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Voting closed: July 28, 2013, 09:40:58 pm


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Author Topic: Operation Archangel- Modern Role Playing Game *Accepting New Members...Still*  (Read 28631 times)

Rolepgeek

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Re: Operation Archangel RPG *NEW PLAYERS WELCOME*
« Reply #330 on: April 21, 2013, 01:10:54 pm »

((Well. Shit.))

Patricia stared at her companions. "Well. Wonder what happened to Goldmann." She brought her pistol out, and looked around. "Let's go find the guy he was talking about, I guess." She heads out, waving for them to follow her.
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AlleeCat

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Re: Operation Archangel RPG *NEW PLAYERS WELCOME*
« Reply #331 on: April 21, 2013, 02:56:30 pm »

Name: Jessica Torrez
Age: 23
Equipment:
HP:
Int: 10
Str: 6
Agi: 14
Skills:
Advantages: Quick: Jessica is remarkably fast and light on her feet, which can make her a tough target to hit, and helps her get to places others would have a hard time reaching, as well as helping her close distance with far away targets in relatively short time.
Disadvantages: Shifty: Jessica has a hard time keeping still, and as a result, will get irritable if she doesn't have anything to do. Curious: She can also get distracted from small tasks easily, and will always investigate something if she deems it more interesting than the task at hand, most times to the ire of her superiors.
Perks: Close Combat Specialist: Jessica prefers to get up close and personal, using her speed and agility to close distances quickly, and preferring shotguns and pistols to more traditional rifles and such.
Quirks: Hydrophobic: Jessica cannot swim, and in fact fears the water so much that even being on a fairly large boat terrifies her.
Bio: As a teen, Jessica's parents were brutally murdered on the streets of Toronto. With no home, and no relatives to stay with, she took to the streets, using her speed and quick wits to stay out of trouble. By the time the freaks hit, she knew the city like the back of her hand, and therefor was able to survive quite handily, until she wandered into a werewolf den. Fortunately for her, the area was also about to be cleared out by Archangel forces, and she survived with barely a scratch. The same could not be said for half of the Archangel team that saved her. Not one to sit idly by, and feeling partially responsible for the deaths of several Archangel agents, she immediately volunteered, wanting to put her survival skills to good use.

Stirk

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Re: Operation Archangel RPG *NEW PLAYERS WELCOME*
« Reply #332 on: April 21, 2013, 04:28:00 pm »

Spoiler (click to show/hide)

Your just buying breakfast. This isn't exactly something you need to have hurried purple prose with. If it would help, I could just give you a breather mission next, like capturing sentient stuffed animals or something. Someone has to do that, after all.

-------------------------

"Nope. Just need your name" the man said, as he scrolls something on a tablet. "I get a picture of you, subtract it from your account, and done. Fraud is heavily punished, so its not like we have to have a lot of security. Say cheese!" he continues, raising is tablet and writing something down. "Alec Rowe, right? Twenty-six credits left this month. Have a nice day!"

You return to your room with your foodstuffs, carefully cradling them as you go through the winding hallways. Many of the turns where marked by strange doors like your own, helping you navigate a little easier back. You open your own strange door and enter the main room, seeing everything as you left it. Helena and Tommy were playing a different game now, with the crumpled up garbage left where they had it. Otonashi was walking out of a room connected to the main room, with a styrophome cup of noodles in his hands, eating as he walked. Seeing the food in your hands, he stopped for a minuted, swallowed his noodles, and spoke to you. He gave you directions to the kitchen, telling you you can use wherever you find for storage.

You enter the room and look around. It looks like a brand-new kitchen, with a variety of tools that can be used for cooking. The only thing that looks to be used was the microwave, which had splatters of food over the inside. You find a refrigerator to store the food. The refrigerator was decorated with pictures, some of people you recognized. The pictures had several of your squad on it, usually doing poses with people you don't recognized. One of the picture has the whole squad posing with their weapons, a man you don't recognize standing to one side. You open the fridge to find only a few leftovers, placing your bacon on an empty shelf after getting a meals worth out of it. You put the eggs next to them, taking out a few for the meal, putting the potatoes in an empty cupboard next to the fridge after taking a few of them.

