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Author Topic: The Market - Turn 21  (Read 81109 times)

Unholy_Pariah

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #780 on: April 07, 2013, 10:34:30 pm »

i guess i can, ill still have 1 food left at the end of my turn.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Toaster

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #781 on: April 07, 2013, 10:38:49 pm »

Whatcha in the market for?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Unholy_Pariah

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #782 on: April 07, 2013, 10:41:10 pm »

just looked back and i seem to have or will have all your knowledge, ill just feed you for the hell of it and you can pay me back later.

theres always the alternative option though

Spoiler (click to show/hide)
« Last Edit: April 07, 2013, 10:49:56 pm by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

kaian-a-coel

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Re: The Market - Turn 15 (Always accepting new players!)
« Reply #783 on: April 07, 2013, 11:33:37 pm »

Code: [Select]
Health: 10/10
Happiness: 9/10

Conditions: Basic Hunger, Basic Dissatisfaction, >:(, mortal. (age 1)
Perks: Sharp Mind

Possessions:
-1 Plot of Empty Land (3/5)

Inventory:

Knowledge:

Food stock: 2

3* Relax
0* take back stuff from sjm9876
(1 to 3/3*) finish researching IFT
(6 to 6/11) research primitive healthcare


I'm taking your offer of classes GWG, for both halves of AFT (grafting and companion planting).

My bad, it should have been 1.  :P
multiple brainfarts. Must... Sleep... more...
« Last Edit: April 08, 2013, 01:38:35 pm by kaian-a-coel »
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
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RAM

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Re: The Market
« Reply #784 on: April 07, 2013, 11:49:57 pm »

Code: (Character Sheet) [Select]
Player: RAM
Health: 10/10: -0
Happiness: 8/12: -0
Mortality: 9/10: -1

Trait: [b]Keen Eye[/b]: You are a much better explorer than others. You get to draw two exploration cards instead of one when exploring.

Conditions:Basic Hunger, Basic Dissatisfaction, Basic Recovery.

Inventory:
2 Food: -1
Primitive Trinket

Holdings:
Plop of Empty Land (3/5 food capacity, +1 food per turn)
Plot of Empty Land (5/5 food capacity, +1 food per turn. May be exploited once per round.)
1 Plot of Empty Land (5/5: +1)
1 Plot of Irrigated Land (3/5: +1)
Grebin Claim (20 Grebin Capacity)
Medium Tomatunk Claim (250 Tomatunk Capacity)

Knowledge:
Improved Farming Techniques

In Progress:5 Grow food, +2 tattle, -2 tattle


(1 to 6/7*)Grow food
(0*)Give 1 food to Talvara
(4**)Socialise x2
(5*)Prospect.


P.S.
I would be interested in trading away two empty plots for an irrigated field.

P.P.S.
I guess that I would probably join in on the learn-fest, but irrigation, hrmm, just seems like a bit of a waste for everyone to learn it when we can just trade the properties. Still, I suppose that just means that I don't have to teach it to the kids... I will tentatively express interest in learning irrigation next round, but can't make any guarantees.

P.P.S.P.S.
 Ooook, kaian-a-coel's learning proposal sounds more to my liking, but whatever comes Up I suppose...

P.P.P.S.
 Does anyone have a disease?
« Last Edit: April 07, 2013, 11:51:32 pm by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Tiruin

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #785 on: April 08, 2013, 12:47:48 am »

I'm fudging the draw this turn.

Edit: Okay, I'm fudging it again.

Edit2: I am going to continue fudging it until you stop getting bad omens.
Nooooo D:

Some of your players are content with bad omens :S And for those who did start anew, its just like their welcoming hand into reality! D:

Something has happened...
Tiruin pushes the frontier! She discovers a Medium Wampoon Claim (150 Wampoon Capacity) and Nothing else.
\o/




Code: [Select]
Tiruin
Health: 8/8  [Starved 2 Health!]
Happiness: 6/10 (Gaining happiness that would increase your total above maximum simply raises the maximum)

> Is NOT depressed :D

Trait: Keen Eye: You are a much better explorer than others. You get to draw two exploration cards instead of one when exploring.

Conditions:
Basic Hunger: Consume 1 "food" each turn or reduce your maximum health by one due to starvation.
Basic Dissatisfaction: Lose 1 happiness each turn for every 10 points, rounded down, of maximum happiness.
Basic Recovery: Regain 1 lost health per turn, up to maximum.
Mortal - every 10 turns, reduce max health by 1. "I haven't even enjoyed my childhood and-...forget it."

Inventory:
-

Holdings:
1 Plot of Empty Land (5 food capacity, +1 food per turn. May be exploited once per round.)
Medium Wampoon Claim (150 Wampoon Capacity)
Knowledge:
> Improved Farming Techniques

Progress:
-


((May it be known that since Kail has given me his plot of land...here, temporarily, TECHNICALLY, It means I had food then, so no starvation :P Happiness boost thanks to Talvara

Thanks mate.))
(0*) Return belongings to SorcerorKail
Spoiler (click to show/hide)
"H-hey...waitaminute. What about the Tomatunk claim? And the Medium Wampoon Claim? Don't you need that too? Also, I...took my payment for keeping yourlands safe. You wouldn't miss those oranges, right?"
(5*) Prospect
(1 to 1/10) Create Primitive Trinket
(2*) Socialize with Talvara

Must find...can't research. Too much time compared to finding. WHo will my possessions go to? Hmm. There must be a fountain of youth...
« Last Edit: April 08, 2013, 03:47:16 am by Tiruin »
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Sorcerer Kail

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #786 on: April 08, 2013, 01:11:54 am »

Code: [Select]
Name: Barfin
Player: Sorcerer Kail
Health: 10/10
Happiness: 11/11 (Gaining happiness that would increase your total above maximum simply raises the maximum)
Mortality: 1/10
Basic Hunger, Basic Dissatisfaction, Basic Recovery,

Traits:
Nimble Fingers: Crafting items is easier for you. Any "create" action costs 1 less to perform.

