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Author Topic: UnReal World - Now on Steam! (3.51 Stable, 29th Jun. 2018)  (Read 175734 times)

Robsoie

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #945 on: November 13, 2015, 10:22:21 am »

With my current character i avoid that, but it was changed at some point of the game dev and only when your character is starving you can do cannibalism

fun fact , cannibalism wasn't actually an intended feature in UnrealWorld
http://z3.invisionfree.com/UrW_forum/index.php?showtopic=6551&view=findpost&p=22042285

i like the idea of phobia and cultural taboos playing in your character willingness to go that way, i hope this gets implemented at some point

Hopefully while the game continue to improve (lots of awesome if you read the development section of their board) reputation/rumours make it in, there will be consequence to cannibalism and other gratuitous murder spree, there's already an attempt at it from a version or two ago :
Quote
added: villagers are unwilling to join you if the companions you hire go missing
:D
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Mephansteras

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #946 on: November 13, 2015, 11:37:50 am »

Just started playing this again recently. Right now I'm doing 'easy mode' for me, which means starting off in the West near the Drilk and the Fisherman start. It's now mid summer and my guy has a nice little settlement started on a lake. With 3 starting nets food hasn't been an issue. Especially since my nice little lever and fox trap set-ups catch animals really often. Actually, having so much food it's rotting in my cellar before I can eat it has been a bigger issue, to the point where I only set the nets out occasionally.

Plus, with all the furs I've already gotten myself a full set of decent axes and a pot.

Started on my trap fence and caught my first Stag just as I was finishing up the smoking cabin, so now I've got a couple hundred stag cuts smoking up. Food will certainly not be an issue for a long while. And I haven't even tried doing any farming with this character. I'll probably skip it and just have him trade for a ton of veggies once harvest comes around in the nearby villages.


Always amazing to me how relaxing this game can be, just doing the day to day work of surviving and building up your settlement.
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Robsoie

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #947 on: November 13, 2015, 02:38:34 pm »

After finding a few mallard feathers very near my shelter, then hearing mallard at some distance, but never ever found them, i have been roaming around the area without finding a single track of any animals until finally after several days and as much hunting incantations (looks like fishing is still the most reliable food-finding method), i finally found a squirrel

Managed to hit the unfortunate one with a rock once he got into a tree and a mercy kill with my spear.

Skinned the squirrel , get a cut from butchering the corpse and went back to my base camp to clean and tan the skin to complete my hideworking mission for that course.
That brave squirrel gave his life for my character to get some fur stuff and a cut of food

Spoiler (click to show/hide)

edit : while fishing, finally spotted the mallard that was roaming around my shelter in the past few days.
Lucky one to be that far in water as i don't have yet any bow to give a try.
« Last Edit: November 13, 2015, 02:42:58 pm by Robsoie »
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Mephansteras

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #948 on: November 13, 2015, 04:22:41 pm »

Set up some light lever traps along the shoreline. They like to wander into them.
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Robsoie

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #949 on: November 13, 2015, 04:45:57 pm »

Will give a try to this once i'm done with making a raft, as i'm not trusting much my character swimming ability :D
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sambojin

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #950 on: November 14, 2015, 02:25:30 pm »

I always forget how much I love this game. Well, there goes my weekend. I'll write it off as a cultural heritage thing. Why learn anything about Finland when I can just play UnReal World instead?

I might buy a bottle of vodka, just to make sure I'm doing it right :)
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evilnancyreagan

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #951 on: November 14, 2015, 10:13:14 pm »

This is one of the most passionately crafted games being developed, it always brings a smile to my face to see it get a bump :)
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Robsoie

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #952 on: November 15, 2015, 11:34:29 pm »

To wash my mind from the of the dark of the last few days, i resumed my character activities.

After completing my cellar, i moved to start my house, i forgot how very long it takes, good idea then to start it as soon as possible.

As i only have my woodman axe, work isn't very fast when carving trunks into logs (broad axe is recommended apparently), slowing down the process and tiring my character more.
Once i finally got my 6 logs, i stated to build the south-western corner of my house, took me 2 days (great that you can make pause, i remember several versions ago you had to do all in one go or lose all the effort spent)

And fishing around in between, as my hunting are completely unsuccesful so far, from time to time some animal come to mock my character while working and run/fly away, the last was an arctic fox.
They're lucky i'm busy, but things will change once i'm done with that big project.

My character is there sitting on 6 logs , waiting for the next part of my house to be built, admiring her work at making that wall corner.
Spoiler (click to show/hide)

Last night before the picture, my character woke up at night , some suspect noise was around, grabbed my trusty Kaumo spear and while hiding i moved around my territory to check if there was not some bandit or Njerpez coming.
Found nothing and once satisfied with my stealthy patrol i resumed sleeping.

