Mostly no, but there are ways that don't raise Heat or attach a Wanted For X. (Heat is the stuff that gets on your safehouses and eventually causes non-Fireman raids.)
Community Service is so legal that wanted criminals can't be arrested whilst doing it, but only raises Juice to 0. (If you have Prostitutes, Crack Heads, or other negative-Juice people, this can patch that up.)
What I call "petty theft", taking items found lying around a site, only attaches a Theft charge if an encounter was there to see you take it. It gives 1 Juice per item, up to 200 Juice. This applies to everyone present, provided they've room. Theft in this manner, even if you get seen, doesn't add Heat.
Vandalism tends to attach a charge no matter how you do it. That said, nobody really cares enough to track down the vandal: no matter whether you were releasing genetic animals, spraypainting sites, or Making Graffiti, you won't get raided for it. You can safely rack up hundreds of Vandalism charges, though they may make life more difficult in court--I'm not familiar with how charge-severity works in LCS. (Smashing machinery is a very quick way to Juice up to 100 or so.)
If you have military weapons/armor and decent training to go with, killing CCS members at their safehouse is a risky but Heat/charge-free way to Juice, all the way to 1000.