Inventory:
Debt to: a1s - 2 wampoon.
2 Food

Owns:
1 Plot of Empty Land (5/5 food capacity, +1 food per turn)

Knowledge:

Diseases:
Actions
(0*) Get stuff back from Tiruin
(0*) Pay for teachings of GWG
(5*) Research Improved Farming Techniques
(4 to 4/5) Research Wampoon Extraction
(1*) Relax

Turin, what happenned to the trinket and coin? I meant all the things I had by "possessions" :P.

Also, anyone with sharp mind willing to research and teach me how to make tools and how to make tools to make tools? Aka work and factory tools. I'll pay back with tools.
Also offering on 2 plots for irrigatted one.
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Tiruin

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #787 on: April 08, 2013, 01:17:41 am »

"Alright, got it...You can get your debt back too, thanks." Tiruin adds a  :P in there for the sake of it. "As for that note, I'm setting off on an expedition. Either I die trying, or find something spectacular out there."



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Griffionday

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #788 on: April 08, 2013, 03:25:32 am »

No point to me trying to grow food this turn is there?
Code: [Select]
Player:Griffionday
Health: 10/10
Happiness: 9/10
Mortality: 9/10

Trait: Big Heart: Your empathy and good bedside manner make you more effective at caring for other people and animals. "Caring" actions are 1 point cheaper, and you receive a bonus to effectiveness depending on the action taken.

Conditions:
Basic Hunger: Consume 1 "food" each turn or reduce your maximum health by one due to starvation.
Basic Dissatisfaction: Lose 1 happiness each turn for every 10 points, rounded down, of maximum happiness.
Basic Recovery: Regain 1 lost hp, up to max, at the beginning of each turn
Mortality:every 10 turns, reduce max health by 1, 0/10

Inventory:
2 Food

Knowledge:

Holdings:
1 Plot of Empty Land (3/5)

In Progress:
2/5 Advanced Farming


(0*)Trade 1 food to a1s for trinket
(3 to 5/5*)Research advanced farming
(7 to 7/30)Research Domestication

« Last Edit: April 08, 2013, 09:05:41 am by Griffionday »
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RAM

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #789 on: April 08, 2013, 03:33:08 am »

Well in theory, if a bounty comes up you could get some food, but ((1+2)/2)Round down= 1? So you would be looking at a lot of effort for a small chance of a small payoff. Drought is a pretty rotten card to get on your first turn...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Griffionday

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #790 on: April 08, 2013, 03:38:43 am »

Well with the bounty I have enough to hold myself over until the next turn.  Besides, this way I can focus on getting domestication.  I feel the town over-relies on farming.
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Talvara

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #791 on: April 08, 2013, 03:42:56 am »

Code: (Character Sheet) [Select]
Player: Talvara
Health: 10/10
Happiness: 7/12 (2old +2soc+2soc+1rlx+1trnkt -1bd)
Mortal 1/10

Trait: Pretty Face (+1 happiness for others)

Conditions:
Basic Hunger, Basic Dissatisfaction, Basic Recovery,

Inventory:
0 food (+1gift(GreatWyrmGold) -1bh)
Trinket (Globe from Kashyyk) Gifted by GreatwyrmGold

Holdings:
1 Plot of Empty Land (2/5 Food Capacity) **Irrigated**

Knowledge:
irrigated fields
In Progress:
(1/5) Research[/b][b] Improved Farming Techniques [/b](Zeitgeist)

(2*) Socialise Anyone is welcome aslong as they're not diseased.
(2*) Socialise
(4* to 1/5) Research Improved Farming Techniques (Zeitgeist)
(2 to 0/7) GrowFood
(0*) Procreate with Greatwyrmgold (if this costs me TA I'll update my action again and take it out of my prepared grow food action.)

Thanks for the food RAM :D, Because you seem to want to socialise I've made sure that you'll have a pretty face to do that with.

Also, GreatWyrm, Just let me know when you want to procreate. the drought might make things a bit unfortunate right now.
« Last Edit: April 08, 2013, 04:46:19 pm by Talvara »
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Tiruin

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #792 on: April 08, 2013, 03:46:40 am »

...Hi again Talvara. Mind if I join in on your weekly parties? Again?
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sjm9876

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #793 on: April 08, 2013, 03:48:53 am »

Code: [Select]
Player: sjm9876
Health: 8/8
Happiness: 13/13
Age: 1

Trait: Sharp mind. Research -25%

Conditions:
Basic Hunger, Basic Dissatisfaction, Basic Recovery, Mortality

Inventory:
0 Food

Holdings:
1 Plot of Empty Land (4/5 Food Capacity)
1 Plot of empty land (5/5)
favour kaian-a-coel

Knowledge: Improved farming techniques
   Irrigation

In progress: Irrigate field (7/15)


Irrigate field (8 to 15*)
farm food (2 to 2/7*)
return stuff (0*)
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

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Talvara

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Re: The Market - Turn 16 (The End of the First Age of Man)
« Reply #794 on: April 08, 2013, 03:51:42 am »

...Hi again Talvara. Mind if I join in on your weekly parties? Again?

Yeah anyone is welcome (sorry I forgot to add the qualifier to the action :) ) just be sure to pat RAM on the back while you're there. hes making the party possible this time afterall
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