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Poll

What should be the next primary goal?

Combat drugs, chemistry, venoms and antidotes
Domestic robots (healers, cleaners, cyberdogs, robobrain)
Overhaul of good areas (terraformed)
New semimegabeast and megabeast types
Secrets and mutations (vampires, pyromancy, telekinesis etc)
More minor races (slavers, treeminders, evil ghouls)
More industry (concrete factory, cryogenics, trading post)
Advanced adventure mode crafting
Post-war geology (concrete, debris, radioactive waste, stashes)
Dfhack (poisoned weapons, companion order, other plugins)

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Author Topic: [0.34.x] FALLOUT MOD || Post-apocalypse || A nuclear adventure!  (Read 133308 times)

Putnam

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #105 on: February 20, 2013, 08:48:41 pm »

What do you mean by "hate dislikes"?

Big_James_B

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #106 on: February 21, 2013, 03:56:18 am »

Also it's going to take a while, but since noone volunteered, I explored a few fallout-inspired comics, looked at different fonts and started to work on my own tileset. It's not going to be ready soon but I will try to complete it:

So long as the final product makes use of full stops instead of god-awful coloured spaces when you needed a full stop in speech...then it'll be good.

Ok, so I was playing some adventurer mode a few hours ago and found a naked cannibal running through the town. "Huh, crazy Borderlands-ish psycho running around" I thought initially. I went to walk past him and enter another house, when he stopped and attacked me. After dispatching him, two members of the town decided that I was "a bandit" and attacked me. When I finally died - after leaving and getting killed at the hands of a super mutant - I checked out my legends. Apparently I had committed treason, heresy or something like that and my entire "race" so to speak had turned on me. A new character, fresh out of adventurers school gets WH40k'd with heresy. I managed to back up the save and continue. This happened at least twice. I thought I'd say something here but I doubt it has anything to do with the mod.
Also, I hired a known-vampire soldier and went to another town where there was several other soldiers. I hired them and five turns later all three revolted, as did the entire town, against me. So a word of advice for fellow adventurers - Fallout sentiment is apparently fully implemented in this mod  :P

At least in this world I can manage to survive against super mutants - go swordsman and you'll get a machete and that should do well.
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Deon

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #107 on: February 21, 2013, 07:03:55 am »

You should find an axesword :). That's a great swordsman's weapon. Machete is for starters.

Regarding that issue with a cannibal, which town were you in? Some races have a high banditry number which leads to weird shit like that. Apparently some of their groups treat other nations, races and even towns of their own race as bandits and/or enemies, so if you walk into a supermutant town and have a chat it doesn't mean that the next supermutant is not going to murder your ass because he dislikes you either for your race or nation. And then there's that DF logic that turns everyone else on you too once you fight with the troublemaker.

It's vanilla DF behaviour of goblins, you just don't see it because goblin towers do not exist yet; if there were goblin towns (you can mod them in) you would see the same. It's [LOCAL_BANDITRY] token which does that.
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Big_James_B

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #108 on: February 21, 2013, 07:20:08 am »

Let me check - I'll reserve this space for my reply.  :P
Edit - Uhhh, gonna take some time. My last save is in the middle of a vampire fight.
from what I remember it was a multicultural town - super mutants, a scavenger, cannibals and watselanders living in harmony. Until that psycho attacked me that is.
« Last Edit: February 21, 2013, 07:24:09 am by Big_James_B »
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Aseaheru

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #109 on: February 21, 2013, 09:42:17 am »

What do you mean by "hate dislikes"?
What i mean by that is that IF it works it crashes, normally it wont install and, as i have mentioned earlier, really, really refuses to work on my computer.
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Deon

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #110 on: February 21, 2013, 10:23:16 am »

Do you use linux? There're some archive managers which I can suggest you. Tell me your system, I will give you a link!
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Aseaheru

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #111 on: February 21, 2013, 11:14:51 am »

windows 7 64 bit.
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Deon

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #112 on: February 21, 2013, 03:22:12 pm »

Then your fault is that you grab 32bit archivators. http://www.rarlab.com/rar/winrar-x64-420.exe <- that's the 64 bit one.
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Big_James_B

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #113 on: February 21, 2013, 04:09:47 pm »

windows 7 64 bit.

I don't know about you or Deon but when I grabbed the 32-bit for my win8 64 bit (I assume since everything in 32-bit says it'll be better in 64-bit) worked perfectly, but I changed to the 64-bit one to be safe. I agree with Deon that it'd be best to go 64-bit, but I don't know why it would refuse the 32-bit version. Perhaps its win7 acting up for some reason, or you're computer's acting up. It should work now if you download the 64-bit version. If that still doesn't work try using a different program, and if using a different program doesn't work then someone may actually maintain an alternate archived file version, which wouldn't be that difficult.
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Aseaheru

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #114 on: February 21, 2013, 04:10:21 pm »

no, they refuse 64 bit.
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Big_James_B

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #115 on: February 21, 2013, 04:15:42 pm »

Really? You're pc is refusing WinRAR as a whole? There must be something wrong then...perhaps try another program. When I come back from college I'll take a look at alternative archival methods, unless Deon wants to, but its quite strange that it'd be totally refused.
Quick question - have you already had WinRAR on your pc for the "trial time" already? That may be the problem, but I've never had it just totally refuse to work.

Actually - put in detail what's going on when you try to open/install/whatever WinRAR. That'd give us a better understanding of what may be going wrong.
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Deon

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #116 on: February 21, 2013, 04:56:42 pm »

I have such an urge to say that there's a driver problem between the seat and the keyboard, but I don't want to be a dick :). Can you describe what's going wrong when you try to launch the .exe, Aseaheru? I cannot believe a man who can play DF cannot install a simple tool, there must be something new, I am intrigued.
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Aseaheru

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #117 on: February 21, 2013, 05:17:53 pm »

It just sits there and closes.
and it used to work...
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Big_James_B

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #118 on: February 22, 2013, 12:33:22 am »

Hey Deon - I' back from college and have the opportunity to do a archive version that Aseaheru can use. Do I have your permission?
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Deon

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Re: [0.34.11] ☢ FALLOUT ☢ [1.3] - new poll to influence development
« Reply #119 on: February 22, 2013, 03:48:26 am »

Why not? Just upload it somewhere and link to him. It would be nice if you could help him.
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