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Author Topic: SMAC MP Game: Turn 100! Partial Map Inside  (Read 41991 times)

Mongol13524

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Re: SMAC MP Game: Turn 22!
« Reply #360 on: May 07, 2013, 12:16:21 am »

Posting to watch and think about how much I might have if I could play the darn game. (Not as in this MP, as in how to not completely suck at SMAC/SMAX.)
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If Nyquil isn't meant to be abused, then why does it come with a shot glass?

My old account on this forum is klingon13524.

mastahcheese

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Re: SMAC MP Game: Turn 22!
« Reply #361 on: May 07, 2013, 07:29:59 pm »

Posting to watch and think about how much I might have if I could play the darn game. (Not as in this MP, as in how to not completely suck at SMAC/SMAX.)
Oh, I'm terrible at it, too. I wish I still had my copy.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Twiggie

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Re: SMAC MP Game: Turn 22!
« Reply #362 on: May 07, 2013, 08:15:46 pm »

its not really so hard once you get to know the tech tree a bit better and understand some of the more advanced game mechanics.
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Mongol13524

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Re: SMAC MP Game: Turn 22!
« Reply #363 on: May 08, 2013, 12:31:40 am »

its not really so hard once you get to know the tech tree a bit better and understand some of the more advanced game mechanics.
So, exactly like every 4X ever?
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If Nyquil isn't meant to be abused, then why does it come with a shot glass?

My old account on this forum is klingon13524.

Twiggie

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Re: SMAC MP Game: Turn 22!
« Reply #364 on: May 08, 2013, 11:02:05 am »

well, maybe we'll do some maps and stuff in paint or something once we get a bit more of the planet uncovered, just for you guys.

thing is, i doubt people want to give up information that other people dont know they have, so it might be a bit hard.
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GlyphGryph

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Re: SMAC MP Game: Turn 22!
« Reply #365 on: May 08, 2013, 11:38:29 pm »

10ebbor10!!!!!
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PTTG??

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Re: SMAC MP Game: Turn 22!
« Reply #366 on: May 09, 2013, 11:43:30 am »

As the legitimate UN presence here on planet, I hereby authorize the use of nuclear weapons on 10ebbor10 as punishment for being kinda slow.
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Twiggie

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Re: SMAC MP Game: Turn 22!
« Reply #367 on: May 09, 2013, 11:46:14 am »

has he still not played? swear i saw one of his posts somewhere.....
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postal83

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Re: SMAC MP Game: Turn 22!
« Reply #368 on: May 09, 2013, 11:59:53 am »

I just received his save 5 minutes ago so when I get home tonight I will finish my turn of not doing anything.  Lol, I swear, I move like one tile, turn's over.  Ah well, such is PBEM.
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PTTG??

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Re: SMAC MP Game: Turn 22!
« Reply #369 on: May 09, 2013, 12:30:34 pm »

Same here. But me and my one scout patrol have plans, man.
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Twiggie

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Re: SMAC MP Game: Turn 22!
« Reply #370 on: May 09, 2013, 12:48:32 pm »

yeah you might as well check over your cities productions, time left to your next tech, social policies etc. its not like you're on a severe time limit :p
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Twiggie

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Re: SMAC MP Game: Turn 22!
« Reply #371 on: May 11, 2013, 02:16:32 pm »

I have a baaaaaaaad feeling about next turn.
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tahujdt

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Re: SMAC MP Game: Turn 22!
« Reply #372 on: May 13, 2013, 12:44:48 am »

Sign me up, please.
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PTTG??

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Re: SMAC MP Game: Turn 22!
« Reply #373 on: May 13, 2013, 12:54:49 am »

Ok, make sure you're around in three years when this game is over.
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tahujdt

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Re: SMAC MP Game: Turn 22!
« Reply #374 on: May 13, 2013, 12:56:46 am »

Ok, make sure you're around in three years when this game is over.
Sorry, should have read the thread better. I will stick around, though.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?
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