Chapter 4: Warchief
Journal of Thrakha'zaguul.
Limestone, 251
The clan builds both the caravan trade depot and the Freelancer's guild. We delve out a storage cellar for Orcish shillings: that is, rusty iron coins. Also delve another cellar for the goods to exchange at the Freelancer's: bounties (totems, blood barrels, large gems) and nautical supplies (pulleys, cloth, booze). For now we will sell mostly totems. Shillings can then be spent at the Freelancer to get weapons and ammo: it is more expensive than we could afford right now. I plan to stockpile the shillings. We will soon use them to pay Raiding Crews at the Raiders' Drydock.
Sandstone, 251
The miners strike Sapphire while digging some workspace near the new great-hall. These most precious gems like Sapphire (and ruby, emerald, and clear diamond) can be used by Dreamwalkers to craft spell codexes. Of course we do not yet have any Places of Power built for Dreamwalkers. Even if an absent minded craftsorc uses them up, our Raiders or Trackers can try to get some more sapphires later. For now: we put them in a box.
The alarm sounds! The watch-wolves have sighted a pack of about 5 slug men. Unlike the simple-minded centaurs, the Slug men are a little more persistent even in the face of our direwolves' Zone of Terror. Firehawk and his militia are called to duty. This is not a great situation because they are all civilians with work-uniforms (hunter, miner, treecutter) and they show up in a random mix of their work and military gear. It works out OK, the wolves help a lot. Our only casualty is a broken jaw on our treecutter. It does not slow him down very much.
Late in Sandstone we recieve another caravan of migrants. No simple country-orcs this time: 4 grim veterans, formerly of the Hex of Tweeting. Chief of their travel-clan is Broken Mind, a mighty Uruk warrior who spurns 'ranged weapons' such as our long hafted spears. She is preferring instead close work with daggers or war-claws. Her leutentant is a skilled Swordsorc named Mavj. Their travelling companions were two deadly gunners: Gamerlord and Cpt Higgs. These gunners both have valuable civilian skills too: Gamerlord the Corsair can use his Seigecraft skill to help Keita run the Freelancer's Guild and Raider's Drydock, while Cpt. Higgs is a grandmaster leatherworker. Also, their aides were two snaga: a glassmaker and a peasant.
We reorganize the military. Firehawk's squad is relieved of woodcutters and miners. In fact he is kept off of active duty, and on the hunt. New uniforms for gunners, archers, and melee are drawn up. Everyone adds one metal mail armor, one lupine-mask, and one cloak to their basic kit. Archers and Gunners are assigned both common rudimentary weapons (recurve bow, blowgun) and an upgraded weapon (composite bow, flachette gun). This works fine as long as it uses the same ammo (arrows, darts). The armory-master will later remove the rudimentary weapons from the individual's uniform as the upgrades become available.
Broken Mind becomes Warchief and assigned to train with Mavj full time. Gamerlord is assigned Sargeant of Gunners, his squad is inactive for now. Scribe Keita draws up a plan to arm our new military. The blood and ash are components for the bloodsteel melee weapons. The sawblades are for a factory, although we need also a couple more anvils. This factory will then allow us to mass produce blocks and also some basic military gear. The daggers are for weapon kits, soon to be used to arm our Raiding Crews.
Timber, 251
The pallisade is now complete, including eastern and western gates. Broken Mind spends most of the month crushing Mavj in the new sparring ring.
Firehawk just took down a giant moose, although he went through two full quivers of arrows on it. I order the melee squad out to finish it off, and make sure that the hauler orcs know that standing orders are: gather refuse from outside. Traders from the home-land arrive very late in the month. Since our only decent crafter spent the whole summer working on weapons all we have for trade are two bins of crappy rock mugs. With luck our Corsairs can swindle some extra profit out of this deal.