Turn 1:Site:You have arrived at the site of your new settlement,
Alucard. It's goblin backwards don't you know. The site is in a
mountain pass at the end of a small road that splits off from the main road through the mountains. The road through the mountains is a minor
trade route and sees some use. You have marked the site as your own with a
banner of your colours with a
hammer in the centre (due to your smithing abilities).
You are
Yoick Burnsword and you are the almighty
Lordsmith. With the powers of both
smithing and
lording on your side it is no wonder you were chosen by the group to be the
leader. As a smith you made sure to bring an
anvil and
bellows along.
Speaking of your group, it is made up of
Both Goblins and Humans who have united under the banner of
Fellhawk, the
lord of death.
Fellhawkhas charged you with creating a
settlement to house his
followers.
Fellhawk wishes his
followers to join together instead of living in the cities of other lesser gods, or worse, men. As your
settlement grows more
followers will join you, be them
goblin, men or that of
another race.Your current group has a few notable people.
Monty the human is the
self appointed high priest of Fellhawk.
Gargle is the
Goblin shaman responsible for managing the
goblin birthing pits, once they are created that is. The rest of the group have
no skills.
Inventory:5 Yollars (it's currency)
1x Pickaxe
1x Shovel
1x Axe
1x Saw
1x Hammer
1x Anvil
1x Bellows
1x Knife
2x Spears
Tasks:Settler's Wants:Monty wishes for you to construct a shrine to Fellhawk until something more fitting can be built.
Gargle needs filth and a hole to create the birthing pit.
Avatar:Experience is gained by doing stuff in general.
Level: 1
Experience: 0/100
You can name people on the condition they've done something important. 30 names to remember is not fun for me.
I did some compromises here and there but it's mostly the Goblin suggestion.