Rothe purchases the bastard sword, and is surprised by how light it feels in his hands. It is truly a fine work of craftsmanship. When asked for information on it's maker however, the shopkeeper simply shrugs.
Rothe reads through The Skirmisher's Guide:
Tactics. The vital turning point of any battle. With them 100 men may best 1000, and without them lose to half their number. But many fail to realise the applications of tactics in a smaller battle. Bandits may flank travellers, and ambushes are often set by goblins. The trick with these smaller battles is to read the flow of the battle. Constant vigilance is needed, and the ability to read a battle well, for skirmishes change much more quickly than any clash of armies. The key to such battles is adaptability - to change and match your own plans to counter your opponents. An enemy may retreat, singling out a chasing member of the group, who is then surrounded. This is a perfect example. Seize upon even your own weakness, and turn it into success, and all shall be well. [Tactics +1] [Perception +1]
Kim reads a begginer's introduction to magic: Mechanisms:
........ [Magic devices +2] Although the magic actually taught is minimal, as with the mechanics, the combination of the two intruiges you. you gain a much better understanding of how the two may combine.
The shopkeeper goes back into the stores again. After a minute of rustling, he emerges with two staffs, one a sturdy oak staff, and the other mildly resembling a broomstick without the bristles.
'here yous go. Managed to find these out back. You'll have to decide among yourselves who gets which though. As for the rope, I got it here for yous.'Sir Lunnar prays (1+3+1) There is no feeling of response beyond those of a mundane prayer.
Short
Strength +1
Charisma -1
Pickpocket +3
Lockpick +4
Thievery +4
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10 Lockpicks
0g
Bronze dagger
The subterranean races of Carava
Leather armour
Rope (5m)
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Gender: male
Race: half gnome
Background: "short, thats what they always called me" Kris being a half gnome living in human society was never really acsepted him or had any friends for that matter, he never really got along with people. used to steal and get in trouble but then decided that picking locks is much better then risking it with picking pockets at the market sqare.
Description: he's short, slim with dark fuzzy hair and brown eyes a bit musculer because he worked in the sewers. he never really got along with people. used to pick pocket to make a weeks end
Strength -2
Charisma -2
Magic +5
Necromancy +4
Combat technique +2
Mechanics +1
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0g
Introduction to magic : Mechanisms
Lantern
Wooden staff
Wooden symbol of Valhir (stars)
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Name:Charles Elfblood
Race:Human
Physical Description:A thin man with blue eyes and black hair
Background: A necromancer who studied the dark arts because he thought 'don't knock it till you try it' and in his opinion shamans are more of a threat 'let unknown spirits into our minds, sound like a great idea!'. Because he tried nearly every magic professions he has a wealth of knowledge and his attempts at the melee professions mean that he has the counter-style to nearly every fighting style, however his lack of focus mean his body is rather weak, he rarely think things through and people find it hard to talk to him. He is hunting the necromancer because people like him give necromancy a bad name
Paranoia
Eccentric
Strength -4
Charisma -4
Magic +8
Nature +4
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Sasha the Falcon
Shades
80g
Wooden staff / Wooden staff (broom)
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Name:Archmage Joe
Race: Human
Physical Description: mid eighties, wearing a pink mage robe, bunny slippers, a fedora, and wraparound shades (can be changed if no shades are allowed), beard to the waist, staff, falconing glove, falcon.
Background:Joe is an accomplished wizard and falconer. He is magically powerful, but physically weak, and suffers from paranoia surrounding an alleged plot to kill him, something involving megalodons. He seems to be convinced the necromancer is behind the so called attempts on his life. He is noble, but quite unpredictable. He has a close bond with Sasha the falcon, and often holds conversations with himself.
Strength +3
Physical combat +2
Armour use +3
Lunar +3
Religion +1
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40g
Lunar Plate Armour
Lunar shield
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Name: Sir Knight Lunnar
Race: Human
Description: An average looking humanoid wearing a shining black-iron suit of armor. The breast plate has a beautiful hand drawn rendition of a crescent moon.
Background: From a very young age a man has worked within a cult centered around worship of the moon. Due to his years of service he has become inducted into the Protectorate. A more powerful sect of Guardian. Prized for their physical prowess as well as a light understanding of Lunnar miracles. As an up and coming Protectorate Lunnar has been sent to help defeat a major threat to The Crescent Brotherhood.
Half-Chimera
Serpent tail
Wings
Charisma +1
Strength +3
Physical combat +3
Armour use +1
Magic devices +2
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65g
Wooden staff / Wooden staff (broom)
Rope (5m)
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Race: Half-Chimera
Description: Kim is a pale-skinned, dark-haired man with a pair of heads, one with fangs and a tangled mane of hair and the other with a beard and a pair of horns. He also has a pair of warped wings and a serpent springing from the base of his spine, who acts almost like a disobediant child. Kim typically wears a hooded cloak in a futile attempt to hide his inhuman features.
Kim is sociable despite his horrorific appearance. He has found work as a mercenary, due to his (un)natural strength and toughness. Kim hopes to be heroic enough that people ignore his monstrous traits and take him for who he is.
Strength +3
Natural armour +2
Physical combat +3
Tactics +1
Perception +1
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0g
Rusty Sword
Bastard sword
Strategies and tactics: A skirmisher's guide
Lantern
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Name: Rothe
Race: Lizardman
Physical Description: tall and muscular with an thick green scales and a sturdy frame, he has grey stripes running down his back and across his brow ridge, his eyes are gold.
Background: Rothe is an ex gladiator, after seven years of using his thick scales to endure his enemies blows and his superior height and strength to overpower his opponents with heavy strikes from his sword he was granted his freedom. upon returning home he found it razed to the ground and many of the walls were coated in blood, seeking to avenge his fallen brethren he pulled a discarded sword from the dirt and vowed to drive the blade through the heart of the man responsible