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Author Topic: UnReal World - Now on Steam! (3.51 Stable, 29th Jun. 2018)  (Read 175703 times)

Robsoie

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1065 on: June 20, 2016, 04:22:09 pm »

I just noticed, last month a new version of UnReal World has been released, 3.32
http://www.unrealworld.fi/urw_downloads.html

Here's the changelog, mostly fixes and balancing, companions seems harder to get and keep now with the changes and net fishing sounds easier.
http://www.unrealworld.fi/332-changelog.txt
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Tawa

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1066 on: July 03, 2016, 11:52:07 am »

I just downloaded this game for Ubuntu Linux. I try to run it, but it crashes on startup; can anyone help?

When I try the shell script, I get
Spoiler (click to show/hide)
and it kicks me back to the command line.

When I try to run it through the .bin, the window itself opens, but before anything else loads it segfaults.

If it's any help, "init_log.txt" reads:
Spoiler (click to show/hide)
and "audio.txt" just says "start".
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Paul

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1067 on: July 05, 2016, 02:23:31 am »

Are you sure you have the right one for your system? URW comes in 32 bit and 64 bit varieties, and trying to run the 32 bit on the 64 bit without 32 bit libraries will do that.
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Tawa

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1068 on: July 05, 2016, 10:03:22 am »

I tried picking up the 64 bit one to be safe, but that one segfaults on both the shell script and .bin with no other messages.
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Damiac

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1069 on: July 05, 2016, 12:26:48 pm »

That's weird, as one of the patch notes is that a segfault in ubuntu was fixed.  I guess not the one you're having though...

Have you asked at the official forum?
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Tawa

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1070 on: July 05, 2016, 02:07:50 pm »

Nah, I guess I'll head over there. Thanks anyway.
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Mookzen

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1071 on: July 05, 2016, 02:15:10 pm »

I'm really looking forward to the quest update, it's going to be more amazing than amazing.
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Robsoie

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1072 on: October 08, 2016, 08:02:01 am »

Missed that dev post about quest, very big and very interesting :
http://z3.invisionfree.com/UrW_forum/index.php?showtopic=7992

possible release sometime end october

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snow dwarf

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1073 on: October 08, 2016, 09:38:43 am »

So some time ago I got back to this game and do you guys have any tips on hunting, cause I think one of the things that made me leave in the first place, was me being frustrated that I'm only able to kill a squirle once in a while.
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Paul

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1074 on: October 08, 2016, 10:35:31 am »

Walking on higher elevation tiles (hills, mountains) in the overland map are good for spotting large creatures.

After spotting them you have the challenge of actually taking them down. Bow and arrows are good for this. Javelins are good too if you have high spear skill. You will want good tracking skill as well in order to try and track them if they get away. If you stick with a very light load for your hunting trips (bare essentials - knife, ranged weapon, possibly a melee weapon, as light as you can on clothes which depends on season). Leave all the other stuff somewhere you can easily find again to pick it back up. At a campsite or whatever.

If your character is stealthy enough you can sneak up on them, otherwise your best bet is to just shoot or throw at them every time you see them and continue tirelessly following their tracks. The animals do eventually get tired - much quicker if you manage to wound them. Having good speed and endurance stats helps a lot with hunting. Hunting in open areas can be easier since you don't have to navigate the trees, but in those cases you won't be sneaking up on them at all - just running them down. Make sure you start the hunt well rested and alternate between running and walking to keep from getting too high a penalty due to fatigue.

If your character has low speed and endurance you may not really be suited for running down animals. In that case, your best bet is to use traps and fishing and such for food. Trap fences can be highly successful if placed in the right spot. If you find an area that you see a lot of wildlife wandering through and fence it off, you will catch animals.

You can actually run animals down with a melee weapon, it's just harder. They do eventually get so tired that you can catch them with a fast character. I actually had a character run down a stag and kill it with a knife once. He was running around naked with nothing but a knife lol. It was in an open area though so I didn't lose it in the trees.

Be prepared for it to take a while though, and don't expect to catch every one. You'll lose many in the woods, especially if they backtrack and get you confused over which tracks are which.
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ThtblovesDF

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1075 on: October 08, 2016, 12:57:05 pm »

Does the steam version have anything that the normal game didn't have?
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Robsoie

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1076 on: October 08, 2016, 01:24:16 pm »

I found a faq regarding the steam release :
http://z3.invisionfree.com/UrW_forum/index.php?showtopic=6850
Quote
Q: Is there going to be any difference between Steam version and the version downloadable from the game homepage?
A: Not really. The game itself is the same, but Steam version will be bundled with bonus material such as video greetings.
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Paul

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1077 on: October 08, 2016, 01:35:39 pm »

Steam version also gets you the updates quicker (and automatically, heh) and access to the beta branches. The release of the new free standalone versions is delayed a bit, and you can't play any of the beta versions.

As of right now the version on Steam and the free version are the same. Once the new version is out the Steam players will get it faster. Not sure how much faster. If I remember correctly Steam had the beta branch of the latest update a few weeks before the final release and the final release a few days before the standalone was released. Not a huge difference, but it's good to support the dev.
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Robsoie

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1078 on: November 10, 2016, 09:19:05 am »

Completely missed it, but in the end of october, UnrealWorld 1.40 beta1 has been released
Quote
The meat of version 3.40 are the quests and new kind of spells, but variety of tasty lesser cuts are to be found as well.
http://www.unrealworld.fi/urw_downloads.html

changelog :
http://www.unrealworld.fi/340b1-changelog.txt
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Mephansteras

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Re: UnReal World - Now on Steam! (3.30 Patch 1, 9th Mar. 2016)
« Reply #1079 on: November 10, 2016, 10:28:16 am »

Tried it out for a little bit. The quest system seems nice an easy to use. Found a simple quest after just a few minutes of playing and completed it. It was just bringing back branches to the village, so it wasn't too difficult or lucrative, but it was a neat addition.

Still trying to get used to the new graphics of the game, though.
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