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Author Topic: Help, new transform syndrome not working  (Read 716 times)

Spy227X

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Help, new transform syndrome not working
« on: February 13, 2013, 08:03:45 pm »

My new Syndromes are not working...
I've dunked a few [CREATURE_IRON_COLOSSUS]es in lava and they didn't turn into
[CREATURE_STEEL_COLOSSUS]es.
Raws (syndrome):
Spoiler (click to show/hide)
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Is this freshwater or saltwater? Because alternatively you could breed a large amount of crocodiles and unleash them into the waters... indirect genocide.

Putnam

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Re: Help, new transform syndrome not working
« Reply #1 on: February 14, 2013, 12:59:59 am »

Try removing all of the IT_REQUIRES and IT_FORBIDDEN tags. You already have IT_AFFECTED_CREATURE.

Findulidas

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Re: Help, new transform syndrome not working
« Reply #2 on: February 14, 2013, 01:54:32 am »

Im pretty sure that the default bronze colossus cannot infact learn. So it might be the [IT_REQUIRES:CAN_LEARN]
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...wonderful memories of the creeping sense of dread...

Spy227X

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Re: Help, new transform syndrome not working
« Reply #3 on: February 15, 2013, 09:30:42 am »

Im pretty sure that the default bronze colossus cannot infact learn. So it might be the [IT_REQUIRES:CAN_LEARN]
Ok, I'll mod my colossuses to have [CAN_LEARN].
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Is this freshwater or saltwater? Because alternatively you could breed a large amount of crocodiles and unleash them into the waters... indirect genocide.

Spy227X

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Re: Help, new transform syndrome not working
« Reply #4 on: February 15, 2013, 10:28:46 am »

Try removing all of the IT_REQUIRES and IT_FORBIDDEN tags. You already have IT_AFFECTED_CREATURE.
Did that, not working
New code:
Spoiler (click to show/hide)
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Is this freshwater or saltwater? Because alternatively you could breed a large amount of crocodiles and unleash them into the waters... indirect genocide.

kilakan

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Re: Help, new transform syndrome not working
« Reply #5 on: February 15, 2013, 10:35:21 am »

I remember someone saying something before about [CE_BODY_TRANSFORMATION:START:0] with the value being 0 to be bugged.  That when it's zero they tend to alternate between what they are becoming and what they were rapidly or they just don't transform.  Try changing the value to 5 or something maybe?
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Nom nom nom

Bobcanoosh

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Re: Help, new transform syndrome not working
« Reply #6 on: February 15, 2013, 03:19:58 pm »

try changing [IT_AFFECTED_CREATURE:COLOSSUS_IRON] to [IT_AFFECTED_CREATURE:COLOSSUS_IRON:ALL].
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Spy227X

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Re: Help, new transform syndrome not working
« Reply #7 on: February 16, 2013, 11:20:17 am »

try changing [IT_AFFECTED_CREATURE:COLOSSUS_IRON] to [IT_AFFECTED_CREATURE:COLOSSUS_IRON:ALL].
K
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Is this freshwater or saltwater? Because alternatively you could breed a large amount of crocodiles and unleash them into the waters... indirect genocide.

Xangi

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Re: Help, new transform syndrome not working
« Reply #8 on: February 16, 2013, 01:52:00 pm »

try this
Code: [Select]
interaction_irontosteel

[OBJECT:INTERACTION]

[INTERACTION:IRONTOSTEEL]

[I_SOURCE:REGION]
[IS_HIST_STRING_1:forged]
[IS_HIST_STRING_2:into steel]
[IS_FREQUENCY:100]
[IS_REGION:ANY]

[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:COLOSSUS_IRON]

[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_LOCATION:IN_MAGMA]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CLASS:IRONTOSTEEL]
[CE_BODY_TRANSFORMATION:START:1]
      [CE:CREATURE:COLOSSUS_STEEL:DEFAULT]
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A spooky ghost.

Previous mod (34.11):
<<Fear The Night!>>
http://www.bay12forums.com/smf/index.php?topic=103747.0

Putnam

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Re: Help, new transform syndrome not working
« Reply #9 on: February 16, 2013, 01:56:47 pm »

Not sure if those hist strings are a good idea.

Xangi

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Re: Help, new transform syndrome not working
« Reply #10 on: February 16, 2013, 02:28:21 pm »

Not sure if those hist strings are a good idea.
I never had any trouble with them, the worst they'll do is just not work.
Logged
A spooky ghost.

Previous mod (34.11):
<<Fear The Night!>>
http://www.bay12forums.com/smf/index.php?topic=103747.0