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Author Topic: UnReal World - Now on Steam! (3.51 Stable, 29th Jun. 2018)  (Read 176378 times)

jester

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #165 on: February 27, 2013, 02:17:08 pm »

Man, you people are evil. I've never fought anyone in these games other than the Njerpas, and they're automatically hostile.

I dont fight them, I might get hurt, I follow them till I manage to get right behind them them hit them in the head with and axe.  If they dont die right away, then are KOed and injured and its humane to put them out of their misery.  So its only half evil, which is back to neutral.
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Ivefan

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #166 on: February 27, 2013, 04:05:27 pm »

Hmm. Would you be able to steal their stuff without killing them when they are knocked out?
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Jehdin

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #167 on: February 27, 2013, 04:20:42 pm »

Hmm. Would you be able to steal their stuff without killing them when they are knocked out?

Sadly not possible, hopefully in the future it will be.
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neotemplar

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #168 on: February 27, 2013, 04:21:07 pm »

Fishing skill and cannibalism make the early game considerably easier.


Bear kept raiding my cellar of long pork.  So I put up some pit traps and caught him like Kayne West in a closet.
« Last Edit: February 27, 2013, 08:19:55 pm by neotemplar »
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PanH

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #169 on: February 27, 2013, 08:29:06 pm »


Are some people up for a challenge of some sort ? Life become a bit too easy once you've got some food, and I'll like to add some challenges.
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Gunner-Chan

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #170 on: February 27, 2013, 09:18:45 pm »

You could try living as a NON cannibalistic raider. I've done that and it's kinda hard when you limit yourself to food villagers and other humanoids carry and have in homes. Since it's not exactly an easy to get or maintain food source.
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Aoi

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #171 on: February 28, 2013, 12:33:26 am »

A few versions back, I tried living as a non-farming vegetarian. It was pretty tough. Eventually picked a fight with somebody I shouldn't've and died.
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Mephansteras

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #172 on: February 28, 2013, 09:51:33 am »

I'm on my first character that hasn't done something stupid to get killed off before winter, so it'll be interesting to see how challenging winter is going to be. Especially since I didn't make my home near a rapids, so using my nets to fish probably won't work with the water frozen. I did have great luck with my trap fence earlier on, though, so I have a decent amount of food stored up.

Helps that I don't have Njerpa camps popping up next to my house in the current version.
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FritzPL

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #173 on: February 28, 2013, 10:09:20 am »

Yeah, I had a successful character once. Then I took a child to the knee, aka I ninjad too many turnips from a nearby village.

Sharp

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #174 on: February 28, 2013, 12:16:19 pm »

It seems pretty hard to get a sustainable settlement without killing someone, while searching for a settlement I was lucky enough to find a sole hunter in the woods and asking him where the nearest settlement was and then poking him in the head with a spear made life a lot easier for my character to actually have stuff to trade to get some nets.

This character is pretty lucky as well, found a bear but I was stuck behind some trees but I got a lucky shot off and the bear charged at me, except I couldn't see it and I was still surrounded by trees so I decided to climb one only to be interrupted by the bear pawing at my shoulder, managed to wield my spear and beat it in close quarters battle with only a bruised shoulder, took 2 days to carry all the meat cuts to a nearby settlement to smoke and now I pretty much have enough food to last me through autumn and early winter so I can just focus on finishing my settlement and making a huge trap fence.

My biggest issue now is trying to find the foreign traders (without breaking my arm again from climbing) and deciding which item to pay the ridiculous price for my bear fur for or search for some driik towns and hope that one of the shops has a large stack of really good items to trade my bear fur for.
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sluissa

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #175 on: February 28, 2013, 12:21:00 pm »

Bears are kind of weird. Half the time I just don't stand a chance with them, but the other half... well.... let's just say repeatedly stabbing a bear in the face with a knife can be surprisingly effective. In fact, I believe all my non-trap bear kills have been with knives. Not that there are that many... I can only recall 2 off the top of my head.
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Sharp

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #176 on: February 28, 2013, 12:40:23 pm »

Well I did pick custom very easy char and just finished the 'Living in the wild' game course to get the stat bonuses which with a bit of luck really helped, off course karma seems to balance itself because I broke my arm trying to climb a tree in good conditions, low burden and with 80% climbing, but seeing as it was a 17m drop I'm glad it wasn't anything worse.

Spears help vs bears if you have a good skill in them because they have great defence qualities so counter-striking is always possible and you can get lucky to get more hits in, you might be quite lucky with a knife, I lost a battle with a driik maiden when using a knife with one character.... damn her flexible legs kicking me in the head.

Does anyone know if shields block arrows, I haven't found the njerpez yet (haven't been looking either) but I am slightly paranoid about being shot to death by them.
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Robsoie

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #177 on: February 28, 2013, 02:11:47 pm »

As i have read horror tales of winter survival (and fortunately i'm not yet there) and i'm trying to not do anything silly with the character i'm running (no solo raid on a bunch of foreign traders/njerpez/full village this time :D ) , i'm beginning to think about making a food stock in my recently built cellar, roasted is useless for this as food turns spoiled in few days, so i'm going to have to look into drying/smoking/salting recently catched food (as it does not seem to work if you roast them first).

But i'm wondering about the actual time before those kind of preserved food can last before turning inedible.
On the wiki all i could find is that dried food last the longest, then smoked food, and finally salted food that last the shortest.

That's good to know, but it does not tell me exactly how much exact time dried can last, or smoked or even salted, so i can know roughly when to start my stockpiles or when it would be useless to start it (as food turning rotten once winter is coming would be highly waste).

Anyone experienced about the exact durations ?
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FritzPL

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #178 on: February 28, 2013, 02:18:56 pm »

Dried meat is said to last an entire year(maybe more if kept in a cellar)
Smoked meat holds out for, I guess, 3 seasons?
Salted meat, maybe half a year, 3 months - I honestly don't know

Robsoie

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #179 on: February 28, 2013, 02:53:32 pm »

Thank you, that's very usefull to know for my winter preparations
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