Even when nothing really happens, the game atmosphere still know how to keep you cautious :D
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sambojin

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #953 on: November 15, 2015, 11:45:37 pm »

Congrats on the basement food-storage and the corner. It's one of the biggest achievements in the game, to get the first proper shelter/storage/fire/sauna going.

It's all just fishing/hunting/not freezing to death up until that point. And Njerpez (or anything slightly worrying that will kill you).

"Don't Starve", this isn't. Because there's way more problems in this. Plus starving. Noises in the night are pretty stressful, but they're not immediately lethal. Unless they are.


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Robsoie

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #954 on: November 15, 2015, 11:55:30 pm »

And since a few versions, there are now bandit (robbers) groups actually existing, they even have hideouts and etc, meaning the world is more dangerous than it was in past versions.
Good reason to get people and dogs with you instead of going lonely.

I only found a couple of people in a hut (supposed village, but kaumo village are very small) , and none willing to come with me. I even considered going to live with them for mutual protection instead but i need my house :)
« Last Edit: November 15, 2015, 11:57:56 pm by Robsoie »
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Mephansteras

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #955 on: November 16, 2015, 12:03:29 pm »

I always have some traps set up near my settlement. Usually a few fox traps and a bunch of light lever traps. Catches a lot of small game for you while you're doing other things, which is very handy both for food and hides to make cording/trade. Foxes are especially nice, since a few fox pelts can net you more variety in axes.
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Robsoie

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #956 on: November 19, 2015, 08:20:23 pm »

A bit more than half a month later , my little settlement is starting to grow slowly.
Spoiler (click to show/hide)

i even gave a try at some small farming, my first bean sprout is now noticable. Will have to prepare more soil to get more of the seeds in there, as it takes month, it wouldn't be very useful to have so few soil sections for the farming.

House making goes really slowly, i estimate i need 2 days to get 6 trunks and carve them into 6 log (required to make 1 house wall section)
To make a wall section i my character need 2 days of full work.
One of the problem is that i'm only "adequate" in both building and timbercraft skills, and i lack a broad axe, as the woodman axe is a poor tool for the building stuff and carve logs.
Spoiler (click to show/hide)

And of course, taking time to do work mean the character gets too tired to continue work for the day while not advancing much on the total work completion.
To try to cut a bit on this, i'm looking for fallen trunk around the river sides by using my raft, so i don't waste time and effort to cut them (at least woodman axe is good for that).

I should have invested points into the building/timbercraft skills instead of the bow one (didn't even have a bow or arrow yet, too busy with the house making to craft some)
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Robsoie

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #957 on: November 23, 2015, 11:28:56 pm »

A few weeks later, my character house is nearing completion,
Spoiler (click to show/hide)

I added some more farm soil and started to grow stuff for later.

It took a very lot more time than i thought to reach that stage of the house building, probably because it's a little bigger than my previous house and my poor building stats mixed with my lack of broad axe.

I started to accumulate a lot of stones encountered in my searches for fallen trees as i remember i need many of them for the fireplace.

I ran into some odd bug a few days ago, after retrieving my 2 nets for fishing, i thought i misclicked something as i was seeing one of them still deployed, and it appeared i didn't as after i retrieved this one, when it was time to re-deploy them i noticed i had now 3 nets in my inventory.

Not going to complain, more chances to get some fishes.
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sambojin

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #958 on: November 23, 2015, 11:37:41 pm »

Houses are hard. Still one of the ultimate goals of the game, but so hard to do right. Without luck on your side at least.

It might be worthwhile being a vagrant near a friendly village for a bit, so you can "borrow" their house/sauna for smoking/drying/sleeping without dying while you get the wood/stones/everything together.

Maybe. The Finnish are often hospitable people. Except when they're not. Then it all goes wrong.

Do you have a follower Robosie? They can do some stuff now, can't they? Seems like they could do fishing while you do netting, while you get your fireplace/sauna installed.

Still, nice house!
« Last Edit: November 23, 2015, 11:43:27 pm by sambojin »
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Robsoie

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Re: UnReal World - Free to play! Donate! (3.20 Patch 2, 17th Mar. 2015)
« Reply #959 on: November 23, 2015, 11:47:10 pm »

Unfortunately i'm in a rather empty region, i have found only 1 settlement around and there was apparently only a house and little family there, a guy, a woman and a kid.

Didn't saw anyone willing to join me sadly, would have sure used a hand to help (on my own house building/food gathering.

More annoying that they have no sauna, i was counting on using one to make smoked food to have it lasting longer than my roasted fishes in my cellar, so i could get with exploring far away lands without worrying about my food spoiling in a few days.
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