Turn 11:Site:It's getting dark quickly so you conscript the returned goblin scout into helping you make a fire, you give Monty your hat. He's is annoyed that he can't get straight to using the remains brought back by the human scout to dress up the shrine.
You light the fire using your smith powers. Also known as the flint set you brought but never mentioned. It was there all along of course.
The human miner digs up a chunk of Hexium. They ask you if they can stop mining now.
The roof goes up on the roundhouse. It isn't the greatest feat of construction, it won't protect you from rain. I suppose that's what you get for having inexperienced goblins design a building. It also explains the speed things are going at. It looks like wood production means that it is going to take 3 turns to put the walls up even with three sets of hands.
The humans working on the tree say they are prepared to work until the walls are up, they'd prefer to have walls to protect them.
Inventory:5 Yollars (it's currency)
1x Pickaxe
1x Shovel
1x Axe
1x Saw
1x Hammer
1x Anvil
1x Bellows
1x Knife
2x Spears
1x Flint set
17x Stone (+3/-3)
4x Wood (+4/-8)
1x Hexium (+1)
Tasks:Roundhouse Walls 2 Turns to go (8 wood per turn) Warning, wood supply means construction will take 3 turns.
Population:Monty (Human Priest)
Gargle (Goblin Shaman)
4x Humans(1 male 3 female)
4x Goblins
Settler's Wants:Monty would like some bones to spruce up his little shrine.
Gargle needs filth some filth to get the pit up and birthing.
Avatar:Experience is gained by doing stuff in general.
Level: 1
Experience: 21/100
I was in a bit of a rush so no bolding.
Informative post.Alright, this could be the last update for a while. I'll be moving and I don't know how much spare time I'll have, both in the next few weeks and after.