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Author Topic: Factorio - Factory building game  (Read 266979 times)

Azated

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Re: Factorio - Factory building game
« Reply #225 on: July 10, 2013, 01:22:51 pm »

Just managed to finish the second level thanks to flamethrowers. Those things are incredible against bunched creeps.

Loving the game so far, but I'm a little disappointed there's only two campaign levels. I wouldn't think it'd be all that hard to make half a dozen or so. I mean, it took me a good five hours just to finish two levels.

So I decided to try out the sandbox. Does anyone have a description of how each of the options effect map generation?

Adding lot of campaign levels would probably make players frustrated from being forced to build the factory again and again from scratch, so the main focus is on freeplay that can take almost infinite amount of time :)
But we will add some campaign levels eventually.

What about having 'chapters' instead of actual levels, all taking place on one large map. At the end of each chapter or objective, the game autosaves and unlocks a generic factory of about the level you'd expect for however complex the individual goals are, allowing players to load their own game, or a checkpoint straight from the main menu.
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ank

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Re: Factorio - Factory building game
« Reply #226 on: July 10, 2013, 02:04:23 pm »

Just managed to finish the second level thanks to flamethrowers. Those things are incredible against bunched creeps.

Loving the game so far, but I'm a little disappointed there's only two campaign levels. I wouldn't think it'd be all that hard to make half a dozen or so. I mean, it took me a good five hours just to finish two levels.

So I decided to try out the sandbox. Does anyone have a description of how each of the options effect map generation?

Adding lot of campaign levels would probably make players frustrated from being forced to build the factory again and again from scratch, so the main focus is on freeplay that can take almost infinite amount of time :)
But we will add some campaign levels eventually.

I was just about to post something to the same effect.

Instead, campaign-like goals could be implemented in sandbox mode, including more complex structures on the map.
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LoSboccacc

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Re: Factorio - Factory building game
« Reply #227 on: July 10, 2013, 02:24:55 pm »

you can take the supreme commander approach


one campaign level with a map that gradually 'expands' to uncover new challenges, enemies and objectives. (and resources)
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jocan2003

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Re: Factorio - Factory building game
« Reply #228 on: July 10, 2013, 02:49:45 pm »

you can take the supreme commander approach


one campaign level with a map that gradually 'expands' to uncover new challenges, enemies and objectives. (and resources)
Exactly what was my tought too.
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Re: Factorio - Factory building game
« Reply #229 on: July 11, 2013, 11:09:48 pm »

Just started playing the demo, I'm impressed, It's quite fun and addictive, the micromanagement is balenced quite well, and the creepers are scary, they don't actually creep around at all, the speed they run at actually gives me a panic attack every time one of my turrets goes down.
Only problems i have with the game are the controls, but I believe my current keybinding solution works quite well for me, I've rebinded the mouse so right click closes most screens, rightclick to shoot whatever enemy I'm hovering the mouse over. All i really need is an easier way to drop whatever i'm building so i can see the creepers I'm shooting at (but even with the inventory screen open i can just hold rightclick and spam bullets at em).
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LoSboccacc

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Re: Factorio - Factory building game
« Reply #230 on: July 12, 2013, 02:16:48 am »

This game is bloody brilliant and I hadn't had this much fun since the first industry giant.
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slpwnd

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Re: Factorio - Factory building game
« Reply #231 on: July 12, 2013, 05:53:24 am »

Loving the game so far, but I'm a little disappointed there's only two campaign levels. I wouldn't think it'd be all that hard to make half a dozen or so. I mean, it took me a good five hours just to finish two levels.

We have been putting this one off for a while, but yeah there should be more content in the campaign levels. We will do something about it soon:)
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ank

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Re: Factorio - Factory building game
« Reply #232 on: July 12, 2013, 07:48:43 am »

Just started playing the demo, I'm impressed, It's quite fun and addictive, the micromanagement is balenced quite well, and the creepers are scary, they don't actually creep around at all, the speed they run at actually gives me a panic attack every time one of my turrets goes down.
Only problems i have with the game are the controls, but I believe my current keybinding solution works quite well for me, I've rebinded the mouse so right click closes most screens, rightclick to shoot whatever enemy I'm hovering the mouse over. All i really need is an easier way to drop whatever i'm building so i can see the creepers I'm shooting at (but even with the inventory screen open i can just hold rightclick and spam bullets at em).

Pressing q clears the cursor... works pretty well for me.
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Re: Factorio - Factory building game
« Reply #233 on: September 11, 2013, 08:01:18 pm »

I'm really enjoying this game a lot recently :P
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LoSboccacc

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Re: Factorio - Factory building game
« Reply #234 on: October 08, 2013, 04:37:25 pm »

factorio has been updated!

well a has been updated a lot in the meanwhile but now comes complete with power armors, killer robots, laser turrets, giant worms, alien landscapes and much more!

Spoiler (click to show/hide)


and of course automation and things!
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askovdk

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Re: Factorio - Factory building game
« Reply #235 on: November 03, 2013, 05:23:13 am »

Bump to let people know, that a new stable version (7.5) is released.
Of special interest to elf-burning dwarves may be the new polution system. The strength and aggresiveness of the aliens depends on how much polution they are hit by, - and the best counter against polution is .... TREES.  :o
It actually adds a nice 'stealth' element, - a bit like 'AI wars', where you shouldn't expand without having a reason for it.

They are working on a new trailer, but the current state already shows nicely what you can build.
http://www.youtube.com/watch?v=Ay3pktf2Ol4

Main page: http://www.factorio.com/
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Re: Factorio - Factory building game
« Reply #236 on: November 03, 2013, 05:50:07 am »

Holy hell, that video is awesome. I like Factorio and do a fair job at it but I will be dammed if my factories ever look like THAT!

Mesa

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Re: Factorio - Factory building game
« Reply #237 on: November 03, 2013, 06:05:23 am »

Oh, so that game's still going?
Great to hear.

I should probably buy it already, now that I have the technology money.
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slpwnd

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Re: Factorio - Factory building game
« Reply #238 on: November 03, 2013, 11:03:33 am »

Holy hell, that video is awesome. I like Factorio and do a fair job at it but I will be dammed if my factories ever look like THAT!

The trailer factory is based on one of my Factories from the Freeplay. So like 80% comes from the real game (just before building the Rocket Defense). The remaining 20% has been added to make it "look nicer".
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Anvilfolk

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Re: Factorio - Factory building game
« Reply #239 on: November 03, 2013, 11:48:29 am »

Aw man, this keeps getting better and better! :)
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