Challenge Context:This is a military expedition to eliminate some very nasty creatures that have been plaguing the world for 1500 years. Being a military expedition, all of the members are skilled military professionals. As with any new embark, food production requires attention, as does securing fresh water. A few animals have embarked with the expedition, including a breeding pair of alpaca.
Prospect report from the Scouts:
A 3x2 Badlands in the Wilderness.
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Liquids:
WATER : 324 Z: 131
Has aquifer: 5251 Z: 135..141
Layer materials:
LOAMY_SAND : 870 Z: 142
FIRE_CLAY : 12954 Z: 142
CHALK : 33769 Z: 138..141
Ores:
MAGNETITE : 17684 Z: 138..141
Wood in trees:
TOWER_CAP : 170 Z: 121..133
BLACK_CAP : 100 Z: 110..124
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The goal of the challenge is to exterminate any combination of fifty (50) Forgotten Beasts and/or Titans, as quickly as possible.Any save uploaded showing that goal achieved will qualify as a potential winning fortress. The overall winner will be the qualified fortress with the fewest number of in-game days played since the embarkation date.
The challenge starts on
February 1st, 2013 and ends on
February 17th, 2013, at 11:59PM MDT.
Here is the
saved embark, ready for extraction & placement into your data/save/ folder.
The Fine Print:Three caverns. No Magma. Embark date is 8th of Sandstone, Mid-Autumn, 1501.
Embark level is 144. Bottom of the world is 110.
This embark location contains all the resources necessary to arm and defend a fortress. There are no restrictions on design, layout, defense, industries or production.
There will be no visits from any civilization. There will be no caravans, no migrants, no traders, nor visits from any liaison.
There are no goblins, nor any other surface civilization. There are no necromancers, werebeasts, vampires, night trolls, or demons.
There will be no Titan attacks until 20,000☼ of wealth is created. The first Titan can show up as quickly as 2 seasons after that goal is achieved.
TIP: If you dig down, breach and entirely explore all three caverns, the frequency with which Forgotten Beasts appear will be increased.
The embark starts with 22 dwarves, one anvil, one axe, one pick, plus a few other supplies. All the dwarves have the same preferences and starting skills.
This challenge is meant for vanilla DF 34.11, with the following exceptions:
graphics packs are permitted, as is Dwarf Therapist.
No reclaims, no DFHack, no mods, no patches, etc. If you download a fresh copy of vanilla DF 34.11 and extract the save, you're ready to go. I have tested this challenge, and know 100% for certain it can be completed with the above parameters.
If you have questions, feel free to ask them below and/or to review the
previous challenge regarding guidelines.
The aquifer does not cover the entire embark. It is in fact, quite tiny.
May the best Overseer triumph!