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Author Topic: Project Awakened on Kickstarter  (Read 7860 times)

alexandertnt

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Re: Project Awakened on Kickstarter
« Reply #45 on: February 13, 2013, 06:00:24 pm »

It is a perfect example of that. They failed to let ANYONE know what it is about except a few select people.

I just gave a description of how to get to this information - it is simple, easy to do, and follows web conventions (adding an about webpage to explain its purpose).

What do you want them to do? Plaster a gigantic button saying "YOU MUST READ THIS FIRST" on the greenlight front page?
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pilgrimboy

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Re: Project Awakened on Kickstarter
« Reply #46 on: February 13, 2013, 06:05:28 pm »

Yeah, I don't understand why Greenlight is considered a failure, even by Steam. They apparently don't have a system in place to evaluate the statistics they receive.

The only failure I see is that they want me to evaluate games that I would never play. So I have to give a no/not interested. I wish they would just let me say that it isn't my type of game.
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alexandertnt

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Re: Project Awakened on Kickstarter
« Reply #47 on: February 13, 2013, 06:11:55 pm »

Yeah, I don't understand why Greenlight is considered a failure, even by Steam. They apparently don't have a system in place to evaluate the statistics they receive.

The only failure I see is that they want me to evaluate games that I would never play. So I have to give a no/not interested. I wish they would just let me say that it isn't my type of game.

They dont have a method to evaluate statistics ??? That would seem a bit silly of them.

When you vote no, all you are doing is removing it from your queue (to never come up again). You are not actually loweing the chances of that game getting on steam anymore than just ignoring it. I always felt a bit guilty when pushing the no button for games that looked decent but did not interest me until I found that out.

I have found several interesting games on Greenlight that I would not have known about otherwise, so I do not consider it a failure.
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This is when I imagine the hilarity which may happen if certain things are glichy. Such as targeting your own body parts to eat.

You eat your own head
YOU HAVE BEEN STRUCK DOWN!

nenjin

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Re: Project Awakened on Kickstarter
« Reply #48 on: February 13, 2013, 06:45:26 pm »

I'll admit I didn't have all the facts straight about Greenlight. That said, I agree with the people that made it, that it's not a success in its current incarnation. Nor, again, do I like that projects no where near completion get put up on Greenlight and people go "we got Greenlit!" as if that means something other than there's a community hub hosted by Steam. When Greenlight was about helping tiny games trying to get their foot in the door, I was all about it. It seems less like that now, especially when people desperate for exposure go there so they get more crowd sourcing.
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alexandertnt

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Re: Project Awakened on Kickstarter
« Reply #49 on: February 13, 2013, 07:20:37 pm »

I'll admit I didn't have all the facts straight about Greenlight. That said, I agree with the people that made it, that it's not a success in its current incarnation. Nor, again, do I like that projects no where near completion get put up on Greenlight and people go "we got Greenlit!" as if that means something other than there's a community hub hosted by Steam. When Greenlight was about helping tiny games trying to get their foot in the door, I was all about it. It seems less like that now, especially when people desperate for exposure go there so they get more crowd sourcing.

Its obviously completely fine to dislike a game or even Greenlight as a whole. It's just that alot of critisizm by people has not been leveraged against Greenlight, but a strawman instead.

It is still about (or at least involves) helping tiny games get their foot in the door. However most tiny games suck due to Sturgeons Law (hence the reason I have not expessed any suprise in the content of Greenlight) which may come to a bit of suprise to people who have good, warm, positive emotions about "tiny" games (which is not supported by cold, harsh statistics) due to the handfull of genuinely good ones that have come out (and filtered out of the crap by review websites, this forum etc for you).

I would also consider the "we got Greenlit!" thing to be a complete non-issue (they are just informing you they are on Greenlight) along with people are going to use it for exposure (which I also do not understand the issue with given that is one of the purposes of Greenlight - to expose games to the community to vote on).

In other words: tiny games need exposure, its a good thing, and disliking games/Greenlight is totally fine but strawmen are bad.
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This is when I imagine the hilarity which may happen if certain things are glichy. Such as targeting your own body parts to eat.

You eat your own head
YOU HAVE BEEN STRUCK DOWN!

Knight of Fools

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Re: Project Awakened on Kickstarter
« Reply #50 on: March 05, 2013, 12:27:34 pm »

They're $180K from their goal with 22 hours left. It doesn't look like they're going to make it.
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Neonivek

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Re: Project Awakened on Kickstarter
« Reply #51 on: March 05, 2013, 04:43:12 pm »

I should have known I was being too nice to the game.

When will I learn that only unbridled hatred that I spew seems to get people interested?
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Dunamisdeos

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Re: Project Awakened on Kickstarter
« Reply #52 on: May 31, 2013, 07:31:58 pm »

This seems like a slick idea. I'll buy into it.
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