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Author Topic: Dwarf Therapist (Maintained Branch) v.37.0 | DF 42.06  (Read 999885 times)

Urist Tilaturist

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1950 on: December 22, 2014, 07:28:19 am »

Will there soon be an official update for DT for 40.22?
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lethosor

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1951 on: December 22, 2014, 08:57:05 am »

That depends on when df-structures is updated.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

smjjames

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1952 on: December 22, 2014, 11:05:38 am »

Theres not a whole lot of difference between 40.20 and 40.22, so, hopefully it gets updated soon.
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Hrv123

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1953 on: December 24, 2014, 04:47:26 am »

Come back to DF after like 3-4 years and cant believe how DF is unfriendly without Dwartherapist .   Great tool and hoping to see .22 update soon :)
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Devstorm

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1954 on: December 24, 2014, 07:09:46 am »

Yes. Please update to .22 soon? I know you're all probably quite busy but I do love Therapist. It's so very, very useful.
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lethosor

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1955 on: December 24, 2014, 10:13:58 am »

At least on Windows and OS X, the layouts are identical (this may be true on Linux as well) - download the appropriate 0.40.20 layout from Github, change "version_name" from 0.40.20 to 0.40.22, and update the checksum, which is 0x16beede0 on OS X and 0xec989a28 on Linux. I'm not sure how the checksums are calculated on Windows, but I believe DT should tell you the correct checksum when attempting to connect to DF.
Edit: 0x5497174e should be the Windows checksum.
« Last Edit: December 24, 2014, 10:16:41 am by lethosor »
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

smjjames

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1956 on: December 24, 2014, 10:46:47 am »

Come back to DF after like 3-4 years and cant believe how DF is unfriendly without Dwartherapist .   Great tool and hoping to see .22 update soon :)

I even used it back in 2010. It's not so much that it's unfriendly (well ok, the UI isn't that great) than that DT is better organized and it has added many more features since the 40D days.
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notfood

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1957 on: December 24, 2014, 01:14:26 pm »

At least on Windows and OS X, the layouts are identical (this may be true on Linux as well) - download the appropriate 0.40.20 layout from Github, change "version_name" from 0.40.20 to 0.40.22, and update the checksum, which is 0x16beede0 on OS X and 0xec989a28 on Linux. I'm not sure how the checksums are calculated on Windows, but I believe DT should tell you the correct checksum when attempting to connect to DF.
Edit: 0x5497174e should be the Windows checksum.

It doesn't work under Linux, The Therapist exits on read with unnaceptable size vectors.
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splinterz

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1958 on: December 24, 2014, 02:41:01 pm »

there are definitely some differences in the new version(s) that need to be figured and/or different offsets. (possibly different unit flags, new labors, possible new skill stuff)

so while just changing the checksum may seem to work, use it at your own risk until everything has been properly mapped/discovered.

Naryar

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1959 on: December 24, 2014, 07:52:10 pm »

So can I get Dwarf Therapist 40.19 with 40.20 layout to work with windows on 40.23 by changing version numbers ?

I would try it but it's too late. So i'm just asking if anyone did it successfully.

THAT ARMY CAMPING FIX BUG, MUST UPDATE, MOAR SIEGES

DonPerotti

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1960 on: December 25, 2014, 09:22:47 am »

So can I get Dwarf Therapist 40.19 with 40.20 layout to work with windows on 40.23 by changing version numbers ?

I would try it but it's too late. So i'm just asking if anyone did it successfully.

THAT ARMY CAMPING FIX BUG, MUST UPDATE, MOAR SIEGES

I was actually able to use it for 40.22 i guess 40.23 is the same, despite that it works kind of awkward, showing dwarfs sometimes, and hiding them others, but still better than the in game function.

I forgot i dont have 40.23 checksum where can i find such thing?
« Last Edit: December 25, 2014, 09:28:28 am by DonPerotti »
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This is a C++ program, all craftsmanship is of the shoddiest quality, it menaces with poor code and lack of documentation: Dwarf Fortress Heightmap Translator: https://github.com/CrainFartor/Dwarf-Fortress-Heightmap-Translator

(it takes a .bmp and outputs a .txt with a preset for one of the values of world gen)

splinterz

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1961 on: December 25, 2014, 09:31:21 am »

I was actually able to use it for 40.22 i guess 40.23 is the same, despite that it works kind of awkward, showing dwarfs sometimes, and hiding them others, but still better than the in game function.
work-around/fix for the flag/showing units issue here.

i've done some testing for moods, migrants and caravans, and they seem to be ok. i briefly tested units turned undead and that was also alright but i haven't tested invaders/ambushers/lairs so any other reports would be helpful.

DonPerotti

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1962 on: December 25, 2014, 09:35:56 am »

I was actually able to use it for 40.22 i guess 40.23 is the same, despite that it works kind of awkward, showing dwarfs sometimes, and hiding them others, but still better than the in game function.
work-around/fix for the flag/showing units issue here.

i've done some testing for moods, migrants and caravans, and they seem to be ok. i briefly tested units turned undead and that was also alright but i haven't tested invaders/ambushers/lairs so any other reports would be helpful.

Thanks, i supposed it was just a bug, do you happen to have v 40.23 checksum by the way? or is there anyway to look for it?
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This is a C++ program, all craftsmanship is of the shoddiest quality, it menaces with poor code and lack of documentation: Dwarf Fortress Heightmap Translator: https://github.com/CrainFartor/Dwarf-Fortress-Heightmap-Translator

(it takes a .bmp and outputs a .txt with a preset for one of the values of world gen)

splinterz

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1963 on: December 25, 2014, 09:39:51 am »

I was actually able to use it for 40.22 i guess 40.23 is the same, despite that it works kind of awkward, showing dwarfs sometimes, and hiding them others, but still better than the in game function.
work-around/fix for the flag/showing units issue here.

i've done some testing for moods, migrants and caravans, and they seem to be ok. i briefly tested units turned undead and that was also alright but i haven't tested invaders/ambushers/lairs so any other reports would be helpful.

Thanks, i supposed it was just a bug, do you happen to have v 40.23 checksum by the way? or is there anyway to look for it?
windows:0x549b0acb
linux:0x02ae0bd7
osx:0x4b3b5a3b

DonPerotti

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Re: Dwarf Therapist (Maintained Branch) v.30.1 | DF 40.19
« Reply #1964 on: December 25, 2014, 09:42:06 am »

Again thank you for that i am so used to this tool i can barely play without it
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This is a C++ program, all craftsmanship is of the shoddiest quality, it menaces with poor code and lack of documentation: Dwarf Fortress Heightmap Translator: https://github.com/CrainFartor/Dwarf-Fortress-Heightmap-Translator

(it takes a .bmp and outputs a .txt with a preset for one of the values of world gen)
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