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Author Topic: UnReal World - Now on Steam! (3.51 Stable, 29th Jun. 2018)  (Read 176421 times)

Sharp

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #360 on: March 09, 2013, 12:08:53 am »

That's nice.

I'm working on building a fortress, although it will be wooden walls instead of driik style big stones. It is a major deforestation project, but seeing as I started with 2 partially built houses (settler scenario) in the middle of a forest I should be okay.
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Skyrunner

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #361 on: March 09, 2013, 01:23:56 am »

People who manage such huge projects are just astonishingto me XD
Only built a 3x3 house ever.
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Sirus

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #362 on: March 09, 2013, 01:25:04 am »

People who manage such huge projects are just astonishingto me XD
Only built a 3x3 house ever.
Now you know how I feel when you show off your erosion program! :P
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Skyrunner

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #363 on: March 09, 2013, 01:29:25 am »

O_o

The main allure URW has for me is (1) survival (2) stockpile all the things.
Even in DF, I love having all the food, all the leather, all the metal bars...
Last time I played, I had around ten bags of flour, two of salt, many many smoked fish and meat, a bunch of livestock... XD I quit because farming is so boring >_> And my fencetrap failed spectacularly.
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Lukewarm

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #364 on: March 09, 2013, 04:27:52 pm »

Any good advice on hunting? I usually end up starving to death because even when I 'H'ide, badgers and everything else keep seeing me and running away. I can barely find anything ever.
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Haspen

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #365 on: March 09, 2013, 04:31:39 pm »

Fishing.
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Rakonas

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #366 on: March 09, 2013, 04:45:47 pm »

I get about 10-15 lbs on average per net fishing on the shoreline. My biggest catch in a single net was ~25lbs.  I haven't had any real success fishing offshore though.
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Lukewarm

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #367 on: March 09, 2013, 04:52:40 pm »

I'll keep that in mind.
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PanH

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #368 on: March 09, 2013, 05:37:47 pm »

Any good advice on hunting? I usually end up starving to death because even when I 'H'ide, badgers and everything else keep seeing me and running away. I can barely find anything ever.
Hunting is hard. You better either fish or trap. Try to make a fence trap around where you saw some reinders, big animals.
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Sharp

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #369 on: March 09, 2013, 06:10:52 pm »

The easiest prey to hunt is also the deadliest, they come in many colours but red is favoured above all.
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Lukewarm

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #370 on: March 09, 2013, 08:02:06 pm »

Fine then. Any advice about fishing? I can come across a net occasionally, or start as a fisher.
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Robsoie

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #371 on: March 09, 2013, 08:27:04 pm »

Starting as a fisherman gives you 2 nets.
They're a good way to catch a fishes every 2 days (unless you're unlucky and both nets gives nothing, sometime happens but rarely 2 times consecutively) and so getting food semi regularly.

Active Fishing (with rods) in itself require a very high Fishing skill (and possibly the "Fisherman's Request for a Catch" ritual to make it even higher, either you start with it or you learn it after some time of doing rituals daily) to be profitable in term of time -> hunger investment.
To maximise catch chance with active fishing, you may really want to find some better quality fishing rod than the one the "living in the wild" course will give to you.

Fishing in deep water or in rapids supposedly increase you chances to catch too (possibly onboard of your self made raft, so you can go fish in deeper waters)

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Greenbane

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #372 on: March 10, 2013, 04:02:10 pm »

URW has gone free?!

Damn, I have great memories from an earlier version. I remember having a nice little camp surrounded by a concealed spiked moat of sorts. Njerpez bandits would occasionally wander in and try to kill me at night, while I slept. They'd naturally fall into one of the pits, be impaled, crawl out and bleed to death at the end of their gruesome crimson trail. I'd be treated to the gory sight the following morning, which always made me chuckle darkly. Then I'd loot their gear, chop them up and roast their meat, which was great for bartering with nearby settlements for all sorts of supplies and equipment. The villagers had no idea.

So gloriously barbaric.
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Kaitol

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #373 on: March 10, 2013, 07:08:34 pm »

Glarrg. I just spent three Real world hours tracking a single fiendishly clever elk that continually walked in circles every so often to confuse the trail. Then, when I finally find the thing, asleep and facing away from me, I try creeping up to it with my Grandmaster 96% stealth... and it somehow sees me from 10 squares away and is off like a shot. Tried tracking it, but it ran back to the area where it had already crisscrossed, so there were confused muddles and paths going EVERYWHERE. After another hour of careful use of my master tracking skill, I was forced to give up.

Hunting needs to be reworked. You don't put in three hours of effort, with nearly max skills, for nothing. That is terrible.
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Askot Bokbondeler

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Re: UnReal World - Free to play! Donate! (3.16-Beta2, 5th March 2013)
« Reply #374 on: March 10, 2013, 07:50:20 pm »

i disagree, hunting is the best part of the game.
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