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Author Topic: Factorio - Factory building game  (Read 268856 times)

Vattic

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Re: Factorio - Factory building game
« Reply #690 on: April 21, 2016, 03:00:47 pm »

There has been talk of more RTS elements, but it was a long time ago. Flying biters too if I remember correctly.
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Fikes

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Re: Factorio - Factory building game
« Reply #691 on: April 21, 2016, 04:04:52 pm »

A handful of my friends picked up the game. One of then is a genius level computer programmer.


Are base is so organized it kind of ruined the game for me.

Skyrunner

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Re: Factorio - Factory building game
« Reply #692 on: April 22, 2016, 12:39:00 am »

Different skill levels best not design the same base.
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Sean Mirrsen

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Re: Factorio - Factory building game
« Reply #693 on: April 22, 2016, 04:43:18 am »

A handful of my friends picked up the game. One of then is a genius level computer programmer.


Are base is so organized it kind of ruined the game for me.
Heh. Mine certainly isn't. I'm going through a fun process of tearing up my railways and restructuring them, along with a lot of supporting infrastructure, because apparently it can't handle four trains shuttling back and forth.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

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Re: Factorio - Factory building game
« Reply #694 on: April 22, 2016, 03:11:05 pm »

We need to try that redesigned resource location mod thing.

For our game he upped the richness of deposits. We had everything researched and only needed one, very small, train line to do it.

Sean Mirrsen

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Re: Factorio - Factory building game
« Reply #695 on: April 22, 2016, 04:03:47 pm »

You can get a much more enjoyable game setting deposits to be very scarce, but either rich and small, or poor and huge, especially with RSO.

It now occurs to me that the game lacks a "random" setting for size and richness. Scarcity can't exactly be randomized, but variable size and quality of the deposits would be both interesting and more natural.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sirus

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Re: Factorio - Factory building game
« Reply #696 on: April 22, 2016, 04:35:01 pm »

Oh. Huh. So that's what that is.

Well, in that case the exchange string is
Spoiler (click to show/hide)
This doesn't work for me. It doesn't even seem to be consistently generating the same world.
Any advice?
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Karlito

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Re: Factorio - Factory building game
« Reply #697 on: April 22, 2016, 04:42:50 pm »

I had the same problem when I tried it a couple days ago. I think probably the seed is from an earlier version of Factorio.
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Sean Mirrsen

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Re: Factorio - Factory building game
« Reply #698 on: April 22, 2016, 09:59:29 pm »

Actually, the problem might be that it's a pirated version of Factorio. I did test that it works for me, and my version reports as 0.12.30, which AFAIK is the latest one (build 17998 win64 alpha, from the about box), so it's probably the whole pirated version thing.

Yes I do plan to buy the game, it's shown itself exceedingly well in being entertaining so per the "pirate before buy" clause I'm obliged to, I'm just waiting to have some money to spare.

(and yes I managed to completely miss the free demo the game has. >_>)
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Aklyon

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Re: Factorio - Factory building game
« Reply #699 on: April 22, 2016, 10:00:31 pm »

(and yes I managed to completely miss the free demo the game has. >_>)
* Aklyon bops Sean Mirrson for that
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Sean Mirrsen

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Re: Factorio - Factory building game
« Reply #700 on: April 23, 2016, 12:22:41 am »

(and yes I managed to completely miss the free demo the game has. >_>)
* Aklyon bops Sean Mirrson for that
Steam should really make the "Download demo" button green like the buy button. You'll never spot it if you aren't looking for it, and it's far from a normal occurrence.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

MrRoboto75

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Re: Factorio - Factory building game
« Reply #701 on: April 23, 2016, 12:33:07 am »

Oh, there's a demo?

*downloads*
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n9103

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Re: Factorio - Factory building game
« Reply #702 on: April 24, 2016, 02:47:05 pm »

Demo on Steam, and on their site.
I, too, shall join in the bopping.
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guessingo

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Re: Factorio - Factory building game
« Reply #703 on: April 24, 2016, 11:49:46 pm »

There is a mod manager. Google cfan.exe . It links to mods from the forums and will help you keep track of the latest version. Applying mods is hard since so many are not compatible with new versions. Just getting my feet wet in the game and tutorials and helps. Like with any builder games like Cities: Skylines I have no artistic talent at all and my creations all look terrible.
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n9103

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Re: Factorio - Factory building game
« Reply #704 on: April 25, 2016, 07:20:07 am »

It's an industrial complex. If it looks pretty, you're doing it wrong :P
That being said, symmetry and efficiency-focused setups all have some aesthetic qualities.
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