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Author Topic: Infimicon: A Game Of Magic Unknown (Turn 13: Shifdemapp)  (Read 38730 times)

GreatWyrmGold

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Infimicon: A Game Of Magic Unknown (Turn 13: Shifdemapp)
« on: February 03, 2013, 11:39:49 am »

I've had this idea for a while: A game like Perplexicon over in the Roll to Dodge subforum, but with no preset words. I went through several variations, each of which had either too little variation, too much vagueness, or absurd levels of complexity.

Then, it hit me. And I made probably my dozenth system, a system which is simple and elegant. And so here we are, with Infimicon finally starting.

φ Θ ⌂ α ╒ ô

Spoiler: Mechanics (click to show/hide)
Spoiler: Magic (click to show/hide)
Spoiler: Character Creation (click to show/hide)
Spoiler: Increasing in Power (click to show/hide)

φ Θ ⌂ α ╒ ô

You almost wish you had never come here.

Each of your stories is different, but they all share some details. For instance, you all found a journal, and a wand, in some order.
The wand was an elegantly-carved stick, with six runes around the circumference towards the thicker end, with a nearby band of some metal, smooth and unmarked except for one spot. Six smaller symbols were inscribed in the wide end. It probably had other adornments, too. When you touched the wand, you felt a spark of power within you. You soon discovered the folly of saying things loudly while holding the wand, although if you lower your voice or put your wand down you're fine.
The journal is more...interesting. It contained several pages full of instructions of how to get to some other place, where magic could be better-controlled and refined. Given the accidents which occur when you use--used, rather--magic, you hope this will help. The journal also claimed that if you honed your abilities here, you would be able to retain these improvements when you returned home, and any spells you found would work just as well there as here!

Most of you journeyed to some obscure place, hoping to fulfill your dreams; most likely after harrowing adventures, you made it here. And that's when you realized one thing the journal
hadn't said...
How to get back home.


φ Θ ⌂ α ╒ ô

Joining the game is possible in one of two ways.
One, submit a character sheet. To start with, I'll allow five characters to be in the arena; further submissions will go to the waitlist, specifically Waitlist A, to await the death of someone.
Two, offer to take control of an appropriate NPC if needed. Some spells can create self-aware entities independent from the PCs, and it strikes me as appropriate to have other Bay12ers control them. If possible, when such an entity is created, I will have someone from Waitlist B take control of the no-longer-NPC. I am considering mandatory presence on Waitlist B.
You can be on both waitlists, but if you are already in the game and you are on top of the waitlist, your name will be ignored until such time as you don't have a functioning character. We really don't want single-player teamups.

φ Θ ⌂ α ╒ ô

Spoiler: Map (click to show/hide)
Spoiler: List of Notable Items: (click to show/hide)
Spoiler: Bestiary (click to show/hide)
Spoiler: Spells (click to show/hide)

Spoiler: Player List (click to show/hide)
Spoiler: Waitlist (click to show/hide)
Spoiler: Turn Index (click to show/hide)

φ Θ ⌂ α ╒ ô

Most importantly: Ask if you have questions!
« Last Edit: March 02, 2013, 08:43:49 pm by GreatWyrmGold »
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javierpwn

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #1 on: February 03, 2013, 11:42:42 am »

Name: Javier C.
Gender: Male
Description: Average young man, though he keeps to himself most of the time.
Attribute Modifiers:
  Strength:-1
  Toughness:-2
  Quickness:1
  Cleverness:2
  Insight:-5
  Power:5
Desired Clothes: Construction workers' clothes
Minor Items: Hardhat, pocket knife, Lunch/toolbox
Major Item: SledgeHammer
« Last Edit: February 03, 2013, 12:22:09 pm by javierpwn »
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Tsuchigumo550

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #2 on: February 03, 2013, 11:46:49 am »

RESERVED



Name : Dimi
Gender :Male
Description : A tall, seemingly lanky man with a distinctive mop of messy hair and stubble. Wearing light and very baggy clothing, he gives the appearance of a lazy slob, but is anything but. His personality and demeanor is nearly always a happy-go-lucky, pleasant one, lest you somehow manage to piss him off. He's fairly good at theatrics and joking around even in dark situations. Once a respected DJ at a small nightclub, he was framed by his last vengeful ex-girlfriend and fired for crimes he didn't commit. On the run from those fooled by the scandalous lies, he's entered the dungeon as a last resort. Now he's trapped, and aims to escape once more to the world for one reason: continue "fishing around" for the right girlfriend.

Attribute Modifiers
Strength: -2
Toughness: ±0
Quickness: ±0
Cleverness: +1
Insight: ±0
Power: +1
Desired Clothes, Minor Items, and Major Item:
Wearing baggy but not sagging clothing, that's very light and breathable. Not exactly the greatest at protection, but they're slightly flame-retardant and protect against that sort of damage- holding a torch to my pants would only make it uncomfortably hot, not give me hot pants.

