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Author Topic: [ISG] Blunderbuss: Nuts to the fuzz, let's go all Nancy Drew on this Biz!  (Read 139467 times)

Solifuge

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #360 on: February 28, 2013, 04:31:01 am »

explosives shipping time.

"You're normally so stable, Semtex. What's gotten into you?"

"It's something about being around you, Nitroglycerine. It's just... I feel like I could explode any minute."

"Oh, Semtex-chan~!"
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kahn1234

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #361 on: February 28, 2013, 06:02:25 am »

explosives shipping time.

"You're normally so stable, Semtex. What's gotten into you?"

"It's something about being around you, Nitroglycerine. It's just... I feel like I could explode any minute."

"Oh, Semtex-chan~!"

Semtex-Nitroglycerine love, giving the slang phrase 'Banging' a whole new meaning.....

Solifuge

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #362 on: February 28, 2013, 06:16:12 am »

In other news, I've been using the dark forum theme in my forum settings, and am just realizing how horrendous and muddy the panels look on a white background.

Ugh... might have to seriously increase the contrast on my palette in the future. :I
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Darvi

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #363 on: February 28, 2013, 06:31:40 am »

I fail to see the problem there.
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Haspen

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #364 on: February 28, 2013, 07:33:57 am »

I fail to see the problem there.

^

I'm using light theme all the time, and for me, the panels looks pastel and muddy :P Which is fine.
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kilakan

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #365 on: February 28, 2013, 10:15:03 am »

In other news, I've been using the dark forum theme in my forum settings, and am just realizing how horrendous and muddy the panels look on a white background.

Ugh... might have to seriously increase the contrast on my palette in the future. :I
aye and if you increase contrast it'll make it look wierd on darkling theme :(
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Nom nom nom

Darvi

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #366 on: February 28, 2013, 10:16:23 am »

I fail to see the problem there.

^

I'm using light theme all the time, and for me, the panels looks pastel and muddy :P Which is fine.
/elitismfail
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Aseaheru

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #367 on: February 28, 2013, 02:56:26 pm »

explosives shipping time.

"You're normally so stable, Semtex. What's gotten into you?"

"It's something about being around you, Nitroglycerine. It's just... I feel like I could explode any minute."

"Oh, Semtex-chan~!"

Semtex-Nitroglycerine love, giving the slang phrase 'Banging' a whole new meaning.....
OH MY.
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GreatWyrmGold

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #368 on: February 28, 2013, 07:07:23 pm »

It would help if we just got a little exploded, whereas a book wouldn't help with us being any level of exploded.
From the sounds of it, we're not transporting little explosives.

great...we are transporting nukes for a crazy old alchemist and his elven lover....
What.
The only word I can really agree with there is "Great."

I fail to see the problem there.
Agreed.


Oh, and shipping explosives should mean transporting them, not writing bad fanfiction about them!
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anailater

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #369 on: February 28, 2013, 07:10:17 pm »

Oh, and shipping explosives should mean transporting them, not writing bad fanfiction about them!
"Oh C-4 you know we can't you know our love is forbidden...."
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Solifuge

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #370 on: February 28, 2013, 07:11:44 pm »

Sorry guys, this adventure is over. It's now about the secret and sexy lives of various explosive compounds.

...and it's all your fault.
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Vector

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #371 on: February 28, 2013, 07:16:06 pm »

I think you mean that the adventure has just begun :D
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kilakan

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #372 on: February 28, 2013, 07:22:07 pm »

So our lead character could be  something like; Oxidant, the bastard who always walks in a ruins perfectly stable relationships.
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Aseaheru

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #373 on: February 28, 2013, 07:23:07 pm »

OH MY.
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Darvi

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Re: Blunderbuss - an Illustrated Suggestion Game
« Reply #374 on: February 28, 2013, 07:23:35 pm »

I for one endorse our chemistry-punning overlords.
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