You activate the electric stove and make your meal, using some unused pots and pans to cook them. The dishes had to be washed first, as a thick layer of dust had surrounded them. The meal turns out great, better then expected. The bacon had been well seasoned, with large chunks of pepper and other spices already on it. The hash browns turned out pretty well to, they where soft and strange shaped, but had a good taste when you added a little salt. The eggs had some good taste to them as well, and complemented your other food perfectly. After you finish eating, you clean your dishes. The meal fills you up well.

What do you want to do now?

----------------------------
Spoiler (click to show/hide)

Quote
((Well. Shit.))

Did you think I brought back all these characters to make the mission easy?

--------------------------------------

Your squad begins to follow you out the round door, a bullet hits the spot next to you. Colt quickly shoots the man who fired the bullet, sending him slumping down as the rest of the team goes through the door. The communicator comes up, a little fuzzy, as you hear Scout's voice. "Heads up. I just got some intel about the place. It was an old cold war bunker and missile silo, with enough housing for a hundred people. Over the last week, satellite footage has shown several vehicle drop offs, the place is probably filled with troops by now. Watch your step...."

Ahead of you, Charlie pokes his head up the spiral ladder to the next floor, spit-polishing a bit of the stairwell as he pulled off a bar, using it to see around the corner. "Looks like they holed up every floor from here to the top. Any idea on how to get out of here?"

Any idea how to get up?

----------------------

Spoiler (click to show/hide)

You stretch as you wait for landing. You had just spent a restless week in the back of a cargo helicopter between a box of bullets and a crate of potatoes, giving you only a few feet to do anything. They had given you a laptop, which couldn't connect to the internet, for you to entertain yourself with, and you managed to get a few downloads when you flew over a town. A cramped, boring ride overall.

One of the workers came back here and told you to buckle up for landing, as the helicopter begins to descend. A few minutes later, all the doors open and the same worker told you to get out. The back of the helicopter had opened, and workers had wasted no time grabbing the contents of the helicopter, removing them like ants. You exit the helicopter from the back, finding yourself in a large room, with an open roof closing like a book, snow falling through and evaporating when it got near the entrance. The room was mostly cement with some iron beams, making it look like a garage of sorts.

You feel a tap on your shoulder, turning around to see a man waving to you. He was a little taller then you, with dark hair and eyes. He was wearing a dark camouflage uniform with random patches of other colors, with a single patch on his right arm with angel wings on it and had a rifle on his back. "High. I'm Drake Duboise, commander of Hydra squad. You Jessica?" he asked casually.

How do you greet him?
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Rolepgeek

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Re: Operation Archangel RPG *NEW PLAYERS WELCOME*
« Reply #333 on: April 21, 2013, 05:23:38 pm »

Check everyone's ammunition and armaments. Time for me(the player) to enter bad-ass tactical mode.
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AlleeCat

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Re: Operation Archangel RPG *NEW PLAYERS WELCOME*
« Reply #334 on: April 21, 2013, 05:36:43 pm »

"Yeah, I'm Jessica. Most people call me 'Cat', though."
Jessica takes a look around the hangar.
"Hm... Much more spacious than that stuffy training facility. Nice to be able to stretch out."
She stretches out her legs, doing a few warm ups.
"Listen, I've really gotta go for a run. *mockingly* I'll go slow so you can keep up."
Motioning for the commander to follow her, she starts running a few laps around the hangar, trying not to run into any workers on the way.
« Last Edit: April 21, 2013, 05:38:34 pm by AlleeCat »
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Xanmyral

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Re: Operation Archangel RPG *NEW PLAYERS WELCOME*
« Reply #335 on: April 21, 2013, 05:43:20 pm »

[I was meaning more for future posts than the current, where it would be more noticeable, such as if Alec's in another mission. Nah, you don't have to give a breather mission, just wanted you to know that there may be larger-than-usual gaps between my posts, or they may seem hurried.]

