Turn 9: The Dwarves
You arrive at the dwarven hold. There are signs that a battle recently occured outside of its gates, with the dwarves cleaning up the mess, bringing their dead into their catacombs, and burning those of their enemies. You cautiously approach, ready to leave if things turn dangerous for you. Some of the dwarves notice you, most raising their weaponry warily, a few lighting torches, just in case, with the remaining hurrying to their fortress on their bears. One of their leaders they fetched from their fortress approaches upon his grizzly bear. He stops around 20 yards away from you, shouting "What is it you are doing at Mamgozugog, hydra? Speak quickly, or the archers will fire into your body, which will kill you. Yes, we do know all of your kind's weaknesses."
Mamgozugog is a influentual city-state in the 3rd Dwarven Empire, which has the technology of the late Iron Age (which I think is the area between Pax Romana-the End of the Roman Empire). It is a militaristic state that has over 1/2 of its population in the military, with the other half supplying the military with food, weapons, armor, and other supplies. It tamed the bears of its original location long ago, but was forced away from there durring the fall of the 2nd Dwarven Empire. It settled in this area durring the chaos afterwards, and fought for its survival against the elves and the humans that had settled here at an earlier time. It gained an extreme amount of wealth from raids durring that time, and through conquering and taxation durring the past years. However, it has some major problems with theivery. They have not taken care of this, due to its conquered enemies begining to rise up against their rule. They know a large amount about hydras, due to being in conflict with them in their previous location.
Mounts
Ponies:1 Large Wolves:10 Bears:17
Roll:17
Structure
Socialist:1 Democratic:5 Multiple Kings:10 Militaristic:15
Roll:16
Theiving Problems
Major:1 Mid-level:5 Minor:10 Solved:15
Roll:2
Wealth
Extreme:1 Major:5 Mid-level:10 Minor:15
Roll:2
Technology
Stone Age:1 Bronze Age:5 Iron Age:10 Dark Age:15 Renisance:20
Roll:14 (Pax Romana-End of Empire)
Population Capacity
1000xroll Roll:11 =11000
Population
500xroll Roll:16 =8000
Military
400xroll Roll:11 =4400
Relations
Has Conquered:1 Conflict:10 (10-12 Revolt 13-14 War) Peace:15
City#1:12
City#2:11
City#3:8
Retreat#1:17
Retreat#2:15
Attitude towards Hydras
Kill-on-sight:1 Cautious:10 Welcoming:15
Roll:11
Listen, there hasn't been much participation from many people here. Of the players that actually posted, there have only been 3 that have made more than 2 posts over the past (nearly) week. And of those that posted, there was barely enough to make this turn. Are you people not that interested anymore? Do you not like my GMing style? Or is it something else? Any response should must go in the OOC thread that I have linked in the first post.
Anyway, normal rambling: you are walking on ice here. Thin ice. Very, very thin ice. Might want to be careful with what you say. And yes, I will be using the DF dwarf language.