Turn 9:Site:The goblins finish the supports for the roundhouse. They'll do the roof next (3 turns 16 wood)
The
Goblin with the
hammer asks you why you have a
blue animal on your head. You tell him it's a
Human thing, a sign of authority, it's called a
hat. The
Goblin nods in agreement, seems like something
Humans would do. The
Human with the
pickaxe tells you that's
wrong, you both tell her to
shut up.The birthing pit is ready!Gargle says they need
filth to get it going.
Guts, rotting stuff, that kind of thing.
It looks like the sun has begun to set.It occurs to you that you don't have anything to
eat. You hope one of the
scouts bring something back. That sure would be helpful.
Stream(south):The
Goblin scout considers yelling out for help. It doesn't seem worth it now though, it won't take him long to drag this thing back to the
village.East:The
Human scout circles back around and takes what is left of the hat.
Bones could be useful.
Inventory:5 Yollars (it's currency)
1x Pickaxe
1x Shovel
1x Axe
1x Saw
1x Hammer
1x Anvil
1x Bellows
1x Knife
2x Spears
19x Stone (+3)
12x Wood (+4/-8)
Tasks:Roundhouse Roof: 3 turns to go, 16 wood needed(5 per turn + 1).
Population:Monty (Human Priest)
Gargle (Goblin Shaman)
4x Humans(1 male 3 female)
4x Goblins
Settler's Wants:Monty would like some bones to spruce up his little shrine.
Gargle needs filth some filth to get the pit up and birthing.
Avatar:Experience is gained by doing stuff in general.
Level: 1
Experience: 21/100
I went ahead and made them put up the supports for the roundhouse. I forgot to mention the whole night thing and it seems like you'd want to sleep under a roof.
I also never explained food. Each villager will need 3 units of food per meal. They prefer 2 meals a day but can live on 1. I forgot to give you anything to carry water in which is a pretty big oversight so as compensation no one has to drink until tomorrow.
Informative post.