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Author Topic: Alpha Test for Might & Fealty  (Read 48705 times)

ank

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Re: Alpha Test for Might & Fealty
« Reply #480 on: April 17, 2013, 12:50:28 am »

Am I right in thinking that that food produced is a power/potential function?

Not quite. Think population modelling.

Aha! Differential Equations!
The population growth is obviously differential, I fail to see how food production could be...
Guess more maths is needed :)


@Brotato
I have returned two town, it will take me a few days to return the other two.
« Last Edit: April 17, 2013, 04:19:28 am by ank »
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Brotato

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Re: Alpha Test for Might & Fealty
« Reply #481 on: April 17, 2013, 09:16:04 am »

Everyone, remember to return to Briseadh after you take a fief.  Since it's our dwarven megaproject we need to work together on it, and that means everyone contributing at least 50 food in tribute.
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Dwarf Fortress: The only game where people will hold a logical discussion about why dwarves are putting on clothes.
OK, I have to reload the save.
There was a bit of a problem regarding flashfreezing, a ballistae, and a barrel of dwarven ale. Gonna fix it up.

ank

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Re: Alpha Test for Might & Fealty
« Reply #482 on: April 17, 2013, 01:14:51 pm »

Everyone, remember to return to Briseadh after you take a fief.  Since it's our dwarven megaproject we need to work together on it, and that means everyone contributing at least 50 food in tribute.
Per grassland town!
(since construction has been boosted, you don't really need the extra food for anything, besides building a mega-metropolis, and unlocking higher tiers. but remember, you can travel to Briseadh and equip your soldier)
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Brotato

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Re: Alpha Test for Might & Fealty
« Reply #483 on: April 17, 2013, 02:39:27 pm »

If you've got a scrublands try to send some metal instead!  We really need that now for building construction.
Per grassland town!
(since construction has been boosted, you don't really need the extra food for anything, besides building a mega-metropolis, and unlocking higher tiers. but remember, you can travel to Briseadh and equip your soldier)

We actually need 8000p so you can build a university.  I want prospectors.
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Dwarf Fortress: The only game where people will hold a logical discussion about why dwarves are putting on clothes.
OK, I have to reload the save.
There was a bit of a problem regarding flashfreezing, a ballistae, and a barrel of dwarven ale. Gonna fix it up.

ank

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Re: Alpha Test for Might & Fealty
« Reply #484 on: April 17, 2013, 02:43:23 pm »

That's my point, you don't need high pop in the small towns, only in the capitols.
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Urist McScoopbeard

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Re: Alpha Test for Might & Fealty
« Reply #485 on: April 17, 2013, 03:54:25 pm »

to be fair no one wants be the small village guy, everyone wants to be big city guy.
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Gervassen

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Re: Alpha Test for Might & Fealty
« Reply #486 on: April 17, 2013, 04:05:44 pm »

Can you hold off on causing mass starvation for a few days? I've got 400 men moving through Crionacht the next few days.
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The way's paved with knaves that I've horribly slain.
See me coming, better run for them hills.
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Shooer

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Re: Alpha Test for Might & Fealty
« Reply #487 on: April 17, 2013, 10:31:05 pm »

Anyone from here a Melbid McDwarf, who was previously a Urist McDwarf, that just took a territory from Pericolo?

On the sending food out, I'll need time to figure out how much if any can be spared after all this construction finishes.
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Cheedows

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Re: Alpha Test for Might & Fealty
« Reply #488 on: April 18, 2013, 12:07:16 am »

Oh that's me.  I'l hand it back if you guys want...sorry about that
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ank

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Re: Alpha Test for Might & Fealty
« Reply #489 on: April 18, 2013, 12:22:30 am »

to be fair no one wants be the small village guy, everyone wants to be big city guy.

Let me make it absolutely clear:
Each player has a main city that they feed from their other cities.
Besides that they don't need the feeding villages to be big.

This will still leave plenty of room for 50 food to Briseadh per town.

(Also we provided the troops, payback time :))
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Gervassen

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Re: Alpha Test for Might & Fealty
« Reply #490 on: April 18, 2013, 05:30:52 am »

I'm going to hit Aerinia in a few days. You guys can join me or not. Not going to pretend that there's an RP reason. I'm hella bored, so it's either this or quit. :(
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The way's paved with knaves that I've horribly slain.
See me coming, better run for them hills.
Listen up now...

             -- Babycakes

ank

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Re: Alpha Test for Might & Fealty
« Reply #491 on: April 18, 2013, 08:04:40 am »

I'm going to hit Aerinia in a few days. You guys can join me or not. Not going to pretend that there's an RP reason. I'm hella bored, so it's either this or quit. :(

Then make an RP reason.
I promise you, if you just attack it will be just as boring as it is now.
At least contact us ingame so we can have some RP out of it.

Or lets start a way vs the Silver, that name annoys me!
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Urist McScoopbeard

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Re: Alpha Test for Might & Fealty
« Reply #492 on: April 18, 2013, 08:51:56 am »

So Ank, you want 50 food per grassland village to Bris?
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ank

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Re: Alpha Test for Might & Fealty
« Reply #493 on: April 18, 2013, 09:02:36 am »

So Ank, you want 50 food per grassland village to Bris?

exactly!
Though you can tribute at Chrionacht too, and I'm sure Brotato will pass the surplus on(just tribute to whatever is nearest, which for the new players is Briseadh)
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Urist McScoopbeard

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Re: Alpha Test for Might & Fealty
« Reply #494 on: April 18, 2013, 09:07:19 am »

Very good sir, can I exempt Rejeugen once I take bebaholo and those southern lands you tasked me with? (Not that I give 50 now, cause I was silly setting up tribute)

(And make sure to build a road to Rejeugen from Briseadh!)
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