KOBOLDS
Kobolds are a race of small, semi reptilian humanoids, found throughtout almost all of Carava. They are generally light built, weaker than a human, but more nimble.
Kobolds are attracted to shiny objects to a small degree, which, when combined with their natural agility, lead to a predisposition to thievery. This in turn has led to their rejection from many centres of civilization, and hence their further descent into theivery for fulfilling their needs.
These creatures tend to live in extended family groups, of between 15 to over 100 members, and live in tunnel complexes called 'mounds'. the young and old alike have equal responsibility, although their actual roles vary according to their capabilities. They are ruled over by a single individual, usually but not exclusively male, who they refer to as the 'chief under the mound' and who is sustained by the other members of the mound.
The mounds themselves have a tendency to ressemble treasure hoards, with a few general purpose main rooms, and smaller side branches leading to individual's hoards. Each mound terminates in a throne room like space, which is home to the 'chief under the mound' and his most favoured.
The tunnel networks of the mounds extend even furher, although the main network is often concealed from the burrow itself behind woven grass barriers which are coated in dirt. Such networks often connect multiple mounds, meaning that kobold tunnels can provide a direct route between many urban areas to those who are friends of the kobolds, or simply brave enough to face the many dangers - mostly the kobolds themselves, as use of traps in a burrow is rare indeed.
The kobolds are often victims of attacks by the moloids, who often use their tunnels as a staging point for surface raids.
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