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Author Topic: The Age of Fire: A Modern Godhood Game (That's All, Folks)  (Read 124391 times)

Xantalos

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1770 on: April 09, 2015, 09:11:01 pm »

So then.
How's everyone's plans progressing? We were gonna have the meeting this turn, correct?

(IT'S ONLY SLEEPING)
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Digital Hellhound

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1771 on: April 11, 2015, 06:33:14 am »

I have been busy and distracted. I'll try to find time to focus on this soon-ish. It's been in the back of me mind.
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Caesar

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1772 on: April 11, 2015, 07:00:03 am »

I've been a little busy. I'll get to it. ^^
I guess that Jack should be setting up that meeting.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

Digital Hellhound

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1773 on: April 11, 2015, 08:12:21 am »

Oh, Fniff, am I to myself decide the answers to those questions (so the details of the dream and whatnot)? Do I just tell you whose weakness I want to know (it's Jules - come on... or possibly our through-the-door-guest) or...? The many questions at the end of my turn left me with many questions.
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Fniff

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1774 on: April 11, 2015, 08:51:47 am »

Apparently, the best rabbis answer questions with another question.
* Fniff writes down 'possibly a rabbi' in the 'Digital Hellhound' section of his player's handbook
The answer is, you can go as in-depth as you want. If you just want to tell the weakness, go ahead. But if you want to detail the dream, you can do so as well.
Also, I knew your first thought would be Jules.

Xantalos

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1775 on: April 11, 2015, 03:57:38 pm »

To be fair it's probably partly my fault that you got busy, Fniff, what with all those questions I bombarded you with :P
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Caesar

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1776 on: April 11, 2015, 08:26:07 pm »

Let me add a question to the bombardment;

Will you take the role of the character interviewing Red?
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Adding realistic spiders to Dwarf Fortress. (Discontinued.)

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Digital Hellhound

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1777 on: April 12, 2015, 07:48:23 am »

Apparently, the best rabbis answer questions with another question.
* Fniff writes down 'possibly a rabbi' in the 'Digital Hellhound' section of his player's handbook
The answer is, you can go as in-depth as you want. If you just want to tell the weakness, go ahead. But if you want to detail the dream, you can do so as well.
Also, I knew your first thought would be Jules.

You have a player's handbook? Damn, now I have to find out what else you've written about me there.

And yes, well, Jules is a very hateable character. Well done. It takes skill to create such a smug, insufferable, meddling, bastardly... hrnnngh. Grhhn hmmph. Mrghm.

I um also may be faced with too much freedom here re: weakness of chosen douchebag. Could I get some (cryptic) hints/tips/facts to guide me on?
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Xantalos

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1778 on: April 12, 2015, 02:14:25 pm »

Oh, and in regard to my choice (if I can't think of a way to weasel out of it): is it a random fact about Jules or some memory of Matthew's about the last few days that will likely include Jules telling him about things?
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Xantalos

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1779 on: April 14, 2015, 04:32:39 am »

Oh by the way I nominated the game for the Hall of Fame. Go vote for it!
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Xantalos

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1780 on: May 12, 2015, 10:48:48 pm »

So.
We still doing this, right?
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ragnarok97071

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1781 on: May 14, 2015, 04:41:21 am »

Okay, so I tried.

Honestly, I hope I get to eat and run, that would be the more fun of the options, but I get it if I'm not allowed to throw together a hastily-animated abomination on my way out.

I will just be very sads.
« Last Edit: May 14, 2015, 04:53:42 am by ragnarok97071 »
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Fniff

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1782 on: May 15, 2015, 08:52:06 pm »

Okay, just wanted to pop in to remind everyone to get-- Oooh, that is an exciting post...
The first option seems reasonable, but the second option... My GM senses are really tingling with this one. That just has a room of uncertainty where things could go intensely wrong--
Oh my God I just came up with the worst most interesting possible scenario and I am giddy with the idea. Though it would be unfortunate if you don't get your full enjoyment out of the scene... Hrm... Perhaps combining murder and creation might be fun. Hrm. This requires workshopping.
Also, my original intent: guys, we should probably get to work on this again.

Xantalos

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1783 on: May 15, 2015, 09:03:49 pm »

Yes indeedy! IIRC I'd PMed another giant batch of questions over to you at some point. Did you get them?
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XANTALOS, THE KARATEBOMINATION
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((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

ragnarok97071

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Re: The Age of Fire: A Modern Godhood Game (Two Years Running!)
« Reply #1784 on: May 15, 2015, 10:10:54 pm »

Okay, just wanted to pop in to remind everyone to get-- Oooh, that is an exciting post...
The first option seems reasonable, but the second option... My GM senses are really tingling with this one. That just has a room of uncertainty where things could go intensely wrong--
Oh my God I just came up with the worst most interesting possible scenario and I am giddy with the idea. Though it would be unfortunate if you don't get your full enjoyment out of the scene... Hrm... Perhaps combining murder and creation might be fun. Hrm. This requires workshopping.
Also, my original intent: guys, we should probably get to work on this again.

... Blenderize the homeslices and then leave them behind as a fleshsuit that gives powah?

Though jsyk I'd probably prefer it if you DIDN'T kill my pets, yo :<
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