As Charlotte moved away, Adrien, in the meanwhile, tossed his magical phasing hatchet of doom at the spearman on the other side of the room!
Hit: 92+15-12 = 95
Hit roll: 76, hit!
Damage: 12+1-5 = 8dmg
Derick moved to east as Ami went into the doorway and bapped Gregor's face with her staff, bringing him back to the world of life.
10+6 /2 = up to 8HP restored
Sterling went behind her, ready to jump into action. Meanwhile, Henry flung a fire ball at the cracked wall, damaging it.
13-0 = 13dmg
Daniel moved past Sterling, his treasure senses still tingleing.
~~Enemy Turn!~~"Goddamit where did that thing come from? Seen it?" The soldier asked the bandit close to him, but the axeman shook his head.
"I better move away from that damned wall..."In the meanwhile, Bandit A again attacked Gregor, who just got revived. But he missed! Gregor decided to counterattack; he plunged his spear into bandit's chest, wounding him.
Then the archer behind Bandit A launched another arrow at the spearman - barely scratching him. The mage and fighter reinforced the entrance hall group, though.
Hit: 79+15-14-10-5 = 65
Hit roll: 72, miss!
Gregor counters!
Hit: 96-15-6+10+5 = 90
Hit roll: 35, hit!
Damage: 11-1-3 = 7dmg
Hit: 99-14-10-5 = 70
Hit roll: 25, hit!
Damage: 10-6-3 = 1dmg
"Ahhh, right, here it is." With a smile, Bores moved to the door, put the key into the hole, and turned said key - the door was unlocked with a loud click.
~~Player Turn 4~~
Mercs:
Adrien: 20/20
Ami Storm: 17/17
Charlotte Braxis: 17/17
Daniel: 18/18
Derick: 18/18
Gregor von Hexham: 7/20
Henry: 17/17
Sterling: 20/20
Enemies:
Bandit A: 17/24
Bandit B: 24/24
Bandit C: 24/24
Bandit D: 24/24
Bandit E: 24/24
Fighter A: 23/23
Fighter B: 23/23
Archer A: 20/20
Archer B: 20/20
Archer C: 20/20
Mercenary A: 21/21
Mercenary B: 21/21
Mercenary C: 21/21
Soldier A: 22/22
Soldier B: -4/22
Soldier C: 14/22
Soldier D: 22/22
Knight A: 22/22
Mage A: 22/22
Mage B: 22/22
Bores: 23/23
Arinne: 24/24
Obstacles:
Cracked Wall (Outside): 7/20, 5DEF
Cracked Wall (Middle): 20/20, 5DEF
Cracked Wall (Top-right): 20/20, 5DEF
Cracked Wall (Top-left): 20/20, 5DEF
Door (Left): 40/40, 5DEF
Door (Top-right): 40/40, 5DEF