Ah, so that's how it works. Alec counted himself fortunate for that, him preparing to be directed to one department to see if he needs to pick up physical tokens to pay, only to be directed to another, then another, then another... He's not a fan of bureaucracy. Either way, Alec nodded when his name came up, thanking the man for the business done. Carrying the food back with him to the room, he noticed several strange doors akin to his own squad's. Must be other squad rooms, although he's curious as to why the distinction. They're noticeable no doubt though, and they help him find his way back.

Tommy and Helena still seem to be glued to their games, although seemed a different one played. Alec gave a greeting to Oto when he saw him, then thanked him for his directions towards the kitchen making his way there. It didn't take him long to squirrel the food to where he figured it would belong, everything in the kitchen appears underused. Except for the microwave that is. Seems he's not the only one in the "not too confident in his cooking abilities" boat. Alec saw the pictures but didn't give much mind to them, focusing on trying not to burn anything or get anything wrong in the cooking. Can't be that hard, right?

Seemed it wasn't, everything turned out better than expected all in all, Alec figured. But as he was cleaning up after himself, the pictures drew his gaze again. He had a hunch of an idea, and inspected the photos better. Alec counts the number of pictures, as well as the date that they've been taken if applicable. He notes how many people are in each photo, as well as who, to see if there is any number of consistency. He figures these to be squad photos, probably from big events in the squad's history. Alec's curious to see how long some people have been in the squad, as well as how quickly people are changed, if such a thing could be determined by these photos. He can only guess that Helena has probably been in the squad for a while, based upon her... In general really, although he has less of an idea with everyone else.

Stirk

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Re: Operation Archangel RPG
« Reply #336 on: April 21, 2013, 07:26:37 pm »

Spoiler (click to show/hide)

Everyone looks at their weapons and armaments, searching over themselves. "Aside from my normal munitions, I have a two hundred round clip of uranium rounds, for piercing armor. I also have two frag grenades." Charlie said, checking over his stuff and taking the chance to reload. "...I got ten special rounds. Not sure what they do, and ain't got a chance to try them out, some girl traded them to me for food. I haven't needed to eat yet, so I thought it was a good deal..." Colt said, showing you the bullets. There where several of them, each of different sizes and shapes, unhelpfully marked with a small symbol.

Wary of the time, your teammates start to pitch ideas. "We could jus' go around" Colt suggested, quickly wary of the time limit forced on you. "We could try to get out the same way that crazy fellar did, so we don havta fight through an army." "Or that could just waste or valuable time. That bastard set up something that will kill us if we don't hurry. Should have killed him when we had the chance..." Charlie bursts in, "We have to fight, and we have to be quick about it."

Any ideas?

--------------------
Spoiler (click to show/hide)

Drake puts his hand to his head, confused, then laughs as you start to run. "I would join you." He said, still laughing, "But we have a group of impatient children waiting for us. Comon', lets go." he continues, motioning for you to follow, as you start your lap. He leads you through  a door, a large steel thing that opens with a *Woosh* as you enter the building.

You enter into a small hallway, which leads into an average size hallway. Doors line each side of the hallway, with people walking in and out, to and fro, and generally running everywhere through the hallway. You follow Drake as he leads you through a winding series of hallways, eventually leading into a large hallway. It was about the size of a highway, with hundreds if not thousands of people walking in crowded masses, several forklifts and other equipment is also seen. People of every kind walk, archangel soldiers with guns on their back and holsters, maintenance crews with hardhats and tools, workers with clipboards and sandwiches....In any case, you pass them all, eventually turning into a different, smaller hallway. After going through another maze of hallways, Drake stops in front of a heavy door. A blue, multi-headed dragon was carved into a heavy wooden door, with the words "Hydra squad" engraved similarly above it, painted black.

Drake opens the door, motioning for you to come in. "Class, say hello to Cat." Drake says as he makes a waving motion with his arms.

