Name: Harkynia
Description: Human nation rules by noble families, with tip of steam technology and philosophers of nature. It does focus on developing its technology but advance occurs at random rate. Architecture will change with time but nowadays most buildings are built of wood, and often covered in black and white paintings presenting scenes of daily life and glorious events.
Stats:
Total food: 12/25
Total IC: 5.8+10%
Resources:
Coal (3) Town [5/20 Population. 5food, 5 IC]
-4 Villages [1 Population, 5 food 0.2 IC ]
-3 Colonies [1/5 Population, -1 food, +Coal(3) ]
Units: 3
1 Light Cavalary [1]
-[Town/Village/Colony recruited] (Choose wisely, as the pop unit maintaining the troops can't work)
2 Archers [2]
-[Town/Village/Colony recruited] (Choose wisely, as the pop unit maintaining the troops can't work)
Resources:
4 Coal Deposits [2]
Traits:
3pts - Non-aligned Magic Users: Rare, but very powerful. They keep their secrets to themselves but lust for riches and knowledge. Therefore anyone can hire some as mercenaries.
6 pts - Exotic Knowledge: Steam Engines. While first of those engines were developed for entertainment and shows, their potential usage in production was quickly discovered. That technology is still rather undeveloped but greatly boosts industry(+10% IC/per pop?). Still, its not used in transport. It could be improved by spending extra funds on it.
2 pts - Philosophers: Nations receives random boost in developing exotic knowledge(not necessarily steam). However unlucky roll might lead to lack of development for some time, as philosophers will start believing false ideas, and criticize right ones.