all that without it going spoiled.

Duuvian

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #682 on: November 23, 2013, 02:41:38 am »

Take it to a nearby settlement and trade it for tools.
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FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
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Duuvian

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #683 on: November 23, 2013, 02:44:29 am »

Does stealing the crops aggro the villagers? I'm not sure if it was killing the vagabonds or nicking turnips that pissed them off and made them kill me.

It was probably taking their vegetables. They'll warn you the first time you do it, and the second time kill you.

EDIT: Agh forgot I just posted.

Regarding fishing, I find I'm much more successful using nets. If you have the fishing ritual where you sacrifice a fresh fish, use it every time you catch something in your nets unless you only catch one fish and are about to starve. I didn't see a difference between sacrificing a roach or something larger like a perch. You also reveal new rituals very fast doing this.
« Last Edit: November 23, 2013, 02:47:09 am by Duuvian »
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FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

Ibid Straydrink

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #684 on: November 23, 2013, 06:22:50 am »

Does stealing the crops aggro the villagers? I'm not sure if it was killing the vagabonds or nicking turnips that pissed them off and made them kill me.

It was probably taking their vegetables. They'll warn you the first time you do it, and the second time kill you.

EDIT: Agh forgot I just posted.

Regarding fishing, I find I'm much more successful using nets. If you have the fishing ritual where you sacrifice a fresh fish, use it every time you catch something in your nets unless you only catch one fish and are about to starve. I didn't see a difference between sacrificing a roach or something larger like a perch. You also reveal new rituals very fast doing this.

I... reservations about using it that often. The description mentions the ritual is only for especially bountiful catches, so I reserve it for particularly good hauls. If I recall correctly, I've gotten "out of tune" from using it too frequently in the past.
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

Duuvian

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #685 on: November 23, 2013, 06:31:35 am »

Last time I played Unreal World I never saw that message. I think it was 3.16 or slightly earlier so maybe it changed.
« Last Edit: November 23, 2013, 06:36:21 am by Duuvian »
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FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

Haspen

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #686 on: November 23, 2013, 06:55:11 am »

You can pick stuff from anything that is not the village maptile or farmland. Roads, groves and meadows are okay, and they often have valuable herbs and berries growing in plain sight.

EDIT: Gaaah, now I feel that I have to play the game again and make turnip soup! *shakes fist*
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Mephansteras

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #687 on: November 23, 2013, 02:44:58 pm »

Well, the wolves finally got that character. Shame, it was all going so well.

New character is off to an ok start. Had both a hand axe and woodsman's axe at the start, which is quite helpful. Traps haven't been nearly as nice to me this time around, though. Fortunately with an axe I can make some decent crafts, so I've been able to trade at nearby villages for enough dried, salted, and smoked meats to keep me going when fishing has been poor. Also traded for a proper fishing pole and net, which has helped immensely.

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Ibid Straydrink

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #688 on: November 24, 2013, 12:06:01 am »

Going to start a new game myself, soon. The last time I played some months ago, things were relatively uneventful; I started on a single-screen desert island, built a raft, then sailed to another single-screen desert island and proceeded to build a cabin. No wolves, no bears, no thieves or travelers.

This time, I'm not sure. If they would add seals, I'd love to start in the frigid north!
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Lukewarm

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Re: UnReal World - Free to play! Donate! (3.17-Stable, 21st August 2013)
« Reply #689 on: November 24, 2013, 09:27:19 pm »

What's the average price for a domesticated reindeer? I know a few nearby villages that sell them, and my food supply so far has originated from fishing, which will not be an option during the coming winter. I have cord to smoke the flesh, courtesy of the Hermit mod.
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