Alexi carries with him:
His wand and journal
A deck of playing cards (Alexi uses these as a weapon (major item) as well as for cheap magic tricks. He can imbed one a half-inch deep in rock from 20 feet away with a good throw, and they're also water, blood, and inkproof.)
A gag wand, nearly identical to Alexi's real one. It makes fart noises if someone attempts to use it. (minor)
A wallet, devoid of money. It actually contains seven pictures of his seven ex-girlfriends, and a list of people and monetary amounts followed by a number. (minor)
A laptop complete with music editing software and hand-crank charger. It can be used to take notes, but it's a cheap model and lacks any sort of internet. (minor)
A tablet with a DJ program capable of taking a small page of notes. (minor)

« Last Edit: February 03, 2013, 12:53:47 pm by Tsuchigumo550 »
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Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Angle

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #3 on: February 03, 2013, 11:48:09 am »

In.

Spoiler: Jane Schandles (click to show/hide)
« Last Edit: February 03, 2013, 12:08:19 pm by Angle »
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GreatWyrmGold

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #4 on: February 03, 2013, 11:49:44 am »

Do you guys want to post characters or go on Waitlist B?
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miauw62

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #5 on: February 03, 2013, 11:53:26 am »

Making a sheet now.

Spoiler: Meus Koerper (click to show/hide)

Put me on waitlist B too.

E: Oh, and could you please resize the map when posting it? ([img width= height=][/img]
« Last Edit: February 03, 2013, 12:25:52 pm by miauw62 »
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Remuthra

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #6 on: February 03, 2013, 11:55:38 am »

Name: Archmage Coolguy
Male
Archmage Coolguy was the coolest guy in the kingdom's Royal Army. But then, he learned of a secret. Magic is 50% cooler than conventional weapons. He studied for 50 years to learn magic, so he could be even cooler than he already was. He has a passion for fire magic, the coolest of the elements.
Archmage Coolguy is about 80 years old. He has a long flowing purple robe inscribed with black runes, a fedora hat, a long gray beard that reaches his waist, and wraparound shades. His wand is forked, with two wandtips. He is lefthanded. Finally,he sounds like Doc Brown. He carries a pet falcon, and his right hand has a glove for falconing. (major item) He carries a dirk and four empty vials across his belt.(minor items)
Attributes:
-1 Toughness
-1 Quickness
+2 Cleverness
-1 Insight
+1 Power
(Self Proclaimed Archmage)

scapheap

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #7 on: February 03, 2013, 12:00:19 pm »

Reseave sheet now. I will also be on waitlist B

Spoiler (click to show/hide)
« Last Edit: February 03, 2013, 12:12:31 pm by scapheap »
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

GreatWyrmGold

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #8 on: February 03, 2013, 12:13:05 pm »

Attribute Modifiers:
  Strength:-3
  Toughness:-2
  Quickness:5
  Cleverness:2
  Insight3
  Power:5
I believe that you've messed up somewhere. 5+5+3+2-2-3=10>2
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miauw62

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #9 on: February 03, 2013, 12:20:03 pm »

Attribute Modifiers:
  Strength:-3
  Toughness:-2
  Quickness:5
  Cleverness:2
  Insight3
  Power:5
I believe that you've messed up somewhere. 5+5+3+2-2-3=10>2
Wait, your attributes can be up to +2 in total?
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

GreatWyrmGold

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #10 on: February 03, 2013, 12:21:17 pm »

Attribute Modifiers:
  Strength:-3
  Toughness:-2
  Quickness:5
  Cleverness:2
  Insight3
  Power:5
I believe that you've messed up somewhere. 5+5+3+2-2-3=10>2
Wait, your attributes can be up to +2 in total?
...It could have if I had gone with an earlier draft of the rules!
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

javierpwn

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #11 on: February 03, 2013, 12:22:52 pm »

Attribute Modifiers:
  Strength:-3
  Toughness:-2
  Quickness:5
  Cleverness:2
  Insight3
  Power:5
I believe that you've messed up somewhere. 5+5+3+2-2-3=10>2
Wait, your attributes can be up to +2 in total?
...It could have if I had gone with an earlier draft of the rules!
so is that a yes, or a no?
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Remuthra

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #12 on: February 03, 2013, 12:23:16 pm »

Attribute Modifiers:
  Strength:-3
  Toughness:-2
  Quickness:5
  Cleverness:2
  Insight3
  Power:5
I believe that you've messed up somewhere. 5+5+3+2-2-3=10>2
Wait, your attributes can be up to +2 in total?
...It could have if I had gone with an earlier draft of the rules!
so is that a yes, or a no?
I don't think so...

Tsuchigumo550

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #13 on: February 03, 2013, 12:23:40 pm »

Chances are: superno.
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

GreatWyrmGold

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Re: Infimicon, A Game of Magic Unknown (Inspired by Perplexicon)
« Reply #14 on: February 03, 2013, 12:24:12 pm »

Attribute Modifiers:
  Strength:-3
  Toughness:-2
  Quickness:5
  Cleverness:2
  Insight3
  Power:5
I believe that you've messed up somewhere. 5+5+3+2-2-3=10>2
Wait, your attributes can be up to +2 in total?
...It could have if I had gone with an earlier draft of the rules!
so is that a yes, or a no?
That's a no.
Make one of the +5's a -5 and you're good.

Oh, and why does no one want to go on Waitlist B?
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