How do you greet your squad?
Spoiler (click to show/hide)

You go over to look at the pictures. The first one you notice is of Otonashi. He was hugging a young woman with blond hair and a rifle on her back with one hand, the other behind his back as always. Behind him, a young man was holding up bunny ears above Otonashi's hat. On his other side, a separate young man was posing with his pistol like he was in an action movie. They where all smiling happily. A little separate from them was a man with dark hair and blue eyes, he still seemed happy, but a little awkward and not as close as the others. In the background was a dark door marked "Squad Noir". It was marked just after the troubles started.

The next pictures that caught your eye where a series. Tommy and Helena where shown in all of them, usually standing close together. They started in an old picture, from right after the troubles started. A large man, as large as you if not bigger, was standing in the middle, holding up a chair with Helena on it as Tommy sat on his shoulder. A woman with long hair and glasses was on their right, leaning on the man in the middle as if he was a wall. The picture next to it was a close up of a man's face, probably the guy taking the picture last time. He had brown hair and catlike eyes, from what you see of the picture. In the background, you can see the words "Squad Phoenix", written above an anime-style phoenix. The next several pictures show the people in squad phoenix posing in front of dead freaks, as if they where a deer or a fish. There was some large freaks, notably a small dragon that the whole squad was able to sit on, a group of shark-like mermaids, and what appears to be bigfoot, jokingly pixalated as the squad pretends to look for it. You notice in all of these that Helena only has one pistol holster, apparently not using two submachine guns yet. The next picture chronologically was different. The squad, including the man taking the pictures, was sitting around heavily wounded. Helena was not present in the picture, though Tommy was holding a wounded shoulder. The big man had lost both of his legs, still bleeding, as the woman tries to mend them with a white bandage, herself missing her right arm. The picture taker was holding his chest, blood was dripping out of his mouth. While they where all injured, they had all attempted a smile, some more successful then others. They where in a desert, and the camera was at a slight angle. The next picture was a reverse of the first picture. Helena was standing in the middle, holding a wheelchair with the large man on it, with bandaged feet. Tommy was leaning on Helena as if she was a wall, a small bandage on his arm. The woman was sitting down, laughing happily. The picture taker had intercepted this picture by taking himself close up on the side, a bandage covering one eye and over what you can see of his torso. Everyone is smiling happily again. The next picture of Helena and Tommy is the two of them in what looks like a school uniform, their fingers in a V for victory as they stood close to the camera.

The only other notable picture was the one of the group together with the man you don't recognize. It was marked just a week before you came.

Anything else you want to do during cooldown?

------------------------

It is a lot easier to wright long sentences when your not doing action scenes.
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Rolepgeek

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Re: Operation Archangel RPG
« Reply #337 on: April 21, 2013, 07:36:19 pm »

"Let's go through direct-like, quick as we can. Charlie can give us supporting fire while we punch a hole, then he follows us through, and repeat. Sound good?"
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AlleeCat

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Re: Operation Archangel RPG
« Reply #338 on: April 21, 2013, 09:58:23 pm »

Jessica waves, glancing briefly at each one of her new teammates, before quickly taking in the room, eyes darting everywhere. She finds a seat somewhere in the middle of the room, sighing and brushing a stray lock of crimson hair back behind her ear.

Xanmyral

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Re: Operation Archangel RPG
« Reply #339 on: April 22, 2013, 12:50:59 pm »

Alec looked the pictures over for a bit, before moving away once he's studied them to his content. Seems most of the people in his squad have been at this for a long while, while he himself is still rather new. Well, that certainly explains some things, but not all of them. Such as Helena's strength, that's one. From what Alec's seen, he wouldn't put a bet on either side if they were to arm wrestle, but it leads to the question as to how she got so strong. She doesn't look it, that's for sure.

Alec mulls this over as he heads back into the commons room to see what's going on with the rest of the squad. Maybe he should just ask them about it? Well, couldn't hurt, if they're not busy that is.

