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Author Topic: Build A Village: The Orebaron of Alucard  (Read 101341 times)

RAM

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Re: Build A Village: Lordsmiths and wordplay
« Reply #255 on: February 20, 2013, 05:57:13 pm »

I see no problem with a combination bathhouse, orgy hall, outhouse, and birthing pit.
I see one, namely the bath-house, I fear that it may not be compatible...

Meh, lets just have a refuse pit catapult, the goblins can take whatever they want from it before it fires...
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forsaken1111

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Re: Build A Village: Lordsmiths and wordplay
« Reply #256 on: February 20, 2013, 07:58:47 pm »

I see no problem with a combination bathhouse, orgy hall, outhouse, and birthing pit.
I see one, namely the bath-house, I fear that it may not be compatible...

Meh, lets just have a refuse pit catapult, the goblins can take whatever they want from it before it fires...
No reason they can't bathe in filth. You guys wanted to be filthy goblins after all.
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Aseaheru

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Re: Build A Village: Lordsmiths and wordplay
« Reply #257 on: February 21, 2013, 09:50:05 am »

but what if it's a Monday and the trash is collected Fridays? AND you cant put it outside.
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kopout

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Re: Build A Village: Lordsmiths and wordplay
« Reply #258 on: February 22, 2013, 04:33:36 pm »

Is it just me or is evil lincon taking a long time to update?

And yes I put dog poop in the kitchen trash but I burry it deep and its only there for a day befor it gets transfered to the outside colection bin(which then gets emptied once a week).
« Last Edit: February 22, 2013, 04:35:26 pm by kopout »
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Aseaheru

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Re: Build A Village: Lordsmiths and wordplay
« Reply #259 on: February 22, 2013, 04:56:24 pm »

we CAN dump sand and such on it...
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Gotdamnmiracle

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Re: Build A Village: Lordsmiths and wordplay
« Reply #260 on: February 22, 2013, 07:20:51 pm »

we CAN dump sand and such on it...

How about the pit gets filled with filth as we generally progress. The GM will decide. Christ.
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forsaken1111

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Re: Build A Village: Lordsmiths and wordplay
« Reply #261 on: February 22, 2013, 07:58:34 pm »

I propose that we spend 8 more pages talking about shitting in a pit.
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RAM

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Re: Build A Village: Lordsmiths and wordplay
« Reply #262 on: February 22, 2013, 08:38:20 pm »

We should install high-pressure water-jets around the pits, to automatically clean everything as it leave the pit.
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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Gotdamnmiracle

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Re: Build A Village: Lordsmiths and wordplay
« Reply #263 on: February 22, 2013, 08:40:36 pm »

I propose that we spend 8 more pages talking about shitting in a pit.

Please. Let's.
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RAM

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Re: Build A Village: Lordsmiths and wordplay
« Reply #264 on: February 22, 2013, 08:59:33 pm »

We have yollars already. A self made currency would be worthless outside our camp, and with so few people we have no need for it.
It wouldn't be worthless outside of our camp if we were willing to trade it.
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

raptorfangamer

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Re: Build A Village: Lordsmiths and wordplay
« Reply #265 on: February 22, 2013, 09:32:32 pm »

And so, bay12 found another discussion worthy of the king of the 'how many arms should this thing have?' and even the kingdom of 'needs more brains!'
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RAM

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Re: Build A Village: Lordsmiths and wordplay
« Reply #266 on: February 22, 2013, 09:53:22 pm »

We need to produce some water-vessels. Lets start by carving some wooden ones...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Aseaheru

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Re: Build A Village: Lordsmiths and wordplay
« Reply #267 on: February 22, 2013, 10:54:20 pm »

We have yollars already. A self made currency would be worthless outside our camp, and with so few people we have no need for it.
It wouldn't be worthless outside of our camp if we were willing to trade it.
It is not needed. if we DO make it then it will still be worthless.
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GreatWyrmGold

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Re: Build A Village: Lordsmiths and wordplay
« Reply #268 on: February 22, 2013, 11:06:42 pm »

And so, bay12 found another discussion worthy of the king of the 'how many arms should this thing have?' and even the kingdom of 'needs more brains!'
We really do need more brains; then we wouldn't be so stupid!

Currency isn't worth making until we exert enough influence to make it worth something. Water vessels sound good.
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RAM

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Re: Build A Village: Lordsmiths and wordplay
« Reply #269 on: February 22, 2013, 11:11:33 pm »

But we start our currency early so that it will be well established once time comes that we can make good use of it.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
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