Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

When do you want an OOC thread?

Now
- 3 (27.3%)
Later
- 0 (0%)
After more people join
- 2 (18.2%)
When there are more things to discuss
- 3 (27.3%)
I don't want an OOC thread
- 3 (27.3%)

Total Members Voted: 11


Pages: 1 ... 10 11 [12] 13 14

Author Topic: The Spawn [Turn 17:Queen Self-Destruct]  (Read 14920 times)

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: The Spawn [Turn 14:Fight for the Queen!]
« Reply #165 on: February 10, 2013, 02:08:41 pm »

Continue infesting the cave. If not possible, try to discover coatmaking. If not possible, try to make a stony barricade by the new entrance which can be removed easily. If not possible, spectate.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

javierpwn

  • Bay Watcher
    • View Profile
Re: The Spawn [Turn 14:Fight for the Queen!]
« Reply #166 on: February 10, 2013, 04:48:21 pm »

Or you could research gambling, and then resume spectating!

We need to bet money on these fights!
Logged

TheZoomZoll

  • Bay Watcher
  • Total Scumbag
    • View Profile
The Spawn [Turn 15:Muk'Tur used Dig!]
« Reply #167 on: February 11, 2013, 07:38:14 am »

Random roll made the research machines break down.All research actions were cut out.
Get a healer on it to fix them because every turn while they are broken 1 random research will dissipate.
On the plus side you guys will unlock some more research and milestones when the healers fix it.


Continue infesting the cave. If not possible, try to discover coatmaking. If not possible, try to make a stony barricade by the new entrance which can be removed easily. If not possible, spectate.
You help infesting.

watch.


Subject hunter to dangerous experimentation to increase its speed, agility, and reflexes, using 20 BP. Help with its own evolution.
Evolve:resistance from the cold.
You release your gasses and drug the hunter.He is now dreaming of eternal happiness.
You start mutating his genes to evolve him.It will take another turn to finish your creation.


Spread infestation further, if possible.[/b]
You do so.There is only a little tiny bit left of clean cavern.

Burst forth from the ground beneath him
You roll a
The other drone is in heavy pain.


Status:
Sinclair-47 BP-Well Fed-Uninjured
Muk'Tur-18 BP-Satisfied-Uninjured
Reduvius-12 BP-Satisfied-Uninjured
Ebbor-17 BP-Satisfied-Uninjured
Nerjin-45 BP-Satisfied-Uninjured
Grew'Ergol-51 BP-Satisfied-Uninjured
Nirur Tonir-35 BP-Well Fed-Uninjured
Data Bank balance:112

javierpwn

  • Bay Watcher
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #168 on: February 11, 2013, 07:49:06 am »

Muk'tur uses: DRAGON RAGE
(Knock him unconscious)

Nerjin has fainted!
Logged

scapheap

  • Bay Watcher
  • I'm a good guy...girl. My horse just eat souls.
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #169 on: February 11, 2013, 07:50:09 am »

Look at Nirur Tonir, raise whatever is closest to a eyebrow then back to fight.
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #170 on: February 11, 2013, 04:07:06 pm »

Use Self-Destruct

Respawn as a rival queen Starve to death due to lack of citizens to feed and tend me.

Respawn again as the same Drone.
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #171 on: February 11, 2013, 04:15:06 pm »

Get healer to fix the dataresearchthingies. Fast
Logged

javierpwn

  • Bay Watcher
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #172 on: February 11, 2013, 04:17:27 pm »

But Nerjin...... Self-Destruct has a 75-85% chance of failing....
Logged

scapheap

  • Bay Watcher
  • I'm a good guy...girl. My horse just eat souls.
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #173 on: February 11, 2013, 04:19:14 pm »

I could use my 'your life for the spawn' and we might get something.
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #174 on: February 11, 2013, 04:20:35 pm »

I could use my 'your life for the spawn' and we might get something.
Nope. Not going to work.

None of the drones have been upgraded/ converted for the new abilities.
Logged

javierpwn

  • Bay Watcher
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #175 on: February 11, 2013, 04:22:22 pm »

Uuuuh, 'Your Life for the Spawn' is an instantaneous Queen ability, which allows the Queen to instantly any of the Spawn on command.....

And we get to feed on their corpses!
Logged

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #176 on: February 11, 2013, 04:29:13 pm »

Uuuuh, 'Your Life for the Spawn' is an instantaneous Queen ability, which allows the Queen to instantly any of the Spawn on command.....

And we get to feed on their corpses!
It's listed as an upgrade, and neither you nor the spawn have been upgraded. So I doubt you can use it yet.

Besides, I got them nutrients.
Logged

javierpwn

  • Bay Watcher
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #177 on: February 11, 2013, 04:36:23 pm »

Uuuuh, 'Your Life for the Spawn' is an instantaneous Queen ability, which allows the Queen to instantly any of the Spawn on command.....

And we get to feed on their corpses!
It's listed as an upgrade, and neither you nor the spawn have been upgraded. So I doubt you can use it yet.

Besides, I got them nutrients.
Being listed as 'Upgraded' means that it has already been researched and is inportant
Logged

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #178 on: February 11, 2013, 04:41:10 pm »

Uhm no, the upgrades also contain a list of other abilities for which you did indeed need to upgrade to gain the effects*. The GM said before that drones and others need to enter the spawning pool to benefit from the latest research.

Besides, this discussion is pointless untill the GM returns.

*Or would've needed to, if healers didn't upgrade automatically.
« Last Edit: February 11, 2013, 04:42:56 pm by 10ebbor10 »
Logged

Nirur Torir

  • Bay Watcher
    • View Profile
Re: The Spawn [Turn 15:Muk'Tur used dig!]
« Reply #179 on: February 11, 2013, 05:04:23 pm »

Repair the broken things after motioning for the drone that's bothering me to drag the hunter into the spawning pit.
Logged
Pages: 1 ... 10 11 [12] 13 14