Stirk

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Re: Operation Archangel RPG
« Reply #340 on: April 22, 2013, 06:29:47 pm »

Spoiler (click to show/hide)

You comrades nod as they prepare their weapons, you and Colt quickly rushing up the spiral staircase. There where about five men with poorly laid sandbags forming a wall, using it as support to shoot at you. They where more competent then the ones on the first floor, but Charlie had burst up the stairs and started firing, forcing them to keep their heads down as you and Colt rush to get close.

You run toward the sandbags and aim your glock at a man about to shoot you, getting a lucky shot and taking him out of the fight in one hit. Colt shot twice at a second man aiming for you, causing him to slump over his guns, as you continue to get closer. You and cult jump over the sandbags, Colt knocking one over, as you both open fire on the remaining cultist, going up the stairs to not lose momentum. Colt had put in one of the nonstandard bullets, a big one with a tree marking it, as he spins the revolver's ammo holding part. You enter the next room, these guys looking like they had a bit more time to prepare, with six men and a brute behind a sandbag barrier. You start the same process as before, you and Colt rushing, as Colt quickly fires the strange bullet. A burst of light comes out of his gun, as a missile like object flies from Colt's revolver, a small burst of fire coming from behind it. After a few feet, the rocket released a series of smaller rockets, like if it was a firework, sending explosions down the barrier and scattering the cover, allowing Charlie and you to wipe them out easily as Colt's gun cooled. You reload, as your team continues to rush up the stairs.

You continue the process up several more flights of stairs, each one more well armored then the last. You and Colt run forward, as Charlie comes from the back, spraying bullets as he attempts not to hit his own men. Then you and Colt get closer, punching a hole and easily defeating the remaining cultists. Everything goes perfectly, with no difficulties. You get a few close bullets, but nothing manages to hit your squad as you continue your blitzkrieg upwards. Your team has more experience, better aim, and a lot more luck on their side.

You finally make it to the top floor, returning to the point where you and the other team had separated.

What do you want to do now?

---------------------------
Spoiler (click to show/hide)

You find an empty couch in the middle of the room, and sit on it. Your body falls deep into it, it is soft and comfortable, though perhaps a bit overstuffed. "You must be tired from the ride, would you like a snack or a drink?" a woman's voice came from behind you. She had long black hair tied in a bun, and was standing over a plate of shrimp, several different kinds prepared differently. "Oy Rose, don't be given away all my food now. Don't you know how hard those things are to catch?" A man spoke up. He was sitting down, using his knee as an armrest. He had several pockets on his uniform filled with grenades and the like, and a long rifle on his back. "Besides, I am the one who cooked most of them. She can have a few, but she'll have to pay if the takes to many...." he continued.

"You always say that Pinkerton. And you never go through with it." Another man said, who had light brown hair and eyes, leaning up against a bookcase. He had a machine gun next to him, leaning against the wall. "Enough, enough, settle down class." Drake said, his voice joking. "Hercules, go get our new friend her uniform." he continues, speaking to the man leaning on the bookcase. "Now lets get you equipped, shall we?" Drake continues, as the man goes to a hallway in the back of the room.

"Is there any equipment you want? We need to get you a gun, we could probably get you something else if you really want it."

Is there any equipment you want to ask for?

--------------------------------

Spoiler (click to show/hide)

You return to the main room, to see Helena and Tommy still playing the video game intensely against each other. This would probably be a good time to ask them any questions that you want to. Is there anything in particular you want to ask them about?
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AlleeCat

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Re: Operation Archangel RPG
« Reply #341 on: April 22, 2013, 07:37:29 pm »

"I need a shotgun, a sidearm, and a combat knife. A lighter would be nice too, but not necessary. I'll also take some smoke grenades, if you've got them." She glances over to Rose, "Some of that shrimp would hit the spot too. I'm half starved here."

Xanmyral

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Re: Operation Archangel RPG
« Reply #342 on: April 22, 2013, 08:08:23 pm »

Alec nods to each of them in turn when he sees them and settles himself down in whatever seat is available in the commons room. He watches them play for a bit, curious as to what has gotten them so engrossed into that they can do it for hours on end, and when it seems to be a downtime point in the game he speaks up. "Helena. How did you get strong?" Alec remembers for a moment that he's usually described as 'lacking tact,' but pushes such things aside. He's never been a fan of beating around the bush.

