I would like a tour, thank you.
-Peter
((Something more descriptive than "Peter" would be helpful. It took me a moment to remember who you were talking to, for instance.))
"Oh, excellent! Right this way, right this way!"
With that, the spider scuttles over to the other wagons, skitters up the front of the first one, and unhooks something, causing the whole panel to fall outward into ramp. The spider rides the descending wall down before letting go at the last second and bouncing on the ground.
"And here we are! As you can see, each bed is made of the finest silk and
very comfortable."
Glancing inside, the interior of the wagon looks essentially empty except for some silk sacks hanging from the ceiling. Potentially human-sized silk sacks, though presumably you'd have to curl up a bit.
Go-gul seems to understand what he means, and speaks in a crooning voice.
"Treasure."
The voice chuckles.
"Well then, you have come to the right place. Most of the others... they offer services, yes? Warm beds, hot foods, elixers of life, secrets of death... but they will want payment, yes? Very flexible, perhaps, but some want a more... focused approach. More eager to pay off their debts, mmm?"
The shadow shifts, and while you still can't make it out, you can tell that it's staring directly at you with narrowed yellow eyes.
"That is where I come in. I am a procurer of fine things... but such a distinction is in the eye of the beholder, yes? Others come to me for things, and I procure them... using well-paid agents, of course.
If you are interested, I can offer you just such an opportunity- bring me the desired item from the dungeon, receive the promised payment. Simple, no?"
Lady Fox bowed her head a moment, then put on her attractive voice.
"Oh, sorry I startled you! Who might you be? I mean, I just wanted to inquire as to prices...and why you are a talking bird. So fascinating, yes! I bet you make the best potions, right! Even as a bird. You are so very pretty, a very pretty bird, yes you are!
I mean, I'd love to try one...perhaps you could be a darling and let me take one out for a trial run? I mean, you're not short of competition here, and I am shopping around..." She asked coyly.
Action: Above questions. Try to figure out her name and how much she's charging, why she's a bird, and if I can get a free healing potion sample. Use my beauteous charm to get her at ease.
Location: Bubbling Wagon
Emotion: Swindling
[6] She coos as you scratch behind her ears, her expression about as content as you imagine an owl's can get.
"Agatha the Alchemist. Prices negotiable, usually something useful in making more potions. I guess you can have one free one."
She goes and picks a few of the flowers out back, apparently able to use her wings just like hands, and fairly quickly brews you a tall, thin red potion out of them, which she hands you.
"Yes, I would like to come in. You see, I am seeking information on this town and its inhabitants. Would you happen to know any enterprising sorts, as it were? Maybe somebody with a particular interest in property development? Or even just an ambitious mindset? I represent Green Sky Enterprises, you see, and I would like to first acquaint myself with the area and maybe even find somebody to enter a business partnership with."
Speak, gather information.
"Well yes then, here we are," he says, ushering you inside and shutting the door behind you.
The inside is clearly bigger than the outside. Normally you might amend that to say it
looks bigger, but unless half of this place is some kind of mirror trick there's no real debate here. The room itself is circular, with an island in the middle and counters all around the edges. There's two doors leading elsewhere and a spiral staircase leading to a second floor, which needless to say makes the whole thing taller than the outside also. The whole place is red with gold trim, much like the outside.
There's also another rat shuffling some papers around in there, looking pretty much identical to the one showing you inside.
"Ah yes, so here we are, that's my brother and this is our workspace. Here we offer services relating to identification and archiving, and I daresay we know more about the other inhabitants than anyone else.
Ah, as for enterprising sorts, technically everyone's an enterprising sort if they're hanging around here. Property ventures... mmm, can't say I know of anything like that. Ambitious? Oh, let's see, let's see... hm, I think you'll want the shadow broker for that, hard to miss, rather ostentatiously hidden you might say, ho ho ho ho. Mm. Could also try the quartermistress, she's a bit of an ambitious streak now and then, though it's rather specialized. Reinforced wagon, you see, good for storing valuables."
((And since it looks like people are actioning as they create...))
Systar had arrived.
Through his travels he had heard of this place, though tracking down a not-really-a-town that had no name proved difficult. He had used most of his provisions on his way here, and it looked like there was no way he was getting in the dungeon just yet.
Time to look around.
Search the area for any interesting items, preferably something usable as a weapon, but anything, really. Even a big stick or rock would do.
[5] You conclusively determine that this place is unnaturally boring and clean. There's pretty much literally nothing here that isn't an adventurer or caravan accessory. The ground isn't even interesting enough to really vary in height from what you can see.
((And since it looks like people are actioning as they create...))
((Hm... I haven't payed attention so I didn't know we could do that. Well I'll do the same))
Rand walks into the wagon town. Didn't take him long to find since he knew of it's existence before the first wagons even appeared here. "Hm... seems like this'll be a interesting place to turn into my next kingdom. Exploring around seems to the best option." Rand looks around and sees some pretty unusual wagons. Though the one that attracted him most was the shady looking cart. "Guess I'll start there," Rand says to himself.
Walk up to the shady looking wagon. Look at what's inside, and then ask the person here what this wagon is all about.
[6] There's vicious-looking yellow eyes staring directly into yours from less than an inch away and an angry sounding hiss. That's what's in that wagon.
[1] The inhabitant doesn't respond. Either they're offended that you stuck your entire head in their wagon, or they took your exclamation of "WHAT THE-!" as rhetorical.