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Author Topic: Infimicon: A Game Of Magic Unknown (Turn 13: Shifdemapp)  (Read 38724 times)

Wwolin

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #195 on: February 20, 2013, 12:59:44 am »

Well, centipede, would you like to join me on my quest to enslave those wretched humans?

Tentatively approach the centipede. If it attacks me, claw the creature while saying the same word I sent you last time.
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I meant we'd start stabbing the walls and floor for points and not just for science.

Remuthra

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #196 on: February 20, 2013, 06:08:51 am »

Grab Wand, say Word.

javierpwn

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #197 on: February 20, 2013, 06:20:45 am »

Well, centipede, would you like to join me on my quest to enslave those wretched humans?

Tentatively approach the centipede. If it attacks me, claw the creature while saying the same word I sent you last time.
I just thought of something...... If you can't read human, how do you read the magical word list?
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scapheap

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #198 on: February 20, 2013, 11:18:46 am »

Point at chest and PM it
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Angle

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #199 on: February 20, 2013, 01:53:05 pm »

Regardless, change both wands so they're on the same setting and say that word again.
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The Temple of the Elements: Quirky Dungeon Crawler

GreatWyrmGold

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Re: Infimicon:A Game Of Magic Unknown(Turn 10: Coolness Down, Heat Turned Up)
« Reply #200 on: February 20, 2013, 04:55:41 pm »

change setting and try again.
Jane spins the band about to α and [20+1,8+3] get thoughtful and nervous, but realising a way she could make things lovely and tough.
um, what? It seems like you lost a few sentences there...
That setting is full of spells which make no sense whatsoever. I tried to make it make sense. I'm considering redesigning or even removing that setting.

I just thought of something...... If you can't read human, how do you read the magical word list?
What word list?
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

javierpwn

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #201 on: February 20, 2013, 05:01:52 pm »

Oh wait,,,,, unconventional rules....

How does he make human sounds, with his eldritch beak?
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GreatWyrmGold

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #202 on: February 20, 2013, 05:04:27 pm »

How does he make human sounds, with his eldritch beak?
In his throat, like a parrot.
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javierpwn

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #203 on: February 20, 2013, 05:45:49 pm »

Hmmmm.... if we can say any word, I wonder what would happen if I used the technical name of Titin
Longest word in the English language!
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GreatWyrmGold

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #204 on: February 20, 2013, 06:04:39 pm »

Hmmmm.... if we can say any word, I wonder what would happen if I used the technical name of Titin
Longest word in the English language!
You would die from the drain, most likely.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

javierpwn

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #205 on: February 20, 2013, 06:08:02 pm »

But I would summon Xanthulutare, abomination of all things ever created!
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gman8181

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #206 on: February 20, 2013, 06:08:49 pm »

And I could play as it!
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GreatWyrmGold

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #207 on: February 20, 2013, 06:35:19 pm »

But I would summon Xanthulutare, abomination of all things ever created!
Possibly; but you'd almost certainly run out of Pool and Health before getting too far.
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Remuthra

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #208 on: February 20, 2013, 06:36:09 pm »

But I would summon Xanthulutare, abomination of all things ever created!
Possibly; but you'd almost certainly run out of Pool and Health before getting too far.
Mana Crystals.

javierpwn

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Re: Infimicon: A Game Of Magic Unknown (Turn 11: Ominous Nothingness)
« Reply #209 on: February 20, 2013, 06:40:56 pm »

But I would summon Xanthulutare, abomination of all things ever created!
Possibly; but you'd almost certainly run out of Pool and Health before getting too far.
still worth it...
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