Rolepgeek

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Re: Operation Archangel RPG
« Reply #343 on: April 22, 2013, 09:12:59 pm »

Try to get them on our comms. If not, look around, see what there is quickly from our high point, then we should go searching, splitting up for individual room searches and the like, but still close, preferably together when not searching rooms individually.
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Stirk

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Re: Operation Archangel RPG
« Reply #344 on: April 22, 2013, 10:29:03 pm »

Spoiler (click to show/hide)

"Ah, Ill get you the standard equipment, feel free to switch it any time you like." Drake started, as he waves to you. "Feel free to get some shrimp, Ill just take a second." He then walks off to the back hallway, muttering something about "Why does everyone have a lighter?"

Rose walks over to the couch with the shrimp platter, smiling as she hands you some. You eat some, there was some barbecued shrimp that was seasoned with some kind of lemon sauce, some shrimp seasoned in garlic sauce, and some breaded shrimp with dip, all of it tasted great. There was more, but before you get a chance to try some the man, Hercules, sets down a heavy-looking black uniform. "Your room is second to the right" he says, pointing down the hallway behind you. You take the uniform and go down the hallway, entering the room specified. It was about the size of a collage dorm room, with a bed, wardrobe, and other furniture standing around. You quickly change and return to the main room, to find Drake waiting with some weaponry.

"I just got you some standard stuff, hope ya like it." He said, handing you the weaponry. He handed you a shotgun with a pistol grip near the trigger, saying "Benelli m3" as he handed it to you, with some shells. He pulls out a pistol, saying "Beretta 92FS Inox" as he hands you several clips as well. Next, he pulls out a combat knife, in its sheath, and hands it to you next to a lighter. "That everything?" He said, having handed you everything.

Is there anything you want to do before your first mission?

---------------------------

Spoiler (click to show/hide)

They are playing a simple shooter game, their screen split, apparently a multilayer game. They are playing against people they are apparently familiar with, talking to them over the game communicators, laughing and joking while they fire at each other. They are both pretty good, though they don't seem to take the game to seriously. After a few minutes, the game fades to black, returning to what appears to be a waiting room, allowing you to ask your question.

"Hmmm?" Helena stated as you finished your question. "...I eat my vegetables!" She says, mock flexing. "Why ask?" Tommy said, shrugging with his controller. "Its not like her strength is anything spectacular, she is just a young lady, after all..."

Well, they are both obviously denying it. Any other questions you want to ask?

---------------------

Sorry Alec, I would have given you more, but you failed the roll based on intelligence.

---------------------

You swiftly get on your communicators, as you tell the others your plan. They nod, as Charlie contacts Goldman and tells him about the bomb and the summoning. "I think we have a clue what you are talking about..." Goldman responded, gunfire in the background. "We have holed up a large room that looks important, brutes have been attempting to drive us off. Wipe out the rest so we will no longer be flanked, and regroup afterwords." Good, at least it is consistent with your plan.

You and the rest of your group opens up the door that Goldman had gone through. It leads you to a large room, like that you would see when entering a hotel. It looked kind of fancy, but bullets had torn up part of the scenery. There where four hallways branching out, one obviously the one that Goldman and the twins had gone through, with bullet holes and other such hints that a battle had gone down that hallway. You split up, each going down a separate hallway.

Your particular hallway had a dozen doors, a few with noise within them, but what gets your attention is the trio of brutes at the other side, attempting to sneak while holding their weapons. You should probably deal with them, you think. You could try to sneak up on them, then killing all three when you get a good shot. That would risk that they find you and get the advantage. You could also try attacking them from here, giving you the advantage of surprise but making you vulnerable to return fire. You could also enter the nearest room, and wait for them to leave. This means Goldman and the twins will have to fight him all, but they could probably easily defeat them. What do you do?
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