Name: Alec Rowe
Age: 27
Equipment: Sledge hammer, pack of cigarets (3), Lighter (full), Ares Shrike, 135 5.56 rounds (Loaded).
HP: 15
Stats
Int: 8
Str: 15
Agi: 7
Skills: Close Combat (3), Demolition (3), Heavy weapons (1)
Advantages: Determined
Disadvantages: Chain-Smoker, Stressed
Perks: Large Frame, Good Samaritan, Quiet
Quirks: Quiet, Good Samaritan, Large Frame
Bio: Alec grew up in a big city in the US. He was large by most standards, even as a kid, and its served him well enough. He's never been the most dexterous, indeed Alec considers himself a bit accident prone, it not being too uncommon for him to bump into things due to his large frame. He's never been the brightest either, didn't do too bad in school but did noticeably lag behind some of the other students. It wasn't that he couldn't apply what he learned, it was that it simply took him longer to learn something that came more naturally to others.
But, what he prides himself in is his strength. Being large, most people let him be as who would want to mess with that one kid about a foot or two taller than about everyone else? That was always fine with him, left him time to himself. Alec always appreciated his time alone, enjoyed it indeed. For when he was alone, all the pressures of the world just slipped away from him, he could relax without having to feel like he was constantly playing catch-up with everyone around him. He never really had to work hard to make his body strong, it always just seemed to be so. Knocks he's taken would often harm others, but to him it was just something he'd shrug off. Alec never found a reason to voice his pain, it was always something that was passing, something he often forgot about five minutes later anyway, so why give it a voice? He's gotten more than one weird look for stubbing his toe and taking it in silent stride with nothing more than a grimace.
But indeed, what he prided himself on the most however, was strength of spirit. While he may not of been the most brightest, he still tried his hardest to learn, while he may not of been the most dexterous, he still tried his hardest to watch his step as he could. From what he's seen, his strength has been a boon to him, one that he should use to help instead of hurt people. He's often used to giving it his all when he needs to, so he shies not from hard work.
Joining the Archangels wasn't that big of a leap for him. While he would of preferred to make instead of break, he understands that he has a certain talent with stuff and before he joined Archangel, he was a demolistionist. Not the kind that worked with bombs mind you, more the kind that worked with the machines, wielded a jack hammer or a sledge. People would often have things brought up that they didn't wish there anymore, so he was paid to bring it down. When the troubles began, and became a threat, he didn't panic but rather went to see what he could do to help as best he could. This led him to Archangel.
"No." Otonashi says, as he pulls something from behind his back. "Just get ready. Ill put this pill in his mouth and he will revert back, for less then a second. David, grab the cloak and pull it off. Alec, restrain him. Even if we remove the cloak, the salve may be able to give him enough strength to tear an arm off, be prepared for the worst."
Otonashi takes the pill, a purple capsule, and puts it into the half-dazed alpha's mouth. He shudders for a second, vibrating the rocks over him, as David rushes to pull at his hair. In under a second, David raises the cloak, larger then the rest, leaving a man in its place. Strangely, it was a frail old man, with hardly any muscle on his bones and gray hair. You pick him up as ordered, holding him in a kind of nelson hold, as Otonashi begins his interrogation.
Otonashi pulls out his gun and cocks it, probably for intimidation effect, as he puts it to the man's chin. The man growled, as if he was still a wolf, as he spewed out insane comments. "He told me you would come! The world is ending, can't you see that! I was just trying to let my family survive!" He said, with a surprisingly deep and growling voice. Otonashi ignores him.
"I only need to know one thing. This form of transformation is typically a wizard skill. Who had given you the transformation ability" Otonashi said, putting the gun closer. "NEVER!" The old man replied. In a sudden burst of strength, coupled with his skin being coated in some kind of salve, he slipped out of your grasp and began running on all fours, heading toward the corpse and the cloak. Otonashi went to fire, but his gun was unloaded. Three bursts of fire came from David's gun and the man falls to the ground, never to move again. "Damn it!" said David, as he slams the cloak he was holding to the ground.
"It seems our interrogation proved futile. All we must do now is clean up. Gather all the cloaks for burning, use them like a towel to wipe off all the salve, the townspeople will take care of the bodies." Otonashi said, as he reloads his gun.
You start the gruesome job of cleaning the Freaks. You mostly watch, David and Otonashi seem skilled at this and don't need your assistance much. But for a second, a strange thought goes into your head. You could probably find their salve, and a cloak, to use them for yourself. You apparently keep in control of yourself during the transformation, after all, and if you get even more strength, there is no telling what you could do! But of course there might be negative side effects....
Other then that, is there anything you want to do before you leave?
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And there is your first adventure. Made it a little more obvious that you have an overarching plot, rewrote some parts to avoid PSTD on your character on his first mission (Originally, I had envisioned the former-alpha ripping his own arm off to get away from you, justifying shooting him a bit more, but decided that was a bit dark), overall I think it went well.
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Name: Patricia Garfien
Age: 37
Equipment: Backpack :Surgical bag, hatchet, (Speed loader) ,whiskey flask (3), rosary, glasses, Glock, Glock magazine (3), double barreled shotgun, HELLFIRE shells (4), shotgun shells (26), grenade (1), Glasses case
HP: 10
Stats:
Int: 9
Str: 11
Agi: 10
Skills: General Medic(3), Small Arms (3), Shotgun (2), Sub-machine gun (2)
Advantages: She has steady hands, and is very calm in high stress situations. This can be a lifesaver in the field.
Disadvantages: Territorial about her work, needs glasses/contacts(farsighted), and a functional alcoholic.
Perks: Excellent bedside manner.
Quirks: Racist. Yep. Against EVERYONE. Not to the point where she dislikes them, just the point where she believes just about every stereotype there is. Curiously enough, not religious, or homophobic, or sexist. I can change this if it might cause problems.
Bio: Patricia grew up in southern Texaz, raised by two rich white parents who fit every stereotype of rich white people there was, or almost. They did love their daughter, but they were also assholes to most people below their station. When she became a surgeon in college, they were delighted to see their little girl take up such a proud profession. When the chupacabras started striking, she managed to save her brother's life, barely, but had to run, and he was left behind. She rode a horse for hours, eventually letting the poor thing rest, where she was taken in by some kind colored people. Long story short, she ended up joining the Archangel foundation, to help keep the fighting men alive. That said, being a Texan, she's not bad with a pistol either...
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You pull out your hatchet and jump at the Nazi, who is currently lying on the ground from the last round of fire. The moving cement goes to shield him, but the cowboy fires at the Nazi, causing it to shield him and giving you an opening. You easily get on top of the Nazi, swinging down and directly hitting him in the neck. A jolt goes up your arm as you hit him, it was like you had hit a metal bar. Unfettered, you swing once again, twice again, putting all your strength into hits as sparks fly from the Nazi. Every hit bends his head a little more to the side, as the smile is wiped from the Nazi's face, ending with his head at shoulder level.
Somehow, the Nazi punches you, and it feels as if you had been pistol-whipped. Your suit takes a lot of the impact, but it is enough to get you distracted, allowing the Nazi to escape. He swiftly gets up, running like a drunk man, as he pops through an emergency door in the back, causing an alarm to sound, before anyone can do anything about it.
The cement quickly surrounds you in a shell, as you see several items come close to you. It looks like the objects are planning to trap you then simply impale you when you can not move. What do you do now?